Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
This commit is contained in:
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c4ceebe9ab
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@ -1,42 +1,3 @@
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/**
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// ===============================
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* ====================
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// Zombie:Reloaded External API
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* Zombie:Reloaded
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// ===============================
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* File: zr.inc
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* Author: Greyscale
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* ====================
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*/
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/**
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* Used to check if a player is a zombie.
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* @param client Client index.
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* @return True if the player is a zombie, and false if human.
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*/
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native bool:ZR_IsClientZombie(client);
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/**
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* Returns the client's zombie class.
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* @param client Client index.
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* @return The client's zombie class.
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*/
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native ZR_GetClientZClass(client);
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/**
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* Returns if the zombie has spawned or not.
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* @return Returns true, if the first zombie has spawned during the round, false if not.
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*/
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native bool:ZR_HasZombieSpawned();
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/**
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* Called when a player turns into a zombie.
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* @param client Client index.
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* @param mother True if zombie is a mother, false if zombified by another zombie.
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*/
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forward ZR_Zombify(client, bool:mother);
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/**
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* Called when a player changes their zombie class.
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* @param client Client index.
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* @param oldclass The client's old class.
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* @param newclass The client's new class.
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*/
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forward ZR_OnZClassChanged(client, oldclass, newclass);
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@ -23,7 +23,6 @@
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#include "zr/translation"
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#include "zr/translation"
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#include "zr/offsets"
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#include "zr/offsets"
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#include "zr/ambience"
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#include "zr/ambience"
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#include "zr/classes"
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#include "zr/models"
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#include "zr/models"
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#include "zr/overlays"
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#include "zr/overlays"
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#include "zr/playerclasses/playerclasses"
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#include "zr/playerclasses/playerclasses"
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@ -125,15 +124,8 @@ public OnMapStart()
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LoadModelData();
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LoadModelData();
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LoadDownloadData();
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LoadDownloadData();
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new i;
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new classindex = GetDefaultClassIndex();
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for (i = 1; i <= MAXPLAYERS; i++)
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{
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pClass[i] = classindex;
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}
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// Forward event to modules.
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// Forward event to modules.
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ClassLoad();
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WeaponsOnMapStart();
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WeaponsOnMapStart();
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Anticamp_Startup();
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Anticamp_Startup();
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}
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}
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@ -164,15 +156,11 @@ public OnConfigsExecuted()
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}
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}
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FindMapSky();
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FindMapSky();
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ClassLoad();
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LoadClassData();
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LoadAmbienceData();
