Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit.
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@ -362,9 +362,13 @@ new ClassMultipliers:ClassAdminAttributeSelected[MAXPLAYERS + 1];
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new bool:ClassPlayerInAdminMode[MAXPLAYERS + 1];
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/**
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* Specifies the admin class to use on next admin mode spawn.
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* Specifies whether a player is allowed to change class with instant effect.
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* This is only used on human classes, and in combination with the
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* zr_classes_change_timelimit time limit, but could be used other places too.
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* The class menu will automatically check this setting and apply attributes if
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* set to true.
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*/
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//new ClassPlayerNextAdminClass[MAXPLAYERS + 1];
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new bool:ClassAllowInstantChange[MAXPLAYERS + 1];
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/**
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* Cache for storing original model path before applying custom models. Used
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