Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.
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@ -62,7 +62,7 @@ enum CvarsList
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Handle:CVAR_SUICIDE_WORLD_DAMAGE,
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Handle:CVAR_SPAWN_MIN,
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Handle:CVAR_SPAWN_MAX,
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Handle:CVAR_CONSECUTIVE_INFECT,
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Handle:CVAR_INFECT_CONSECUTIVE_BLOCK,
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Handle:CVAR_ZMARKET_BUYZONE,
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Handle:CVAR_ZSPAWN,
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Handle:CVAR_ZTELE,
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@ -302,7 +302,7 @@ CvarsInit()
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// Old Desc: Minimum time a player is picked to be zombie after the round starts, in seconds
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g_hCvarsList[CVAR_SPAWN_MAX] = CreateConVar("zr_spawn_max", "50", "");
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// Old Desc: Maximum time a player is picked to be zombie after the round starts, in seconds
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g_hCvarsList[CVAR_CONSECUTIVE_INFECT] = CreateConVar("zr_consecutive_infect", "0", "");
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g_hCvarsList[CVAR_INFECT_CONSECUTIVE_BLOCK] = CreateConVar("zr_infect_consecutive_block", "1", "");
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// Old Desc: Allow player to be randomly chosen twice in a row to be a mother zombie (0: Disable)
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g_hCvarsList[CVAR_ZMARKET_BUYZONE] = CreateConVar("zr_zmarket_buyzone", "1", "");
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// Old Desc: Must be in buyzone to access !zmarket, if Market is installed (0: Can be used anywhere)
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