random ztele: improve bfcaca166f
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bfcaca166f
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21c2ac40a8
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@ -74,27 +74,17 @@ void ZTele_OnCommandsCreate()
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void ZTeleOnRoundStart()
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{
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char classname[64];
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// GetMaxEntities() returns the max EDICT count. Multiply by 2 to get max ENTITY count.
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// Some maps spawn their spawpoints as logic entities, as does sm-ext-CSSFixes.
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int maxentities = GetMaxEntities() * 2;
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g_iZTeleSpawnPointsCount = 0;
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for (int i = MaxClients; i <= maxentities; i++)
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int entity = INVALID_ENT_REFERENCE;
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while((entity = FindEntityByClassname(entity, "info_player_*")) != INVALID_ENT_REFERENCE)
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{
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if (!IsValidEntity(i))
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{
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continue;
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}
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GetEntityClassname(i, classname, sizeof(classname));
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GetEntityClassname(entity, classname, sizeof(classname));
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if (StrEqual(classname, "info_player_terrorist", true) || StrEqual(classname, "info_player_counterterrorist", true))
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{
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GetEntPropVector(i, Prop_Send, "m_vecOrigin", g_vecZTeleSpawnPoints[g_iZTeleSpawnPointsCount]);
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GetEntPropVector(entity, Prop_Send, "m_vecOrigin", g_vecZTeleSpawnPoints[g_iZTeleSpawnPointsCount]);
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g_iZTeleSpawnPointsCount++;
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if (g_iZTeleSpawnPointsCount >= MAX_PLAYER_SPAWNS)
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{
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break;
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