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LoadAmbienceData();
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}
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}
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public OnClientPutInServer(client)
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public OnClientPutInServer(client)
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{
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{
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pClass[client] = GetDefaultClassIndex();
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gBlockMotherInfect[client] = false;
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gBlockMotherInfect[client] = false;
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gKilledByWorld[client] = false;
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gKilledByWorld[client] = false;
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@ -1,392 +0,0 @@
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/**
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* ====================
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* Zombie:Reloaded
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* File: classes.inc
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* Author: Greyscale
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* ====================
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*/
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enum ZR_ClassOptions
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{
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String:data_name[64],
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String:data_model[256],
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String:data_menu_description[256],
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String:data_zvision[256],
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data_health,
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Float:data_speed,
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Float:data_jump_distance,
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Float:data_jump_height,
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Float:data_knockback,
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data_nvgs,
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data_fov,
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bool:data_regen,
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data_regen_health,
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Float:data_regen_interval,
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bool:data_napalm,
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Float:data_napalm_time,
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bool:data_nofalldamage,
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data_kill_bonus,
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data_infect_health,
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data_alpha_spawn,
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data_alpha_damaged,
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data_alpha_damage
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}
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#define MAXCLASSES 20
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new Handle:kvClasses = INVALID_HANDLE;
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new arrayClasses[MAXCLASSES][ZR_ClassOptions];
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new classCount;
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LoadClassData()
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{
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if (kvClasses != INVALID_HANDLE)
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{
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CloseHandle(kvClasses);
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}
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kvClasses = CreateKeyValues("classes");
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decl String:path[PLATFORM_MAX_PATH];
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BuildPath(Path_SM, path, sizeof(path), "configs/zr/classes.txt");
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if (!FileToKeyValues(kvClasses, path))
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{
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SetFailState("\"%s\" missing from server", path);
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}
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KvRewind(kvClasses);
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if (!KvGotoFirstSubKey(kvClasses))
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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SetConVarBool(gCvars[CVAR_CLASSES], false);
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ZR_LogMessage("Class auto-disable", path);
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}
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}
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decl String:name[64];
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decl String:model[256];
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decl String:menu_description[256];
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decl String:zvision[256];
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classCount = 0;
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do
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{
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KvGetString(kvClasses, "name", name, sizeof(name));
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strcopy(arrayClasses[classCount][data_name], 64, name);
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KvGetString(kvClasses, "model", model, sizeof(model));
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strcopy(arrayClasses[classCount][data_model], 256, model);
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KvGetString(kvClasses, "menu_description", menu_description, sizeof(menu_description));
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strcopy(arrayClasses[classCount][data_menu_description], 256, menu_description);
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decl String:cvar_zvision[256];
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GetConVarString(gCvars[CVAR_ZOMBIE_ZVISION], cvar_zvision, sizeof(cvar_zvision));
