Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect
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@ -72,18 +72,18 @@ new bool:gKilledByWorld[MAXPLAYERS+1] = {false, ...};
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new pClass[MAXPLAYERS+1];
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new pNextClass[MAXPLAYERS+1];
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new protCount[MAXPLAYERS+1];
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new pTimeLeft[MAXPLAYERS+1];
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new Float:spawnLoc[MAXPLAYERS + 1][3];
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new Float:bufferLoc[MAXPLAYERS + 1][3];
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new bool:ztele_spawned[MAXPLAYERS + 1] = {false, ...};
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new bool:bufferLocSaved[MAXPLAYERS + 1] = {false, ...};
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new ztele_countdown[MAXPLAYERS + 1] = {-1, ...};
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new ztele_count[MAXPLAYERS + 1];
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new Float:spawnLoc[MAXPLAYERS+1][3];
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new Float:bufferLoc[MAXPLAYERS+1][3];
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new bool:ztele_spawned[MAXPLAYERS+1] = {false, ...};
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new bool:bufferLocSaved[MAXPLAYERS+1] = {false, ...};
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new ztele_countdown[MAXPLAYERS+1] = {-1, ...};
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new ztele_count[MAXPLAYERS+1];
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new bool:ztele_online = false;
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new Handle:ztele_startup_timer = INVALID_HANDLE;
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new Handle:ztele_countdown_timer[MAXPLAYERS + 1] = {INVALID_HANDLE, ...};
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new Handle:ztele_cooldown_timer[MAXPLAYERS + 1] = {INVALID_HANDLE, ...};
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new Handle:ztele_countdown_timer[MAXPLAYERS+1] = {INVALID_HANDLE, ...};
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new Handle:ztele_cooldown_timer[MAXPLAYERS+1] = {INVALID_HANDLE, ...};
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new maxclients;
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