Finished client cookies (remembers settings, yaay) zsettings still to come.

Changed steamidcache.inc to LF newline format.
Hopefully permanently fixed the weapon rendering problem.
This commit is contained in:
Greyscale
2009-06-21 12:24:24 -07:00
parent 6426bf169c
commit 2e178d2ab6
11 changed files with 389 additions and 220 deletions

View File

@ -106,7 +106,6 @@ public Action:EventRoundStart(Handle:event, const String:name[], bool:dontBroadc
public Action:EventRoundStartPost(Handle:timer, any:index)
{
// Forward event to modules.
WeaponsOnRoundStartPost();
}
/**
@ -139,7 +138,6 @@ public Action:EventRoundEnd(Handle:event, const String:name[], bool:dontBroadcas
new reason = GetEventInt(event, "reason");
// Forward event to modules.
WeaponsOnRoundEnd();
RoundEndOnRoundEnd(reason);
InfectOnRoundEnd();
SEffectsOnRoundEnd();
@ -224,6 +222,7 @@ public Action:EventPlayerSpawnPost(Handle:timer, any:index)
}
// Forward event to modules.
WeaponsOnClientSpawnPost(index);
SpawnProtectOnClientSpawnPost(index);
}