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KvGetString(kvClasses, "zvision", zvision, sizeof(zvision), cvar_zvision);
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strcopy(arrayClasses[classCount][data_zvision], 256, zvision);
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arrayClasses[classCount][data_health] = KvGetNum(kvClasses, "health"), GetConVarInt(gCvars[CVAR_ZOMBIE_HEALTH]);
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arrayClasses[classCount][data_speed] = KvGetFloat(kvClasses, "speed"), GetConVarFloat(gCvars[CVAR_ZOMBIE_SPEED]);
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arrayClasses[classCount][data_jump_distance] = KvGetFloat(kvClasses, "jump_distance"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_DISTANCE]);
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arrayClasses[classCount][data_jump_height] = KvGetFloat(kvClasses, "jump_height"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_HEIGHT]);
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arrayClasses[classCount][data_knockback] = KvGetFloat(kvClasses, "knockback");
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arrayClasses[classCount][data_nvgs] = KvGetNum(kvClasses, "nvgs"), GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]);
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arrayClasses[classCount][data_fov] = KvGetNum(kvClasses, "fov"), GetConVarInt(gCvars[CVAR_ZOMBIE_FOV]);
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arrayClasses[classCount][data_regen] = bool:KvGetNum(kvClasses, "regen"), GetConVarBool(gCvars[CVAR_ZOMBIE_REGEN]);
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arrayClasses[classCount][data_regen_health] = KvGetNum(kvClasses, "regen_health"), GetConVarInt(gCvars[CVAR_ZOMBIE_REGEN_HEALTH]);
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arrayClasses[classCount][data_regen_interval] = KvGetFloat(kvClasses, "regen_interval"), GetConVarFloat(gCvars[CVAR_ZOMBIE_REGEN_INTERVAL]);
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arrayClasses[classCount][data_napalm] = bool:KvGetNum(kvClasses, "napalm"), GetConVarBool(gCvars[CVAR_ZOMBIE_NAPALM]);
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arrayClasses[classCount][data_napalm_time] = KvGetFloat(kvClasses, "napalm_time"), GetConVarFloat(gCvars[CVAR_ZOMBIE_NAPALM_TIME]);
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arrayClasses[classCount][data_nofalldamage] = bool:KvGetNum(kvClasses, "nofalldamage"), GetConVarBool(gCvars[CVAR_ZOMBIE_NOFALLDAMAGE]);
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arrayClasses[classCount][data_kill_bonus] = KvGetNum(kvClasses, "kill_bonus"), GetConVarInt(gCvars[CVAR_ZOMBIE_KILL_BONUS]);
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arrayClasses[classCount][data_infect_health] = KvGetNum(kvClasses, "infect_health"), GetConVarInt(gCvars[CVAR_ZOMBIE_INFECT_HEALTH]);
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arrayClasses[classCount][data_alpha_spawn] = KvGetNum(kvClasses, "alpha_spawn");
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arrayClasses[classCount][data_alpha_damaged] = KvGetNum(kvClasses, "alpha_damaged");
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arrayClasses[classCount][data_alpha_damage] = KvGetNum(kvClasses, "alpha_damage");
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classCount++;
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} while (KvGotoNextKey(kvClasses));
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}
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GetClassName(classindex, String:name[], maxlen)
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{
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strcopy(name, maxlen, arrayClasses[classindex][data_name]);
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}
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GetClassIndex(String:name[])
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{
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new i;
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decl String:current_name[64];
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for (i = 0; i < classCount; i++)
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{
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GetClassName(i, current_name, sizeof(current_name));
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if (strcmp(name, current_name, false) == 0)
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{
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return i;
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}
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}
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return -1;
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}
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GetDefaultClassIndex()
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{
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new String:classname[64];
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new classindex;
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GetConVarString(gCvars[CVAR_CLASSES_DEFAULT], classname, sizeof(classname));
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if (strlen(classname) > 0)
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{
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if (classCount > 1 && (strcmp(classname, "random", false) == 0))
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{
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classindex = GetRandomInt(0, classCount - 1);
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return classindex;
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}
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else
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{
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classindex = GetClassIndex(classname);
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if (classindex == -1)
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{
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return 0;
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}
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else
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{
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return classindex;
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}
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}
