Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)

This commit is contained in:
Greyscale
2009-03-30 21:40:56 +02:00
parent 965de0e697
commit 1dc1f5cefe
6 changed files with 72 additions and 23 deletions

View File

@ -30,6 +30,11 @@ public Action:SayCommand(client, argc)
MainMenu(client);
}
if (StrEqual(args, "!zadmin", false))
{
ZRAdminMenu(client);
}
else if (StrEqual(args, "!zclass", false))
{
ZClass(client);
@ -50,7 +55,7 @@ public Action:SayCommand(client, argc)
StrEqual(args, "!tele", false) ||
StrEqual(args, "!teleport", false))
{
ZTeleClientCheck(client);
ZTele(client);
}
else if (StrEqual(args, "!teleabort", false))
@ -268,7 +273,7 @@ ZStuck(client)
nudge[0] = x;
nudge[1] = y;
SetPlayerVelocity(client, nudge);
SetPlayerVelocity(client, nudge, true);
}
public Action:CollisionOn(Handle:timer, any:index)