added SharedPlugin code and SetNTVOptional()
added public printing for zr_human, zr_infect and zr_zspawn_force command fixed zombiereloaded changing player colors updated sample cfg updated makefile
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@@ -418,11 +418,21 @@
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"es" "El jugador @green{1} @defaultha sido infectado con exito."
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}
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"Infect command infect successful public"
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{
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"es" "@lgreen{1}@default has infected @green{2}@default." // TODO: Translate
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}
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"Infect command infect mother successful"
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{
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"es" "El jugador @green{1} @defaultha sido infectado con exito como el zombi madre."
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}
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"Infect command infect mother successful public"
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{
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"es" "@lgreen{1}@default has infected @green{2}@default as the mother zombie." // TODO: Translate
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}
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"Infect command infect unsuccessful"
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{
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"es" "El jugador @green{1} @defaultya es un zombi."
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@@ -433,6 +443,11 @@
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"es" "El jugador @green{1} @defaultha vuelto a ser humano con exito."
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}
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"Infect command human successful public"
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{
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"es" "@lgreen{1}@default has brought back @green{2}@default as a human." // TODO: Translate
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}
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"Infect command human unsuccessful"
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{
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"es" "El jugador @green{1} @defaultya es un humano."
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@@ -957,6 +972,11 @@
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"es" "El jugador {1} ha sido resucitado correctamente."
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}
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"ZSpawn command force successful public"
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{
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"es" "@lgreen{1}@default has spawned @green{2}@default as a @lgreen{3}@default." // TODO: Translate
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}
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"ZSpawn command force unsuccessful"
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{
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"es" "El jugador {1} no pudo ser resucitado."
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