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}
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else
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{
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return 0;
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}
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}
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/*GetClassModel(classindex, String:model[], maxlen)
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{
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strcopy(model, maxlen, arrayClasses[classindex][data_model]);
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}*/
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GetClassMenuDescription(classindex, String:menudescription[], maxlen)
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{
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strcopy(menudescription, maxlen, arrayClasses[classindex][data_menu_description]);
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}
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/*GetClassZVision(classindex, String:zvision[], maxlen)
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{
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strcopy(zvision, maxlen, arrayClasses[classindex][data_zvision]);
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}*/
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/*GetClassHealth(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_health];
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}
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return GetConVarInt(gCvars[CVAR_ZOMBIE_HEALTH]);
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}*/
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/*Float:GetClassSpeed(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_speed];
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}
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return GetConVarFloat(gCvars[CVAR_ZOMBIE_SPEED]);
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}*/
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/*Float:GetClassJumpDistance(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_jump_distance];
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}
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return GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_DISTANCE]);
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}*/
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/*Float:GetClassJumpHeight(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_jump_height];
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}
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return GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_HEIGHT]);
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}*/
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/*Float:GetClassKnockback(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_knockback] * GetConVarFloat(gCvars[CVAR_ZOMBIE_KNOCKBACK]);
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}
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return GetConVarFloat(gCvars[CVAR_ZOMBIE_KNOCKBACK]);
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}*/
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/*bool:GetClassNVGs(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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new nvgs_override = GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]);
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if (nvgs_override > -1)
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{
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return IntToBool(nvgs_override);
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}
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else
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{
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return IntToBool(arrayClasses[classindex][data_nvgs]);
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}
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}
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return IntToBool(GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]));
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}*/
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/*GetClassFOV(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_fov];
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}
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return GetConVarInt(gCvars[CVAR_ZOMBIE_FOV]);
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}*/
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/*bool:GetClassRegen(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_regen];
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}
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return GetConVarBool(gCvars[CVAR_ZOMBIE_REGEN]);
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}*/
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/*GetClassRegenHealth(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
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if (classes)
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{
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return arrayClasses[classindex][data_regen_health];
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}
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return GetConVarInt(gCvars[CVAR_ZOMBIE_REGEN_HEALTH]);
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}*/
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/*Float:GetClassRegenInterval(classindex)
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{
