Removed old class system. Cleared out external API natives and forwards. Commented out old menus.

This commit is contained in:
Greyscale 2009-04-14 23:16:31 +02:00
parent c4ceebe9ab
commit 648a875c14
12 changed files with 33 additions and 539 deletions

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@ -1,42 +1,3 @@
/** // ===============================
* ==================== // Zombie:Reloaded External API
* Zombie:Reloaded // ===============================
* File: zr.inc
* Author: Greyscale
* ====================
*/
/**
* Used to check if a player is a zombie.
* @param client Client index.
* @return True if the player is a zombie, and false if human.
*/
native bool:ZR_IsClientZombie(client);
/**
* Returns the client's zombie class.
* @param client Client index.
* @return The client's zombie class.
*/
native ZR_GetClientZClass(client);
/**
* Returns if the zombie has spawned or not.
* @return Returns true, if the first zombie has spawned during the round, false if not.
*/
native bool:ZR_HasZombieSpawned();
/**
* Called when a player turns into a zombie.
* @param client Client index.
* @param mother True if zombie is a mother, false if zombified by another zombie.
*/
forward ZR_Zombify(client, bool:mother);
/**
* Called when a player changes their zombie class.
* @param client Client index.
* @param oldclass The client's old class.
* @param newclass The client's new class.
*/
forward ZR_OnZClassChanged(client, oldclass, newclass);

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@ -23,7 +23,6 @@
#include "zr/translation" #include "zr/translation"
#include "zr/offsets" #include "zr/offsets"
#include "zr/ambience" #include "zr/ambience"
#include "zr/classes"
#include "zr/models" #include "zr/models"
#include "zr/overlays" #include "zr/overlays"
#include "zr/playerclasses/playerclasses" #include "zr/playerclasses/playerclasses"
@ -125,15 +124,8 @@ public OnMapStart()
LoadModelData(); LoadModelData();
LoadDownloadData(); LoadDownloadData();
new i;
new classindex = GetDefaultClassIndex();
for (i = 1; i <= MAXPLAYERS; i++)
{
pClass[i] = classindex;
}
// Forward event to modules. // Forward event to modules.
ClassLoad();
WeaponsOnMapStart(); WeaponsOnMapStart();
Anticamp_Startup(); Anticamp_Startup();
} }
@ -164,15 +156,11 @@ public OnConfigsExecuted()
} }
FindMapSky(); FindMapSky();
ClassLoad();
LoadClassData();
LoadAmbienceData(); LoadAmbienceData();
} }
public OnClientPutInServer(client) public OnClientPutInServer(client)
{ {
pClass[client] = GetDefaultClassIndex();
gBlockMotherInfect[client] = false; gBlockMotherInfect[client] = false;
gKilledByWorld[client] = false; gKilledByWorld[client] = false;

