Put default value of player hull width in a cvar.
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@ -507,6 +507,10 @@ zr_ambientsounds_volume "0.8"
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// Default: "1"
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zr_antistick "1"
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// The default width of player models, don't touch if you don't know what you're doing. [Dependency: zr_antistick]
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// Default: "32.0"
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zr_antistick_default_width "32.0"
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// File to store antistick model hull data. [Dependency: zr_antistick]
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// Default: "data/antistick.dat"
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zr_antistick_file_path "data/antistick.dat"
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@ -37,7 +37,7 @@
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/**
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* Default player hull width.
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*/
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#define ANTISTICK_DEFAULT_HULL_WIDTH 32.0
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#define ANTISTICK_DEFAULT_HULL_WIDTH GetConVarFloat(g_hCvarsList[CVAR_ANTISTICK_DEFAULT_WIDTH])
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/**
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* Handle to keyvalue structure where data is stored.
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@ -126,6 +126,7 @@ enum CvarsList
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Handle:CVAR_AMBIENTSOUNDS_LENGTH,
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Handle:CVAR_AMBIENTSOUNDS_VOLUME,
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Handle:CVAR_ANTISTICK,
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Handle:CVAR_ANTISTICK_DEFAULT_WIDTH,
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Handle:CVAR_ANTISTICK_FILE_PATH,
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Handle:CVAR_SPAWNPROTECT,
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Handle:CVAR_SPAWNPROTECT_TIME,
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@ -388,6 +389,7 @@ CvarsCreate()
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// Anti-Stick (module)
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// ===========================
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g_hCvarsList[CVAR_ANTISTICK] = CreateConVar("zr_antistick", "1", "Automatically unstick players when stuck within each others' collision hull.");
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g_hCvarsList[CVAR_ANTISTICK_DEFAULT_WIDTH] = CreateConVar("zr_antistick_default_width", "32.0", "The default width of player models, don't touch if you don't know what you're doing. [Dependency: zr_antistick]");
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g_hCvarsList[CVAR_ANTISTICK_FILE_PATH] = CreateConVar("zr_antistick_file_path", "data/antistick.dat", "File to store antistick model hull data. [Dependency: zr_antistick]");
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// ===========================
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