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new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_regen_interval];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarFloat(gCvars[CVAR_ZOMBIE_REGEN_INTERVAL]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*bool:GetClassNapalm(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_napalm];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarBool(gCvars[CVAR_ZOMBIE_NAPALM]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*Float:GetClassNapalmTime(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_napalm_time];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarFloat(gCvars[CVAR_ZOMBIE_NAPALM_TIME]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*bool:GetClassNoFallDamage(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_nofalldamage];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarBool(gCvars[CVAR_ZOMBIE_NOFALLDAMAGE]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*GetClassKillBonus(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_kill_bonus];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarInt(gCvars[CVAR_ZOMBIE_KILL_BONUS]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*GetClassInfectHealth(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_infect_health];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarInt(gCvars[CVAR_ZOMBIE_INFECT_HEALTH]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*GetClassAlphaSpawn(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_alpha_spawn];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_SPAWN]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*GetClassAlphaDamaged(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_alpha_damaged];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_DAMAGED]);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*GetClassAlphaDamage(classindex)
|
|
||||||
{
|
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
|
||||||
if (classes)
|
|
||||||
{
|
|
||||||
return arrayClasses[classindex][data_alpha_damage];
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_DAMAGE]);
|
|
||||||
}*/
|
|
@ -20,11 +20,11 @@ CreateCommands()
|
|||||||
RegAdminCmd("zr_restrict", Command_Restrict, ADMFLAG_GENERIC, "Restrict a specified weapon");
|
RegAdminCmd("zr_restrict", Command_Restrict, ADMFLAG_GENERIC, "Restrict a specified weapon");
|
||||||
RegAdminCmd("zr_unrestrict", Command_Unrestrict, ADMFLAG_GENERIC, "Unrestrict a specified weapon");
|
RegAdminCmd("zr_unrestrict", Command_Unrestrict, ADMFLAG_GENERIC, "Unrestrict a specified weapon");
|
||||||
|
|
||||||
RegAdminCmd("zr_set_class_knockback", Command_SetClassKnockback, ADMFLAG_GENERIC, "Sets the knockback to the specified class. Usage: zr_set_class_knockback <class name> <value>");
|
//RegAdminCmd("zr_set_class_knockback", Command_SetClassKnockback, ADMFLAG_GENERIC, "Sets the knockback to the specified class. Usage: zr_set_class_knockback <class name> <value>");
|
||||||
RegAdminCmd("zr_get_class_knockback", Command_GetClassKnockback, ADMFLAG_GENERIC, "Gets the knockback to the specified class. Usage: zr_get_class_knockback <class name>");
|
//RegAdminCmd("zr_get_class_knockback", Command_GetClassKnockback, ADMFLAG_GENERIC, "Gets the knockback to the specified class. Usage: zr_get_class_knockback <class name>");
|
||||||
|
|
||||||
RegAdminCmd("zr_admin", Command_AdminMenu, ADMFLAG_GENERIC, "Displays the admin menu for Zombie: Reloaded.");
|
RegAdminCmd("zr_admin", Command_AdminMenu, ADMFLAG_GENERIC, "Displays the admin menu for Zombie: Reloaded.");
|
||||||
RegAdminCmd("zr_knockback_m", Command_KnockbackMMenu, ADMFLAG_GENERIC, "Displays the knockback multiplier menu.");
|
//RegAdminCmd("zr_knockback_m", Command_KnockbackMMenu, ADMFLAG_GENERIC, "Displays the knockback multiplier menu.");
|
||||||
RegAdminCmd("zr_teleadmin", Command_TeleMenu, ADMFLAG_GENERIC, "Displays the teleport admin menu for Zombie: Reloaded.");
|
RegAdminCmd("zr_teleadmin", Command_TeleMenu, ADMFLAG_GENERIC, "Displays the teleport admin menu for Zombie: Reloaded.");
|
||||||
|
|
||||||
RegAdminCmd("zr_anticamp_create_volume", Command_AnticampCreateVolume, ADMFLAG_GENERIC, "Creates a rectangular hurt volume between two points. Usage: ht_create_volume <damage> <interval> <x1> <y1> <z1> <x2> <y2> <z2>");
|
RegAdminCmd("zr_anticamp_create_volume", Command_AnticampCreateVolume, ADMFLAG_GENERIC, "Creates a rectangular hurt volume between two points. Usage: ht_create_volume <damage> <interval> <x1> <y1> <z1> <x2> <y2> <z2>");
|
||||||
@ -192,7 +192,7 @@ public Action:Command_Unrestrict(client, argc)
|
|||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Action:Command_SetClassKnockback(client, argc)
|
/*public Action:Command_SetClassKnockback(client, argc)
|
||||||
{
|
{
|
||||||
if (argc < 2)
|
if (argc < 2)
|
||||||
{
|
{
|
||||||
@ -245,7 +245,7 @@ public Action:Command_GetClassKnockback(client, argc)
|
|||||||
ReplyToCommand(client, "Current knockback for %s: %f", classname, knockback);
|
ReplyToCommand(client, "Current knockback for %s: %f", classname, knockback);
|
||||||
|
|
||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
public Action:Command_AdminMenu(client, argc)
|
public Action:Command_AdminMenu(client, argc)
|
||||||
{
|
{
|
||||||
@ -255,7 +255,8 @@ public Action:Command_AdminMenu(client, argc)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReplyToCommand(client, "This menu cannot be used from the console.");
|
// BAD!
|
||||||
|
// ReplyToCommand(client, "This menu cannot be used from the console.");
|
||||||
}
|
}
|
||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
}
|
}
|
||||||
@ -269,7 +270,8 @@ public Action:Command_KnockbackMMenu(client, argc)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReplyToCommand(client, "This menu cannot be used from the console.");
|
// Tsk tsk no translation? :P
|
||||||
|
//ReplyToCommand(client, "This menu cannot be used from the console.");
|
||||||
}
|
}
|
||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
}
|
}
|
||||||
@ -282,6 +284,7 @@ public Action:Command_TeleMenu(client, argc)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
// BAD!
|
||||||
ReplyToCommand(client, "This menu cannot be used from the console.");
|
ReplyToCommand(client, "This menu cannot be used from the console.");
|
||||||
}
|
}
|
||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
|
@ -186,18 +186,6 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
|
|||||||
NightVisionOn(index, false);
|
NightVisionOn(index, false);
|
||||||
NightVision(index, false);
|
NightVision(index, false);
|
||||||
|
|
||||||
if (pNextClass[index] != -1)
|
|
||||||
{
|
|
||||||
Call_StartForward(hOnZClassChanged);
|
|
||||||
Call_PushCell(index);
|
|
||||||
Call_PushCell(pClass[index]);
|
|
||||||
Call_PushCell(pNextClass[index]);
|
|
||||||
Call_Finish();
|
|
||||||
|
|
||||||
pClass[index] = pNextClass[index];
|
|
||||||
pNextClass[index] = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
pProtect[index] = false;
|
pProtect[index] = false;
|
||||||
if (zombieSpawned)
|
if (zombieSpawned)
|
||||||
{
|
{
|
||||||
|
@ -6,31 +6,9 @@
|
|||||||
* ====================
|
* ====================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
new Handle:hZombify = INVALID_HANDLE;
|
/**
|
||||||
new Handle:hOnZClassChanged = INVALID_HANDLE;
|
* All external API natives are created here.