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@ -1,392 +0,0 @@
/**
* ====================
* Zombie:Reloaded
* File: classes.inc
* Author: Greyscale
* ====================
*/
enum ZR_ClassOptions
{
String:data_name[64],
String:data_model[256],
String:data_menu_description[256],
String:data_zvision[256],
data_health,
Float:data_speed,
Float:data_jump_distance,
Float:data_jump_height,
Float:data_knockback,
data_nvgs,
data_fov,
bool:data_regen,
data_regen_health,
Float:data_regen_interval,
bool:data_napalm,
Float:data_napalm_time,
bool:data_nofalldamage,
data_kill_bonus,
data_infect_health,
data_alpha_spawn,
data_alpha_damaged,
data_alpha_damage
}
#define MAXCLASSES 20
new Handle:kvClasses = INVALID_HANDLE;
new arrayClasses[MAXCLASSES][ZR_ClassOptions];
new classCount;
LoadClassData()
{
if (kvClasses != INVALID_HANDLE)
{
CloseHandle(kvClasses);
}
kvClasses = CreateKeyValues("classes");
decl String:path[PLATFORM_MAX_PATH];
BuildPath(Path_SM, path, sizeof(path), "configs/zr/classes.txt");
if (!FileToKeyValues(kvClasses, path))
{
SetFailState("\"%s\" missing from server", path);
}
KvRewind(kvClasses);
if (!KvGotoFirstSubKey(kvClasses))
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
SetConVarBool(gCvars[CVAR_CLASSES], false);
ZR_LogMessage("Class auto-disable", path);
}
}
decl String:name[64];
decl String:model[256];
decl String:menu_description[256];
decl String:zvision[256];
classCount = 0;
do
{
KvGetString(kvClasses, "name", name, sizeof(name));
strcopy(arrayClasses[classCount][data_name], 64, name);
KvGetString(kvClasses, "model", model, sizeof(model));
strcopy(arrayClasses[classCount][data_model], 256, model);
KvGetString(kvClasses, "menu_description", menu_description, sizeof(menu_description));
strcopy(arrayClasses[classCount][data_menu_description], 256, menu_description);
decl String:cvar_zvision[256];
GetConVarString(gCvars[CVAR_ZOMBIE_ZVISION], cvar_zvision, sizeof(cvar_zvision));
KvGetString(kvClasses, "zvision", zvision, sizeof(zvision), cvar_zvision);
strcopy(arrayClasses[classCount][data_zvision], 256, zvision);
arrayClasses[classCount][data_health] = KvGetNum(kvClasses, "health"), GetConVarInt(gCvars[CVAR_ZOMBIE_HEALTH]);
arrayClasses[classCount][data_speed] = KvGetFloat(kvClasses, "speed"), GetConVarFloat(gCvars[CVAR_ZOMBIE_SPEED]);
arrayClasses[classCount][data_jump_distance] = KvGetFloat(kvClasses, "jump_distance"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_DISTANCE]);
arrayClasses[classCount][data_jump_height] = KvGetFloat(kvClasses, "jump_height"), GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_HEIGHT]);
arrayClasses[classCount][data_knockback] = KvGetFloat(kvClasses, "knockback");
arrayClasses[classCount][data_nvgs] = KvGetNum(kvClasses, "nvgs"), GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]);
arrayClasses[classCount][data_fov] = KvGetNum(kvClasses, "fov"), GetConVarInt(gCvars[CVAR_ZOMBIE_FOV]);
arrayClasses[classCount][data_regen] = bool:KvGetNum(kvClasses, "regen"), GetConVarBool(gCvars[CVAR_ZOMBIE_REGEN]);
arrayClasses[classCount][data_regen_health] = KvGetNum(kvClasses, "regen_health"), GetConVarInt(gCvars[CVAR_ZOMBIE_REGEN_HEALTH]);
arrayClasses[classCount][data_regen_interval] = KvGetFloat(kvClasses, "regen_interval"), GetConVarFloat(gCvars[CVAR_ZOMBIE_REGEN_INTERVAL]);
arrayClasses[classCount][data_napalm] = bool:KvGetNum(kvClasses, "napalm"), GetConVarBool(gCvars[CVAR_ZOMBIE_NAPALM]);
arrayClasses[classCount][data_napalm_time] = KvGetFloat(kvClasses, "napalm_time"), GetConVarFloat(gCvars[CVAR_ZOMBIE_NAPALM_TIME]);
arrayClasses[classCount][data_nofalldamage] = bool:KvGetNum(kvClasses, "nofalldamage"), GetConVarBool(gCvars[CVAR_ZOMBIE_NOFALLDAMAGE]);
arrayClasses[classCount][data_kill_bonus] = KvGetNum(kvClasses, "kill_bonus"), GetConVarInt(gCvars[CVAR_ZOMBIE_KILL_BONUS]);
arrayClasses[classCount][data_infect_health] = KvGetNum(kvClasses, "infect_health"), GetConVarInt(gCvars[CVAR_ZOMBIE_INFECT_HEALTH]);
arrayClasses[classCount][data_alpha_spawn] = KvGetNum(kvClasses, "alpha_spawn");
arrayClasses[classCount][data_alpha_damaged] = KvGetNum(kvClasses, "alpha_damaged");
arrayClasses[classCount][data_alpha_damage] = KvGetNum(kvClasses, "alpha_damage");
classCount++;
} while (KvGotoNextKey(kvClasses));
}
GetClassName(classindex, String:name[], maxlen)
