Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default.

This commit is contained in:
Greyscale 2009-07-23 15:40:39 -07:00
parent 637c04aa21
commit 37fe9fae8b
4 changed files with 32 additions and 9 deletions

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@ -984,6 +984,11 @@
"en" "Human/Zombie Class Overlay: {1}" "en" "Human/Zombie Class Overlay: {1}"
} }
"ZCookies zmarket loadout"
{
"en" "ZMarket Loadout"
}
// =========================== // ===========================
// ZSpawn (module) // ZSpawn (module)
// =========================== // ===========================

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@ -336,8 +336,8 @@ zr_damage_suicide_mzombie "1"
zr_damage_suicide_human "0" zr_damage_suicide_human "0"
// List of client commands to intercept as suicide attempts. [Delimiter: ", "] // List of client commands to intercept as suicide attempts. [Delimiter: ", "]
// Default: "kill, spectate, jointeam" // Default: "kill, spectate, jointeam, joinclass"
zr_damage_suicide_cmds "kill, spectate, jointeam" zr_damage_suicide_cmds "kill, spectate, jointeam, joinclass"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

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@ -310,10 +310,10 @@ CvarsCreate()
g_hCvarsList[CVAR_DAMAGE_BLOCK_BLAST] = CreateConVar("zr_damage_block_blast", "1", "Block blast damage inflicted on self or teammates."); g_hCvarsList[CVAR_DAMAGE_BLOCK_BLAST] = CreateConVar("zr_damage_block_blast", "1", "Block blast damage inflicted on self or teammates.");
// Suicide Intercept // Suicide Intercept
g_hCvarsList[CVAR_DAMAGE_SUICIDE_ZOMBIE] = CreateConVar("zr_damage_suicide_zombie", "0", "Intercept suicide commands attempted by zombies."); g_hCvarsList[CVAR_DAMAGE_SUICIDE_ZOMBIE] = CreateConVar("zr_damage_suicide_zombie", "0", "Intercept suicide commands attempted by zombies.");
g_hCvarsList[CVAR_DAMAGE_SUICIDE_MZOMBIE] = CreateConVar("zr_damage_suicide_mzombie", "1", "Intercept suicide commands attempted by mother zombies."); g_hCvarsList[CVAR_DAMAGE_SUICIDE_MZOMBIE] = CreateConVar("zr_damage_suicide_mzombie", "1", "Intercept suicide commands attempted by mother zombies.");
g_hCvarsList[CVAR_DAMAGE_SUICIDE_HUMAN] = CreateConVar("zr_damage_suicide_human", "0", "Intercept suicide commands attempted by humans."); g_hCvarsList[CVAR_DAMAGE_SUICIDE_HUMAN] = CreateConVar("zr_damage_suicide_human", "0", "Intercept suicide commands attempted by humans.");
g_hCvarsList[CVAR_DAMAGE_SUICIDE_CMDS] = CreateConVar("zr_damage_suicide_cmds", "kill, spectate, jointeam", "List of client commands to intercept as suicide attempts. [Delimiter: \", \"]"); g_hCvarsList[CVAR_DAMAGE_SUICIDE_CMDS] = CreateConVar("zr_damage_suicide_cmds", "kill, spectate, jointeam, joinclass", "List of client commands to intercept as suicide attempts. [Delimiter: \", \"]");
// =========================== // ===========================