|
||||||
|
*/
|
||||||
CreateGlobals()
|
CreateGlobals()
|
||||||
{
|
{
|
||||||
CreateNative("ZR_IsClientZombie", Native_IsClientZombie);
|
|
||||||
CreateNative("ZR_GetClientZClass", Native_GetClientZClass);
|
|
||||||
CreateNative("ZR_HasZombieSpawned", Native_HasZombieSpawned);
|
|
||||||
|
|
||||||
hZombify = CreateGlobalForward("ZR_Zombify", ET_Ignore, Param_Cell, Param_Cell);
|
|
||||||
hOnZClassChanged = CreateGlobalForward("ZR_OnZClassChanged", ET_Ignore, Param_Cell, Param_Cell, Param_Cell);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Native_IsClientZombie(Handle:plugin, argc)
|
|
||||||
{
|
|
||||||
return gZombie[GetNativeCell(1)];
|
|
||||||
}
|
|
||||||
|
|
||||||
public Native_GetClientZClass(Handle:plugin, argc)
|
|
||||||
{
|
|
||||||
new class = GetNativeCell(1);
|
|
||||||
return pClass[class];
|
|
||||||
}
|
|
||||||
|
|
||||||
public Native_HasZombieSpawned(Handle:plugin, argc)
|
|
||||||
{
|
|
||||||
return zombieSpawned;
|
|
||||||
}
|
}
|
@ -24,7 +24,7 @@ MainMenu(client)
|
|||||||
|
|
||||||
Format(zmenu, sizeof(zmenu), "%t", "!zmenu menu");
|
Format(zmenu, sizeof(zmenu), "%t", "!zmenu menu");
|
||||||
Format(zadmin, sizeof(zadmin), "%t", "!zmenu admin");
|
Format(zadmin, sizeof(zadmin), "%t", "!zmenu admin");
|
||||||
Format(zclass, sizeof(zclass), "%t", "!zmenu class");
|
Format(zclass, sizeof(zclass), "%t", "!zmenu class", ITEMDRAW_DISABLED);
|
||||||
Format(zmarket, sizeof(zmarket), "%t", "!zmenu market");
|
Format(zmarket, sizeof(zmarket), "%t", "!zmenu market");
|
||||||
Format(zspawn, sizeof(zspawn), "%t", "!zmenu spawn");
|
Format(zspawn, sizeof(zspawn), "%t", "!zmenu spawn");
|
||||||
Format(ztele, sizeof(ztele), "%t", "!zmenu tele");
|
Format(ztele, sizeof(ztele), "%t", "!zmenu tele");
|
||||||
@ -74,10 +74,10 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot)
|
|||||||
}
|
}
|
||||||
case 2:
|
case 2:
|
||||||
{
|
{
|
||||||
if (!ZClass(client))
|
/*if (!ZClass(client))
|
||||||
{
|
{
|
||||||
MainMenu(client);
|
MainMenu(client);
|
||||||
}
|
}*/
|
||||||
}
|
}
|
||||||
case 3:
|
case 3:
|
||||||
{
|
{
|
||||||
@ -110,7 +110,7 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ClassMenu(client)
|
/**ClassMenu(client)
|
||||||
{
|
{
|
||||||
new Handle:menu_classes = CreateMenu(ClassMenuHandle);
|
new Handle:menu_classes = CreateMenu(ClassMenuHandle);
|
||||||
|
|
||||||
@ -184,4 +184,4 @@ public ClassMenuHandle(Handle:menu_classes, MenuAction:action, client, slot)
|
|||||||
{
|
{
|
||||||
CloseHandle(menu_classes);
|
CloseHandle(menu_classes);
|
||||||
}
|
}
|
||||||
}
|
}*/
|
@ -45,35 +45,27 @@ ClassOnClientSpawn(client)
|
|||||||
|
|
||||||
if (showmenu && !randomclass)
|
if (showmenu && !randomclass)
|
||||||
{
|
{
|
||||||
ClassMenu(client);
|
//ClassMenu(client);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Assign random classes if enabled.
