Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later. Removed all sayhook cvars.
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@ -302,31 +302,6 @@ zr_damage_suicide_human "1"
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// Default: "kill, spectate, jointeam"
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zr_damage_suicide_cmds "kill, spectate, jointeam"
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// ----------------------------------------------------------------------------
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// Say Hooks (core)
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// ----------------------------------------------------------------------------
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// Stop certain in-game commands from appearing in chat. [See zr_sayhooks_quiet_filter&zr_sayhooks_quiet_flags]
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// Default: "1"
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zr_sayhooks_quiet "1"
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// Stops any failed in-game command from showing in chat. Ex: Typing !zspawn while alive. [Dependency: zr_sayhooks_quiet]
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// Default: "1"
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zr_sayhooks_quiet_filter "1"
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// Flag separate in-game commands to always hide from chat. [Dependency: zr_sayhooks_quiet]
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// In-Game Command Flags:
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// * Add numbers of desired flags together to produce final flag value.
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// --------------------------------------------------------------------
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// 1: !zmenu []
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// 2: !zadmin [X]
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// 4: !zclass []
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// 8: !zspawn [X]
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// 16: !ztele [X]
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// 32: !zhp [X]
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// 64: !zmarket []
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//
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// Default: "58" (Have [X] at the end)
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zr_sayhooks_quiet_flags "58"
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// ----------------------------------------------------------------------------
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// Overlays (core)
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// ----------------------------------------------------------------------------
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// How often to update overlays on players. [0.0 = Disabled]
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