Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block).
This commit is contained in:
parent
6a6300e21b
commit
60dc215503
@ -617,6 +617,10 @@ zr_zspawn_team_override "1"
|
|||||||
// Default: "0"
|
// Default: "0"
|
||||||
zr_zspawn_team_zombie "0"
|
zr_zspawn_team_zombie "0"
|
||||||
|
|
||||||
|
// Block players disconnecting and rejoing the game using zspawn.
|
||||||
|
// Default: "1"
|
||||||
|
zr_zspawn_block_rejoin "1"
|
||||||
|
|
||||||
// Put a time limit on the use of ZSpawn.
|
// Put a time limit on the use of ZSpawn.
|
||||||
// Default: "1"
|
// Default: "1"
|
||||||
zr_zspawn_timelimit "1"
|
zr_zspawn_timelimit "1"
|
||||||
|
@ -146,6 +146,7 @@ enum CvarsList
|
|||||||
Handle:CVAR_ZSPAWN,
|
Handle:CVAR_ZSPAWN,
|
||||||
Handle:CVAR_ZSPAWN_TEAM_OVERRIDE,
|
Handle:CVAR_ZSPAWN_TEAM_OVERRIDE,
|
||||||
Handle:CVAR_ZSPAWN_TEAM_ZOMBIE,
|
Handle:CVAR_ZSPAWN_TEAM_ZOMBIE,
|
||||||
|
Handle:CVAR_ZSPAWN_BLOCK_REJOIN,
|
||||||
Handle:CVAR_ZSPAWN_TIMELIMIT,
|
Handle:CVAR_ZSPAWN_TIMELIMIT,
|
||||||
Handle:CVAR_ZSPAWN_TIMELIMIT_TIME,
|
Handle:CVAR_ZSPAWN_TIMELIMIT_TIME,
|
||||||
Handle:CVAR_ZSPAWN_TIMELIMIT_ZOMBIE,
|
Handle:CVAR_ZSPAWN_TIMELIMIT_ZOMBIE,
|
||||||
@ -440,6 +441,7 @@ CvarsCreate()
|
|||||||
|
|
||||||
g_hCvarsList[CVAR_ZSPAWN_TEAM_OVERRIDE] = CreateConVar("zr_zspawn_team_override", "1", "Override spawn team when spawning by means of ZSpawn.");
|
g_hCvarsList[CVAR_ZSPAWN_TEAM_OVERRIDE] = CreateConVar("zr_zspawn_team_override", "1", "Override spawn team when spawning by means of ZSpawn.");
|
||||||
g_hCvarsList[CVAR_ZSPAWN_TEAM_ZOMBIE] = CreateConVar("zr_zspawn_team_zombie", "0", "Spawn player on zombie team when spawning by means of ZSpawn. [Dependency: zr_zspawn_team_override | Override: zr_respawn_zombie]");
|
g_hCvarsList[CVAR_ZSPAWN_TEAM_ZOMBIE] = CreateConVar("zr_zspawn_team_zombie", "0", "Spawn player on zombie team when spawning by means of ZSpawn. [Dependency: zr_zspawn_team_override | Override: zr_respawn_zombie]");
|
||||||
|
g_hCvarsList[CVAR_ZSPAWN_BLOCK_REJOIN] = CreateConVar("zr_zspawn_block_rejoin", "1", "Block players disconnecting and rejoing the game using zspawn.");
|
||||||
|
|
||||||
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT] = CreateConVar("zr_zspawn_timelimit", "1", "Put a time limit on the use of ZSpawn.");
|
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT] = CreateConVar("zr_zspawn_timelimit", "1", "Put a time limit on the use of ZSpawn.");
|
||||||
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_TIME] = CreateConVar("zr_zspawn_timelimit_time", "120.0", "Time from the start of the round to allow ZSpawn. [Dependency: zr_zspawn_timelimit]");
|
g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_TIME] = CreateConVar("zr_zspawn_timelimit_time", "120.0", "Time from the start of the round to allow ZSpawn. [Dependency: zr_zspawn_timelimit]");
|
||||||
|
@ -210,7 +210,8 @@ bool:ZSpawnClient(client, bool:force = false, bool:zombie = false)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Block if client has already played during this round.
|
// Block if client has already played during this round.
|
||||||
if (!force && SteamidCacheClientExists(g_hZSpawnSteamIDCache, client))
|
new blockrejoin = GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_BLOCK_REJOIN]);
|
||||||
|
if (!force && SteamidCacheClientExists(g_hZSpawnSteamIDCache, client) && blockrejoin)
|
||||||
{
|
{
|
||||||
// Tell client the command may only be used when joining late.
|
// Tell client the command may only be used when joining late.
|
||||||
TranslationPrintToChat(client, "ZSpawn double spawn");
|
TranslationPrintToChat(client, "ZSpawn double spawn");
|
||||||
|
Loading…
Reference in New Issue
Block a user