diff --git a/docs/zr_manual.htm b/docs/zr_manual.htm index aaaf106..149cb62 100644 --- a/docs/zr_manual.htm +++ b/docs/zr_manual.htm @@ -178,7 +178,6 @@ Written by Richard Helgeby
We've seen servers that crash only on certain maps. The map is loaded but after a few seconds the server crash (probably when a mother zombie is infected).
+The problem was a typo in the map config file for that map (a missing quote (") in this case). Rename the map config so it's not executed and try again. If the crash disappeared look for typos.
The main plugin configuration file is sometimes executed late, after map configs. This is caused by a bug in SourceMod where commands are executed late.
-Other mods and plugins that change player models (like Mani Admin Pugin) is conflicting +with Zombie:Reloaded because of the class system.
+ +A possible solution is to use "no_change" in the model_path
class attribute
+on all human classes. Then human players' model control will be released to other plugins.
ESTools is causing wierd problems when running along with SourceMod.