Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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		@@ -185,18 +185,6 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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    // Remove night vision.
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    NightVisionOn(index, false);
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    NightVision(index, false);
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    if (pNextClass[index] != -1)
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    {
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        Call_StartForward(hOnZClassChanged);
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        Call_PushCell(index);
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        Call_PushCell(pClass[index]);
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        Call_PushCell(pNextClass[index]);
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        Call_Finish();
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        pClass[index] = pNextClass[index];
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        pNextClass[index] = -1;
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    }
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    pProtect[index] = false;
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    if (zombieSpawned)
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