added SharedPlugin code and SetNTVOptional()
added public printing for zr_human, zr_infect and zr_zspawn_force command fixed zombiereloaded changing player colors updated sample cfg updated makefile
This commit is contained in:
@ -418,11 +418,21 @@
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"es" "El jugador @green{1} @defaultha sido infectado con exito."
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}
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"Infect command infect successful public"
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{
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"es" "@lgreen{1}@default has infected @green{2}@default." // TODO: Translate
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}
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"Infect command infect mother successful"
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{
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"es" "El jugador @green{1} @defaultha sido infectado con exito como el zombi madre."
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}
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"Infect command infect mother successful public"
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{
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"es" "@lgreen{1}@default has infected @green{2}@default as the mother zombie." // TODO: Translate
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}
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"Infect command infect unsuccessful"
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{
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"es" "El jugador @green{1} @defaultya es un zombi."
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@ -433,6 +443,11 @@
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"es" "El jugador @green{1} @defaultha vuelto a ser humano con exito."
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}
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"Infect command human successful public"
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{
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"es" "@lgreen{1}@default has brought back @green{2}@default as a human." // TODO: Translate
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}
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"Infect command human unsuccessful"
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{
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"es" "El jugador @green{1} @defaultya es un humano."
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@ -957,6 +972,11 @@
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"es" "El jugador {1} ha sido resucitado correctamente."
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}
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"ZSpawn command force successful public"
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{
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"es" "@lgreen{1}@default has spawned @green{2}@default as a @lgreen{3}@default." // TODO: Translate
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}
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"ZSpawn command force unsuccessful"
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{
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"es" "El jugador {1} no pudo ser resucitado."
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@ -417,11 +417,21 @@
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"no" "@green{1}@default ble vellykket infisert."
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}
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"Infect command infect successful public"
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{
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"no" "@lgreen{1}@default has infected @green{2}@default." // TODO: Translate
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}
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"Infect command infect mother successful"
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{
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"no" "@green{1}@default ble vellykket infisert som moderzombie."
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}
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"Infect command infect mother successful public"
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{
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"no" "@lgreen{1}@default has infected @green{2}@default as the mother zombie." // TODO: Translate
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}
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"Infect command infect unsuccessful"
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{
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"no" "@green{1}@default er allerede en zombie."
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@ -432,6 +442,11 @@
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"no" "@green{1}@default ble vellykket gjort om til et menneske."
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}
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"Infect command human successful public"
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{
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"no" "@lgreen{1}@default has brought back @green{2}@default as a human." // TODO: Translate
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}
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"Infect command human unsuccessful"
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{
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"no" "@green{1}@default er allerede et menneske."
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@ -957,6 +972,11 @@
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"no" "{1} ble vellykket gjenopplivet."
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}
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"ZSpawn command force successful public"
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{
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"no" "@lgreen{1}@default has spawned @green{2}@default as a @lgreen{3}@default." // TODO: Translate
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}
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"ZSpawn command force unsuccessful"
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{
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"no" "{1} kunne ikke bli gjenopplivet."
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@ -418,11 +418,21 @@
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"ru" "Игрок @green{1}@default был успешно инфицирован."
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}
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"Infect command infect successful public"
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{
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"ru" "@lgreen{1}@default has infected @green{2}@default." // TODO: Translate
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}
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"Infect command infect mother successful"
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{
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"ru" "Игрок @green{1}@default был успешно инфицирован и стал первым зомби."
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}
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"Infect command infect mother successful public"
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{
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"ru" "@lgreen{1}@default has infected @green{2}@default as the mother zombie." // TODO: Translate
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}
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"Infect command infect unsuccessful"
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{
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"ru" "Игрок @green{1}@default уже является зомби."
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@ -433,6 +443,11 @@
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"ru" "Игрок @green{1}@default был успешно превращен обратно в человека."
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}
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"Infect command human successful public"
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{
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"ru" "@lgreen{1}@default has brought back @green{2}@default as a human." // TODO: Translate
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}
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"Infect command human unsuccessful"
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{
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"ru" "Игрок@green{1}@default уже является человеком."
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@ -957,6 +972,11 @@
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"ru" "Игрок {1} был успешно воскрешен."
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}
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"ZSpawn command force successful public"
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{
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"ru" "@lgreen{1}@default has spawned @green{2}@default as a @lgreen{3}@default." // TODO: Translate
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}
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"ZSpawn command force unsuccessful"
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{
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"ru" "Игрок {1} не может быть воскрешен."
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@ -436,12 +436,24 @@
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"en" "Player @green{1} @defaulthas been successfully infected."
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}
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"Infect command infect successful public"
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{
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"#format" "{1:s},{2:s}"
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"en" "@lgreen{1}@default has infected @green{2}@default."
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}
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"Infect command infect mother successful"
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{
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"#format" "{1:s}"
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"en" "Player @green{1} @defaulthas been successfully infected as the mother zombie."
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}
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"Infect command infect mother successful public"
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{
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"#format" "{1:s},{2:s}"
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"en" "@lgreen{1}@default has infected @green{2}@default as the mother zombie."
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}
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"Infect command infect unsuccessful"
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{
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"#format" "{1:s}"
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@ -454,6 +466,12 @@
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"en" "Player @green{1} @defaulthas been successfully brought back as a human."
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}
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"Infect command human successful public"
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{
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"#format" "{1:s},{2:s}"
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"en" "@lgreen{1}@default has brought back @green{2}@default as a human."
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}
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"Infect command human unsuccessful"
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{
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"#format" "{1:s}"
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@ -1015,6 +1033,12 @@
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"en" "Player {1} was successfully spawned."
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}
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"ZSpawn command force successful public"
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{
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"#format" "{1:s},{2:s},{3:s}"
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"en" "@lgreen{1}@default has spawned @green{2}@default as a @lgreen{3}@default."
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}
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"ZSpawn command force unsuccessful"
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{
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"#format" "{1:s}"
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@ -269,10 +269,18 @@ zr_weapons_zmarket_buyzone "1"
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// Default: "1"
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zr_weapons_zmarket_rebuy "1"
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// Allow players to automatically rebuy their previous weapons. [Dependency: zr_weapons_zmarket&zr_weapons_zmarket_rebuy]
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// Automatically equip default or loadout weapons. [Dependency: zr_weapons_zmarket&zr_weapons_zmarket_rebuy]
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// Default: "1"
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zr_weapons_zmarket_rebuy_auto "1"
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// Default primary weapon. [Dependency: zr_weapons_zmarket&zr_weapons_zmarket_rebuy]
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// Default: "P90"
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zr_weapons_zmarket_rebuy_primary "P90"
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// Default secondary weapon. [Dependency: zr_weapons_zmarket&zr_weapons_zmarket_rebuy]
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// Default: "Elite"
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zr_weapons_zmarket_rebuy_secondary "Elite"
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// ----------------------------------------------------------------------------
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// Hitgroups (core)
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