{
strcopy(name, maxlen, arrayClasses[classindex][data_name]);
}
GetClassIndex(String:name[])
{
new i;
decl String:current_name[64];
for (i = 0; i < classCount; i++)
{
GetClassName(i, current_name, sizeof(current_name));
if (strcmp(name, current_name, false) == 0)
{
return i;
}
}
return -1;
}
GetDefaultClassIndex()
{
new String:classname[64];
new classindex;
GetConVarString(gCvars[CVAR_CLASSES_DEFAULT], classname, sizeof(classname));
if (strlen(classname) > 0)
{
if (classCount > 1 && (strcmp(classname, "random", false) == 0))
{
classindex = GetRandomInt(0, classCount - 1);
return classindex;
}
else
{
classindex = GetClassIndex(classname);
if (classindex == -1)
{
return 0;
}
else
{
return classindex;
}
}
}
else
{
return 0;
}
}
/*GetClassModel(classindex, String:model[], maxlen)
{
strcopy(model, maxlen, arrayClasses[classindex][data_model]);
}*/
GetClassMenuDescription(classindex, String:menudescription[], maxlen)
{
strcopy(menudescription, maxlen, arrayClasses[classindex][data_menu_description]);
}
/*GetClassZVision(classindex, String:zvision[], maxlen)
{
strcopy(zvision, maxlen, arrayClasses[classindex][data_zvision]);
}*/
/*GetClassHealth(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_health];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_HEALTH]);
}*/
/*Float:GetClassSpeed(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_speed];
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_SPEED]);
}*/
/*Float:GetClassJumpDistance(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_jump_distance];
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_DISTANCE]);
}*/
/*Float:GetClassJumpHeight(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_jump_height];
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_JUMP_HEIGHT]);
}*/
/*Float:GetClassKnockback(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_knockback] * GetConVarFloat(gCvars[CVAR_ZOMBIE_KNOCKBACK]);
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_KNOCKBACK]);
}*/
/*bool:GetClassNVGs(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
new nvgs_override = GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]);
if (nvgs_override > -1)
{
return IntToBool(nvgs_override);
}
else
{
return IntToBool(arrayClasses[classindex][data_nvgs]);
}
}
return IntToBool(GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]));
}*/
/*GetClassFOV(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_fov];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_FOV]);
}*/
/*bool:GetClassRegen(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_regen];
}
return GetConVarBool(gCvars[CVAR_ZOMBIE_REGEN]);
}*/
/*GetClassRegenHealth(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_regen_health];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_REGEN_HEALTH]);
}*/
/*Float:GetClassRegenInterval(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_regen_interval];
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_REGEN_INTERVAL]);
}*/
/*bool:GetClassNapalm(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_napalm];
}
return GetConVarBool(gCvars[CVAR_ZOMBIE_NAPALM]);
}*/
/*Float:GetClassNapalmTime(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_napalm_time];
}
return GetConVarFloat(gCvars[CVAR_ZOMBIE_NAPALM_TIME]);
}*/
/*bool:GetClassNoFallDamage(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_nofalldamage];
}
return GetConVarBool(gCvars[CVAR_ZOMBIE_NOFALLDAMAGE]);
}*/
/*GetClassKillBonus(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_kill_bonus];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_KILL_BONUS]);
}*/
/*GetClassInfectHealth(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_infect_health];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_INFECT_HEALTH]);
}*/
/*GetClassAlphaSpawn(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_alpha_spawn];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_SPAWN]);
}*/
/*GetClassAlphaDamaged(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_alpha_damaged];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_DAMAGED]);
}*/
/*GetClassAlphaDamage(classindex)
{
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (classes)
{
return arrayClasses[classindex][data_alpha_damage];
}
return GetConVarInt(gCvars[CVAR_ZOMBIE_ALPHA_DAMAGE]);
}*/

