Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.

This commit is contained in:
Greyscale
2009-04-21 01:45:49 +02:00
parent 7111a8c594
commit 1ec47ef154
3 changed files with 81 additions and 84 deletions

View File

@ -62,7 +62,7 @@ enum CvarsList
Handle:CVAR_SUICIDE_WORLD_DAMAGE,
Handle:CVAR_SPAWN_MIN,
Handle:CVAR_SPAWN_MAX,
Handle:CVAR_CONSECUTIVE_INFECT,
Handle:CVAR_INFECT_CONSECUTIVE_BLOCK,
Handle:CVAR_ZMARKET_BUYZONE,
Handle:CVAR_ZSPAWN,
Handle:CVAR_ZTELE,
@ -302,7 +302,7 @@ CvarsInit()
// Old Desc: Minimum time a player is picked to be zombie after the round starts, in seconds
g_hCvarsList[CVAR_SPAWN_MAX] = CreateConVar("zr_spawn_max", "50", "");
// Old Desc: Maximum time a player is picked to be zombie after the round starts, in seconds
g_hCvarsList[CVAR_CONSECUTIVE_INFECT] = CreateConVar("zr_consecutive_infect", "0", "");
g_hCvarsList[CVAR_INFECT_CONSECUTIVE_BLOCK] = CreateConVar("zr_infect_consecutive_block", "1", "");
// Old Desc: Allow player to be randomly chosen twice in a row to be a mother zombie (0: Disable)
g_hCvarsList[CVAR_ZMARKET_BUYZONE] = CreateConVar("zr_zmarket_buyzone", "1", "");
// Old Desc: Must be in buyzone to access !zmarket, if Market is installed (0: Can be used anywhere)