From 49d7ca8919f584e76ff9f4659edd4594c64c2b52 Mon Sep 17 00:00:00 2001
From: richard
Note: Work in progress. Some flags explained in this section doesn't exist yet.
+Note: Work in progress. Model list data structure is about to be changed +with support for human models and model restrictions. Currently, assume all models to be public +zombie models that everyone can use.
The model configuration file is a list of models used on the server. Each line contains the path including the model name, but not the file extension.
The models listed in this file are also precached when the server starts. Custom models used, -but not listed in this file will cause a "model not precached" error on the server, so remember to -list them in this file.
+but not listed in this file will cause a "model not precached" error on the server, so they must be +listed in this file.In addition certain flags can be added to mark the model as special, such as only for admins/donators, hidden from random selection or only for mother zombies.
-Each line is separated into two fields with ";". The last field is optional and if no flag is -specified it's treated as a regular public model.
+Each line is separated into two fields with ";". The last field is optional.
+ +If no flag is specified it's treated as a regular public model.
Model line syntax:
<model path>[; flag]
@@ -826,12 +833,17 @@ specified it's treated as a regular public model.
Model Flags ++ public +Everyone can use the model. +adminonly -Can only be used by admins. +(Incomplete) Can only be used by admins. donator -Can only be used by donators. +(Incomplete) Can only be used by donators. hidden -Is not included in random selections. +(Incomplete) Is not included in random selections. motherzombie -Can only be used on mother zombies. +(Incomplete) Can only be used on mother zombies.
Custom models, materials and overlays must be listed in the download list so clients will -download them. The paths must be relative to the "cstrike" folder.
+download them. Use one line per file with paths relative to the "cstrike" folder. -List files to be downloaded in:
+List files to be downloaded in the following file:
+
addons/sourcemod/configs/zr/downloads.txt
Look at the default downloads in that file for an example on how to list files to be +downloaded.
+ +Note: The ambient sound file do not need to be listed here.
+Note:This feature is incomplete!
+Note: This feature is incomplete!
Allow admins to select admin classes. Disable this option to force certain classes on admins depending on what zr_classes_default_admin is set to, - and if admin mode is enabled on the player.
@@ -3190,8 +3202,8 @@ less annoying for people who don't like to wait too much.Respawn as zombie. If the mother zombie haven't spawned yet, players are always spawned - as humans.
+Respawn as zombie. If the mother zombie haven't spawned yet, players are always + respawned as humans.
Options:
0 or 1
Respawn as zombie if the player was killed by world damage. If the mother zombie - haven't spawned yet, players are always spawned as humans.
+Respawn as zombie if a zombie was killed by world damage (doors, + elevators, explosions, or any kind of suicide). If the mother zombie haven't spawned yet, + players are always respawned as humans.
Options:
0 or 1
Note: Make sure all volumes start a little bit below players' feet so +they are covered by the volume. Otherwise nothing will happend.
+Each volume has a set of standard attributes that tell how it should behave and look like. @@ -4821,7 +4837,21 @@ back to a default action.
be map dependent. -Resources like models, materials and sounds must be made available for download to players on +the server. Zombie:Reloaded need a list of what files do be downloaded on the players' client. +Currently it's only two lists; models and downloads.
+ +Currently we have no public bug tracker, so issues have to be reported in the Zombie:Reloaded forum.