|
// Assign random classes if enabled.
|
||||||
GetClientAuthString(client, steamid, sizeof(steamid));
|
GetClientAuthString(client, steamid, sizeof(steamid));
|
||||||
if (StrEqual(steamid, "BOT") || randomclass)
|
if (StrEqual(steamid, "BOT") || randomclass)
|
||||||
{
|
{
|
||||||
// Old class system.
|
// Get player's team
|
||||||
new classindex = GetRandomInt(0, classCount - 1);
|
|
||||||
|
|
||||||
Call_StartForward(hOnZClassChanged);
|
|
||||||
Call_PushCell(client);
|
|
||||||
Call_PushCell(pClass[client]);
|
|
||||||
Call_PushCell(classindex);
|
|
||||||
Call_Finish();
|
|
||||||
|
|
||||||
pClass[client] = classindex;
|
|
||||||
|
|
||||||
// New class system.
|
|
||||||
new teamid = GetClientTeam(client);
|
new teamid = GetClientTeam(client);
|
||||||
|
|
||||||
|
// If the first zombie spawned, and the player is on the terrorist team, then
|
||||||
|
// find a random zombie class, otherwise find a human class.
|
||||||
if (zombieSpawned && teamid == CS_TEAM_T)
|
if (zombieSpawned && teamid == CS_TEAM_T)
|
||||||
{
|
{
|
||||||
classindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES);
|
new classindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES);
|
||||||
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = classindex;
|
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = classindex;
|
||||||
ClassGetName(client, classname, sizeof(classname));
|
ClassGetName(client, classname, sizeof(classname));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
classindex = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS);
|
new classindex = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS);
|
||||||
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = classindex;
|
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = classindex;
|
||||||
ClassGetName(client, classname, sizeof(classname));
|
ClassGetName(client, classname, sizeof(classname));
|
||||||
}
|
}
|
||||||
|
@ -551,8 +551,6 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
|
|||||||
*/
|
*/
|
||||||
ClassClientSetDefaultIndexes(client = -1)
|
ClassClientSetDefaultIndexes(client = -1)
|
||||||
{
|
{
|
||||||
new classindex = GetDefaultClassIndex(); // Old class system. Not removed for backwards compatibility.
|
|
||||||
|
|
||||||
// Get indexes.
|
// Get indexes.
|
||||||
new zombieindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_ZOMBIES);
|
new zombieindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_ZOMBIES);
|
||||||
new humanindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_HUMANS);
|
new humanindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_HUMANS);
|
||||||
@ -603,10 +601,6 @@ ClassClientSetDefaultIndexes(client = -1)
|
|||||||
// Check if a client is specified.
|
// Check if a client is specified.
|
||||||
if (client > 0)
|
if (client > 0)
|
||||||
{
|
{
|
||||||
// Set the old array for backwards compatibility while introducing the
|
|
||||||
// new class system.
|
|
||||||
pClass[client] = classindex;
|
|
||||||
|
|
||||||
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
|
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
|
||||||
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = humanindex;
|
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = humanindex;
|
||||||
ClassSelected[client][ZR_CLASS_TEAM_ADMINS] = adminindex;
|
ClassSelected[client][ZR_CLASS_TEAM_ADMINS] = adminindex;
|
||||||
@ -619,10 +613,6 @@ ClassClientSetDefaultIndexes(client = -1)
|
|||||||
// No client specified. Loop through all players.
|
// No client specified. Loop through all players.
|
||||||
for (new clientindex = 1; clientindex <= MAXPLAYERS; clientindex++)
|
for (new clientindex = 1; clientindex <= MAXPLAYERS; clientindex++)
|
||||||
{
|
{
|
||||||
// Set the old array for backwards compatibility while introducing the
|
|
||||||
// new class system.