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@ -20,11 +20,11 @@ CreateCommands()
RegAdminCmd("zr_restrict", Command_Restrict, ADMFLAG_GENERIC, "Restrict a specified weapon"); RegAdminCmd("zr_restrict", Command_Restrict, ADMFLAG_GENERIC, "Restrict a specified weapon");
RegAdminCmd("zr_unrestrict", Command_Unrestrict, ADMFLAG_GENERIC, "Unrestrict a specified weapon"); RegAdminCmd("zr_unrestrict", Command_Unrestrict, ADMFLAG_GENERIC, "Unrestrict a specified weapon");
RegAdminCmd("zr_set_class_knockback", Command_SetClassKnockback, ADMFLAG_GENERIC, "Sets the knockback to the specified class. Usage: zr_set_class_knockback <class name> <value>"); //RegAdminCmd("zr_set_class_knockback", Command_SetClassKnockback, ADMFLAG_GENERIC, "Sets the knockback to the specified class. Usage: zr_set_class_knockback <class name> <value>");
RegAdminCmd("zr_get_class_knockback", Command_GetClassKnockback, ADMFLAG_GENERIC, "Gets the knockback to the specified class. Usage: zr_get_class_knockback <class name>"); //RegAdminCmd("zr_get_class_knockback", Command_GetClassKnockback, ADMFLAG_GENERIC, "Gets the knockback to the specified class. Usage: zr_get_class_knockback <class name>");
RegAdminCmd("zr_admin", Command_AdminMenu, ADMFLAG_GENERIC, "Displays the admin menu for Zombie: Reloaded."); RegAdminCmd("zr_admin", Command_AdminMenu, ADMFLAG_GENERIC, "Displays the admin menu for Zombie: Reloaded.");
RegAdminCmd("zr_knockback_m", Command_KnockbackMMenu, ADMFLAG_GENERIC, "Displays the knockback multiplier menu."); //RegAdminCmd("zr_knockback_m", Command_KnockbackMMenu, ADMFLAG_GENERIC, "Displays the knockback multiplier menu.");
RegAdminCmd("zr_teleadmin", Command_TeleMenu, ADMFLAG_GENERIC, "Displays the teleport admin menu for Zombie: Reloaded."); RegAdminCmd("zr_teleadmin", Command_TeleMenu, ADMFLAG_GENERIC, "Displays the teleport admin menu for Zombie: Reloaded.");
RegAdminCmd("zr_anticamp_create_volume", Command_AnticampCreateVolume, ADMFLAG_GENERIC, "Creates a rectangular hurt volume between two points. Usage: ht_create_volume <damage> <interval> <x1> <y1> <z1> <x2> <y2> <z2>"); RegAdminCmd("zr_anticamp_create_volume", Command_AnticampCreateVolume, ADMFLAG_GENERIC, "Creates a rectangular hurt volume between two points. Usage: ht_create_volume <damage> <interval> <x1> <y1> <z1> <x2> <y2> <z2>");
@ -192,7 +192,7 @@ public Action:Command_Unrestrict(client, argc)
return Plugin_Handled; return Plugin_Handled;
} }
public Action:Command_SetClassKnockback(client, argc) /*public Action:Command_SetClassKnockback(client, argc)
{ {
if (argc < 2) if (argc < 2)
{ {
@ -245,7 +245,7 @@ public Action:Command_GetClassKnockback(client, argc)
ReplyToCommand(client, "Current knockback for %s: %f", classname, knockback); ReplyToCommand(client, "Current knockback for %s: %f", classname, knockback);
return Plugin_Handled; return Plugin_Handled;
} }*/
public Action:Command_AdminMenu(client, argc) public Action:Command_AdminMenu(client, argc)
{ {
@ -255,7 +255,8 @@ public Action:Command_AdminMenu(client, argc)
} }
else else
{ {
ReplyToCommand(client, "This menu cannot be used from the console."); // BAD!
// ReplyToCommand(client, "This menu cannot be used from the console.");
} }
return Plugin_Handled; return Plugin_Handled;
} }
@ -269,7 +270,8 @@ public Action:Command_KnockbackMMenu(client, argc)
} }
else else
{ {
ReplyToCommand(client, "This menu cannot be used from the console."); // Tsk tsk no translation? :P
//ReplyToCommand(client, "This menu cannot be used from the console.");
} }
return Plugin_Handled; return Plugin_Handled;
} }
@ -282,6 +284,7 @@ public Action:Command_TeleMenu(client, argc)
} }
else else
{ {
// BAD!
ReplyToCommand(client, "This menu cannot be used from the console."); ReplyToCommand(client, "This menu cannot be used from the console.");
} }
return Plugin_Handled; return Plugin_Handled;

