Code cleanup in class overlays.
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@ -275,7 +275,7 @@ CvarsCreate()
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// Overlays
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// Overlays
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g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLE] = CreateConVar("zr_classes_overlay_toggle", "1", "Allow players to toggle class overlay.");
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g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLE] = CreateConVar("zr_classes_overlay_toggle", "1", "Allow players to toggle class overlay.");
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g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLECMDS] = CreateConVar("zr_classes_overlay_togglecmds", "nightvision", "List of commands to hook that players can use to toggle class overlay. [Dependency: zr_classes_overlay_toggle | Delimiter: \", \"]");
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g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLECMDS] = CreateConVar("zr_classes_overlay_togglecmds", "nightvision", "List of commands to hook that players can use to toggle class overlay. [Dependency: zr_classes_overlay_toggle | Delimiter: \",\"]");
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g_hCvarsList[CVAR_CLASSES_OVERLAY_DEFAULT] = CreateConVar("zr_classes_overlay_default", "1", "Default class overlay toggle state set on connecting player.");
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g_hCvarsList[CVAR_CLASSES_OVERLAY_DEFAULT] = CreateConVar("zr_classes_overlay_default", "1", "Default class overlay toggle state set on connecting player.");
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@ -45,29 +45,24 @@
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new Handle:g_hOverlayEnabledCookie = INVALID_HANDLE;
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new Handle:g_hOverlayEnabledCookie = INVALID_HANDLE;
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/**
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/**
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* Hook commands related to overlay here.
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* Creates command clallbacks for listed overlay commands.
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*/
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*/
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ClassOverlayOnCommandsHook()
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ClassOverlayOnCommandsHook()
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{
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{
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// Create command callbacks (intercepts) for listed suicide commands.
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decl String:togglecmds[CLASSOVERLAY_TOGGLE_MAX_CMDS * CLASSOVERLAY_TOGGLE_MAX_LENGTH];
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decl String:togglecmds[CLASSOVERLAY_TOGGLE_MAX_CMDS * CLASSOVERLAY_TOGGLE_MAX_LENGTH];
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GetConVarString(g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLECMDS], togglecmds, sizeof(togglecmds));
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GetConVarString(g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLECMDS], togglecmds, sizeof(togglecmds));
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// Create array to store cmds
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// Array to store commands.
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new String:arrayCmds[CLASSOVERLAY_TOGGLE_MAX_CMDS][CLASSOVERLAY_TOGGLE_MAX_LENGTH];
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new String:arrayCmds[CLASSOVERLAY_TOGGLE_MAX_CMDS][CLASSOVERLAY_TOGGLE_MAX_LENGTH];
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// Explode string into array indexes.
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// Put the commands into an array.
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new cmdcount = ExplodeString(togglecmds, ",", arrayCmds, sizeof(arrayCmds), sizeof(arrayCmds[]));
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new cmdcount = ExplodeString(togglecmds, ",", arrayCmds, sizeof(arrayCmds), sizeof(arrayCmds[]));
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// x = Array index.
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// Register all overlay commands.
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// arrayCmds[x] = suicide command.
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for (new i = 0; i < cmdcount; i++)
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for (new x = 0; x <= cmdcount - 1; x++)
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{
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{
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// Trim whitespace.
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TrimString(arrayCmds[i]);
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TrimString(arrayCmds[x]);
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RegConsoleCmd(arrayCmds[i], ClassOverlayEnableCommand);
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// Prepare intercept for this command.
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RegConsoleCmd(arrayCmds[x], ClassOverlayEnableCommand);
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}
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}
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}
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}
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