|
|
||||||
pClass[clientindex] = classindex;
|
|
||||||
|
|
||||||
ClassSelected[clientindex][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
|
ClassSelected[clientindex][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
|
||||||
ClassSelected[clientindex][ZR_CLASS_TEAM_HUMANS] = humanindex;
|
ClassSelected[clientindex][ZR_CLASS_TEAM_HUMANS] = humanindex;
|
||||||
ClassSelected[clientindex][ZR_CLASS_TEAM_ADMINS] = adminindex;
|
ClassSelected[clientindex][ZR_CLASS_TEAM_ADMINS] = adminindex;
|
||||||
|
@ -35,10 +35,10 @@ public Action:SayCommand(client, argc)
|
|||||||
ZRAdminMenu(client);
|
ZRAdminMenu(client);
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (StrEqual(args, "!zclass", false))
|
/*else if (StrEqual(args, "!zclass", false))
|
||||||
{
|
{
|
||||||
ZClass(client);
|
ZClass(client);
|
||||||
}
|
}*/
|
||||||
|
|
||||||
else if (StrEqual(args, "!zmarket", false))
|
else if (StrEqual(args, "!zmarket", false))
|
||||||
{
|
{
|
||||||
@ -77,7 +77,7 @@ public Action:SayCommand(client, argc)
|
|||||||
return Plugin_Continue;
|
return Plugin_Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool:ZClass(client)
|
/*bool:ZClass(client)
|
||||||
{
|
{
|
||||||
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
|
||||||
if (!classes)
|
if (!classes)
|
||||||
@ -98,7 +98,7 @@ bool:ZClass(client)
|
|||||||
ClassMenu(client);
|
ClassMenu(client);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
bool:ZMarket(client)
|
bool:ZMarket(client)
|
||||||
{
|
{
|
||||||
|
@ -162,11 +162,6 @@ public Action:MotherZombie(Handle:timer)
|
|||||||
|
|
||||||
Zombify_Mother(client)
|
Zombify_Mother(client)
|
||||||
{
|
{
|
||||||
Call_StartForward(hZombify);
|
|
||||||
Call_PushCell(client);
|
|
||||||
Call_PushCell(true);
|
|
||||||
Call_Finish();
|
|
||||||
|
|
||||||
gZombie[client] = true;
|
gZombie[client] = true;
|
||||||
motherZombie[client] = true;
|
motherZombie[client] = true;
|
||||||
|
|
||||||
@ -246,12 +241,6 @@ Zombify(client, attacker = -1, bool:motherinfect = false)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Forward global event.
|
|
||||||
Call_StartForward(hZombify);
|
|
||||||
Call_PushCell(client);
|
|
||||||
Call_PushCell(false);
|
|
||||||
Call_Finish();
|
|
||||||
|
|
||||||
// Set player status.
|
// Set player status.
|
||||||
gZombie[client] = true;
|
gZombie[client] = true;
|
||||||
motherZombie[client] = motherinfect;
|
motherZombie[client] = motherinfect;
|
||||||
|
@ -76,9 +76,6 @@ new bool:dispHP[MAXPLAYERS + 1];
|
|||||||
new bool:pProtect[MAXPLAYERS + 1];
|
new bool:pProtect[MAXPLAYERS + 1];
|
||||||
new bool:gKilledByWorld[MAXPLAYERS + 1] = {false, ...};
|
new bool:gKilledByWorld[MAXPLAYERS + 1] = {false, ...};
|
||||||
|
|
||||||
new pClass[MAXPLAYERS + 1];
|
|
||||||
new pNextClass[MAXPLAYERS + 1];
|
|
||||||
|
|
||||||
new pTimeLeft[MAXPLAYERS + 1];
|
new pTimeLeft[MAXPLAYERS + 1];
|
||||||
|
|
||||||
new Float:spawnLoc[MAXPLAYERS + 1][3];
|
new Float:spawnLoc[MAXPLAYERS + 1][3];
|
||||||
|
Loading…
Reference in New Issue
Block a user