Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
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@ -101,7 +101,7 @@ bool:AmbientSoundsValidateConfig()
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/**
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* Map is starting.
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*/
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*/
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AmbientSoundsOnMapStart()
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{
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// Reset timer handle.
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