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@ -62,22 +62,26 @@ ZCookiesMenuMain(client)
decl String:autorebuy[64]; decl String:autorebuy[64];
decl String:zhp[64]; decl String:zhp[64];
decl String:overlay[64]; decl String:overlay[64];
decl String:zmarket[64];
// Translate each line into client's language. // Translate each line into client's language.
Format(autorebuy, sizeof(autorebuy), "%t", "ZCookies menu main auto-rebuy", autorebuyenabled); Format(autorebuy, sizeof(autorebuy), "%t", "ZCookies menu main auto-rebuy", autorebuyenabled);
Format(zhp, sizeof(zhp), "%t", "ZCookies menu main zhp", zhpenabled); Format(zhp, sizeof(zhp), "%t", "ZCookies menu main zhp", zhpenabled);
Format(overlay, sizeof(overlay), "%t", "ZCookies menu main overlay", overlayenabled); Format(overlay, sizeof(overlay), "%t", "ZCookies menu main overlay", overlayenabled);
Format(zmarket, sizeof(zmarket), "%t", "ZCookies zmarket loadout");
// Get conditional values for each option. // Get conditional values for each option.
new bool:weapons = GetConVarBool(g_hCvarsList[CVAR_WEAPONS]); // For auto-rebuy. new bool:weapons = GetConVarBool(g_hCvarsList[CVAR_WEAPONS]); // For auto-rebuy.
new bool:zmarketrebuyauto = GetConVarBool(g_hCvarsList[CVAR_WEAPONS_ZMARKET_REBUY_AUTO]); // For auto-rebuy. new bool:zmarketrebuyauto = GetConVarBool(g_hCvarsList[CVAR_WEAPONS_ZMARKET_REBUY_AUTO]); // For auto-rebuy.
new bool:zhpcvar = GetConVarBool(g_hCvarsList[CVAR_ZHP]); // For ZHP. new bool:zhpcvar = GetConVarBool(g_hCvarsList[CVAR_ZHP]); // For ZHP.
new bool:overlaytoggle = GetConVarBool(g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLE]); // For class overlay. new bool:overlaytoggle = GetConVarBool(g_hCvarsList[CVAR_CLASSES_OVERLAY_TOGGLE]); // For class overlay.
new bool:zmarketenabled = GetConVarBool(g_hCvarsList[CVAR_WEAPONS_ZMARKET]); // For ZMarket loadout.
// Add items to menu. // Add items to menu.
AddMenuItem(zcookies_menu_main, "autorebuy", autorebuy, MenuGetItemDraw(weapons && zmarketrebuyauto)); AddMenuItem(zcookies_menu_main, "autorebuy", autorebuy, MenuGetItemDraw(weapons && zmarketrebuyauto));
AddMenuItem(zcookies_menu_main, "zhp", zhp, MenuGetItemDraw(zhpcvar)); AddMenuItem(zcookies_menu_main, "zhp", zhp, MenuGetItemDraw(zhpcvar));
AddMenuItem(zcookies_menu_main, "overlay", overlay, MenuGetItemDraw(overlaytoggle)); AddMenuItem(zcookies_menu_main, "overlay", overlay, MenuGetItemDraw(overlaytoggle));
AddMenuItem(zcookies_menu_main, "zmarket", zmarket, MenuGetItemDraw(zmarketenabled));
// Create a "Back" button to the main menu. // Create a "Back" button to the main menu.
SetMenuExitBackButton(zcookies_menu_main, true); SetMenuExitBackButton(zcookies_menu_main, true);
@ -100,6 +104,8 @@ public ZCookiesMenuMainHandle(Handle:menu, MenuAction:action, client, slot)
// Client selected an option. // Client selected an option.
if (action == MenuAction_Select) if (action == MenuAction_Select)
{ {
new bool:resend = true;
switch(slot) switch(slot)
{ {
// Toggled auto-rebuy // Toggled auto-rebuy
@ -125,10 +131,22 @@ public ZCookiesMenuMainHandle(Handle:menu, MenuAction:action, client, slot)
CookiesSetClientCookieBool(client, g_hOverlayEnabledCookie, overlayenabled); CookiesSetClientCookieBool(client, g_hOverlayEnabledCookie, overlayenabled);
} }
} }
// Opened ZMarket loadout.
case 3:
{
// Show a client their current loadout.
ZMarketMenuLoadout(client);
// Don't resend ZCookies.
resend = false;
}
} }
// Re-send menu. if (resend)
ZCookiesMenuMain(client); {
// Re-send menu.
ZCookiesMenuMain(client);
}
} }
// Client closed the menu. // Client closed the menu.
if (action == MenuAction_Cancel) if (action == MenuAction_Cancel)