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@ -186,18 +186,6 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
NightVisionOn(index, false); NightVisionOn(index, false);
NightVision(index, false); NightVision(index, false);
if (pNextClass[index] != -1)
{
Call_StartForward(hOnZClassChanged);
Call_PushCell(index);
Call_PushCell(pClass[index]);
Call_PushCell(pNextClass[index]);
Call_Finish();
pClass[index] = pNextClass[index];
pNextClass[index] = -1;
}
pProtect[index] = false; pProtect[index] = false;
if (zombieSpawned) if (zombieSpawned)
{ {

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@ -6,31 +6,9 @@
* ==================== * ====================
*/ */
new Handle:hZombify = INVALID_HANDLE; /**
new Handle:hOnZClassChanged = INVALID_HANDLE; * All external API natives are created here.
*/
CreateGlobals() CreateGlobals()
{ {
CreateNative("ZR_IsClientZombie", Native_IsClientZombie);
CreateNative("ZR_GetClientZClass", Native_GetClientZClass);
CreateNative("ZR_HasZombieSpawned", Native_HasZombieSpawned);
hZombify = CreateGlobalForward("ZR_Zombify", ET_Ignore, Param_Cell, Param_Cell);
hOnZClassChanged = CreateGlobalForward("ZR_OnZClassChanged", ET_Ignore, Param_Cell, Param_Cell, Param_Cell);
}
public Native_IsClientZombie(Handle:plugin, argc)
{
return gZombie[GetNativeCell(1)];
}
public Native_GetClientZClass(Handle:plugin, argc)
{
new class = GetNativeCell(1);
return pClass[class];
}
public Native_HasZombieSpawned(Handle:plugin, argc)
{
return zombieSpawned;
} }

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@ -24,7 +24,7 @@ MainMenu(client)
Format(zmenu, sizeof(zmenu), "%t", "!zmenu menu"); Format(zmenu, sizeof(zmenu), "%t", "!zmenu menu");
Format(zadmin, sizeof(zadmin), "%t", "!zmenu admin"); Format(zadmin, sizeof(zadmin), "%t", "!zmenu admin");
Format(zclass, sizeof(zclass), "%t", "!zmenu class"); Format(zclass, sizeof(zclass), "%t", "!zmenu class", ITEMDRAW_DISABLED);
Format(zmarket, sizeof(zmarket), "%t", "!zmenu market"); Format(zmarket, sizeof(zmarket), "%t", "!zmenu market");
Format(zspawn, sizeof(zspawn), "%t", "!zmenu spawn"); Format(zspawn, sizeof(zspawn), "%t", "!zmenu spawn");
Format(ztele, sizeof(ztele), "%t", "!zmenu tele"); Format(ztele, sizeof(ztele), "%t", "!zmenu tele");
@ -74,10 +74,10 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot)
} }
case 2: case 2:
{ {
if (!ZClass(client)) /*if (!ZClass(client))
{ {
MainMenu(client); MainMenu(client);
} }*/
} }
case 3: case 3:
{ {
@ -110,7 +110,7 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot)
} }
} }
ClassMenu(client) /**ClassMenu(client)
{ {
new Handle:menu_classes = CreateMenu(ClassMenuHandle); new Handle:menu_classes = CreateMenu(ClassMenuHandle);
@ -184,4 +184,4 @@ public ClassMenuHandle(Handle:menu_classes, MenuAction:action, client, slot)
{ {
CloseHandle(menu_classes); CloseHandle(menu_classes);
} }
} }*/

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@ -45,35 +45,27 @@ ClassOnClientSpawn(client)
if (showmenu && !randomclass) if (showmenu && !randomclass)
{ {
ClassMenu(client); //ClassMenu(client);
} }
// Assign random classes if enabled. // Assign random classes if enabled.
GetClientAuthString(client, steamid, sizeof(steamid)); GetClientAuthString(client, steamid, sizeof(steamid));
if (StrEqual(steamid, "BOT") || randomclass) if (StrEqual(steamid, "BOT") || randomclass)
{ {
// Old class system. // Get player's team
new classindex = GetRandomInt(0, classCount - 1);
Call_StartForward(hOnZClassChanged);
Call_PushCell(client);
Call_PushCell(pClass[client]);
Call_PushCell(classindex);
Call_Finish();
pClass[client] = classindex;
// New class system.
new teamid = GetClientTeam(client); new teamid = GetClientTeam(client);
// If the first zombie spawned, and the player is on the terrorist team, then
// find a random zombie class, otherwise find a human class.
if (zombieSpawned && teamid == CS_TEAM_T) if (zombieSpawned && teamid == CS_TEAM_T)
{ {
classindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES); new classindex = ClassGetRandomClass(ZR_CLASS_TEAM_ZOMBIES);
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = classindex; ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = classindex;
ClassGetName(client, classname, sizeof(classname)); ClassGetName(client, classname, sizeof(classname));
} }
else else
{ {
classindex = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS); new classindex = ClassGetRandomClass(ZR_CLASS_TEAM_HUMANS);
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = classindex; ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = classindex;
ClassGetName(client, classname, sizeof(classname)); ClassGetName(client, classname, sizeof(classname));
} }

