Updated jump module, removed no longer needed offset.

This commit is contained in:
Greyscale
2009-06-22 16:37:26 -07:00
parent 79bf4230c1
commit 268ab778cf
6 changed files with 97 additions and 112 deletions

View File

@ -42,8 +42,8 @@
// kill_bonus number How many points to give per kill. Humans only.
// speed decimal The player speed.
// knockback decimal Force of the knockback when shot at. Zombies only.
// jump_height decimal Extra upwards jump boost in units. 0.0 for no extra boost.
// jump_distance decimal Extra forwards jump boost multiplier. 0.2 is normal distance.
// jump_height decimal Multiplier of the players jump height. 0.0 means no jump, 1.0 is normal.
// jump_distance decimal Multiplier of the players jump distance. 0.0 means no forward jump, 1.0 is normal.
"classes"
{
@ -91,8 +91,8 @@
"speed" "350"
"knockback" "4"
"jump_height" "10.0"
"jump_distance" "0.3"
"jump_height" "1.1"
"jump_distance" "1.2"
}
"fast"
@ -134,8 +134,8 @@
"speed" "380"
"knockback" "4.5"
"jump_height" "30.0"
"jump_distance" "0.4"
"jump_height" "1.3"
"jump_distance" "1.2"
}
"mutated"
@ -177,8 +177,8 @@
"speed" "275"
"knockback" "3.5"
"jump_height" "20.0"
"jump_distance" "0.4"
"jump_height" "1.3"
"jump_distance" "1.3"
}
"heavy"
@ -220,8 +220,8 @@
"speed" "280"
"knockback" "2.5"
"jump_height" "0.0"
"jump_distance" "0.2"
"jump_height" "0.9"
"jump_distance" "0.9"
}
// ------------------------------------------
@ -269,8 +269,8 @@
"speed" "300"
"knockback" "0"
"jump_height" "0.0"
"jump_distance" "0.2"
"jump_height" "1.0"
"jump_distance" "1.0"
}
"human_speedy"
@ -312,8 +312,8 @@
"speed" "380"
"knockback" "0"
"jump_height" "0.0"
"jump_distance" "0.2"
"jump_height" "1.0"
"jump_distance" "1.0"
}
"human_light"
@ -355,7 +355,7 @@
"speed" "300"
"knockback" "0"
"jump_height" "30.0"
"jump_distance" "0.4"
"jump_height" "1.3"
"jump_distance" "1.3"
}
}