Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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@ -162,11 +162,6 @@ public Action:MotherZombie(Handle:timer)
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Zombify_Mother(client)
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{
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Call_StartForward(hZombify);
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Call_PushCell(client);
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Call_PushCell(true);
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Call_Finish();
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gZombie[client] = true;
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motherZombie[client] = true;
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@ -246,12 +241,6 @@ Zombify(client, attacker = -1, bool:motherinfect = false)
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}
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}
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// Forward global event.
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Call_StartForward(hZombify);
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Call_PushCell(client);
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Call_PushCell(false);
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Call_Finish();
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// Set player status.
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gZombie[client] = true;
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motherZombie[client] = motherinfect;
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