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@ -551,8 +551,6 @@ bool:ClassReloadPlayerCache(client, classindex, cachetype = ZR_CLASS_CACHE_MODIF
*/ */
ClassClientSetDefaultIndexes(client = -1) ClassClientSetDefaultIndexes(client = -1)
{ {
new classindex = GetDefaultClassIndex(); // Old class system. Not removed for backwards compatibility.
// Get indexes. // Get indexes.
new zombieindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_ZOMBIES); new zombieindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_ZOMBIES);
new humanindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_HUMANS); new humanindex = ClassGetDefaultSpawnClass(ZR_CLASS_TEAM_HUMANS);
@ -603,10 +601,6 @@ ClassClientSetDefaultIndexes(client = -1)
// Check if a client is specified. // Check if a client is specified.
if (client > 0) if (client > 0)
{ {
// Set the old array for backwards compatibility while introducing the
// new class system.
pClass[client] = classindex;
ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = zombieindex; ClassSelected[client][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = humanindex; ClassSelected[client][ZR_CLASS_TEAM_HUMANS] = humanindex;
ClassSelected[client][ZR_CLASS_TEAM_ADMINS] = adminindex; ClassSelected[client][ZR_CLASS_TEAM_ADMINS] = adminindex;
@ -619,10 +613,6 @@ ClassClientSetDefaultIndexes(client = -1)
// No client specified. Loop through all players. // No client specified. Loop through all players.
for (new clientindex = 1; clientindex <= MAXPLAYERS; clientindex++) for (new clientindex = 1; clientindex <= MAXPLAYERS; clientindex++)
{ {
// Set the old array for backwards compatibility while introducing the
// new class system.
pClass[clientindex] = classindex;
ClassSelected[clientindex][ZR_CLASS_TEAM_ZOMBIES] = zombieindex; ClassSelected[clientindex][ZR_CLASS_TEAM_ZOMBIES] = zombieindex;
ClassSelected[clientindex][ZR_CLASS_TEAM_HUMANS] = humanindex; ClassSelected[clientindex][ZR_CLASS_TEAM_HUMANS] = humanindex;
ClassSelected[clientindex][ZR_CLASS_TEAM_ADMINS] = adminindex; ClassSelected[clientindex][ZR_CLASS_TEAM_ADMINS] = adminindex;

View File

@ -35,10 +35,10 @@ public Action:SayCommand(client, argc)
ZRAdminMenu(client); ZRAdminMenu(client);
} }
else if (StrEqual(args, "!zclass", false)) /*else if (StrEqual(args, "!zclass", false))
{ {
ZClass(client); ZClass(client);
} }*/
else if (StrEqual(args, "!zmarket", false)) else if (StrEqual(args, "!zmarket", false))
{ {
@ -77,7 +77,7 @@ public Action:SayCommand(client, argc)
return Plugin_Continue; return Plugin_Continue;
} }
bool:ZClass(client) /*bool:ZClass(client)
{ {
new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]); new bool:classes = GetConVarBool(gCvars[CVAR_CLASSES]);
if (!classes) if (!classes)
@ -98,7 +98,7 @@ bool:ZClass(client)
ClassMenu(client); ClassMenu(client);
return true; return true;
} }*/
bool:ZMarket(client) bool:ZMarket(client)
{ {

View File

@ -162,11 +162,6 @@ public Action:MotherZombie(Handle:timer)
Zombify_Mother(client) Zombify_Mother(client)
{ {
Call_StartForward(hZombify);
Call_PushCell(client);
Call_PushCell(true);
Call_Finish();
gZombie[client] = true; gZombie[client] = true;
motherZombie[client] = true; motherZombie[client] = true;
@ -246,12 +241,6 @@ Zombify(client, attacker = -1, bool:motherinfect = false)
} }
} }
// Forward global event.
Call_StartForward(hZombify);
Call_PushCell(client);
Call_PushCell(false);
Call_Finish();
// Set player status. // Set player status.
gZombie[client] = true; gZombie[client] = true;
motherZombie[client] = motherinfect; motherZombie[client] = motherinfect;

View File

@ -76,9 +76,6 @@ new bool:dispHP[MAXPLAYERS + 1];
new bool:pProtect[MAXPLAYERS + 1]; new bool:pProtect[MAXPLAYERS + 1];
new bool:gKilledByWorld[MAXPLAYERS + 1] = {false, ...}; new bool:gKilledByWorld[MAXPLAYERS + 1] = {false, ...};
new pClass[MAXPLAYERS + 1];
new pNextClass[MAXPLAYERS + 1];
new pTimeLeft[MAXPLAYERS + 1]; new pTimeLeft[MAXPLAYERS + 1];
new Float:spawnLoc[MAXPLAYERS + 1][3]; new Float:spawnLoc[MAXPLAYERS + 1][3];