Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later. Removed all sayhook cvars.
This commit is contained in:
@ -118,6 +118,7 @@ WeaponsOnCommandsCreate()
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{
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// Forward event to sub-modules.
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RestrictOnCommandsCreate();
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ZMarketOnCommandsCreate();
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}
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/**
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@ -25,22 +25,6 @@
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* ============================================================================
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*/
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/* * Copyright (C) 2009 Greyscale, Richard Helgeby
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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**/
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/**
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* Variable to store buyzone offset value.
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*/
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@ -67,10 +51,12 @@ new String:g_strZMarketLastWeapon[MAXPLAYERS + 1][WeaponsSlot][WEAPONS_MAX_LENGT
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new bool:g_bZMarketAutoRebuy[MAXPLAYERS + 1];
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/**
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* Initialize market data.
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* Create commands specific to ZMarket.
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*/
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ZMarketInit()
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ZMarketOnCommandsCreate()
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{
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// Register ZMarket command.
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RegConsoleCmd(SAYHOOKS_KEYWORD_ZMARKET, ZMarketCommand, "Opens custom buymenu.");
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}
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/**
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@ -684,6 +670,29 @@ ZMarketRebuy(client, bool:rebuy = false)
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}
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}
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/**
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* Command callback (zmarket)
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* Opens custom buymenu.
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*
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* @param client The client index.
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* @param argc Argument count.
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*/
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public Action:ZMarketCommand(client, argc)
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{
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// If client is console, then stop and tell them this feature is for players only.
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if (ZRIsConsole(client))
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{
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TranslationPrintToServer("Must be player");
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return Plugin_Handled;
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}
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// Send ZMarket menu.
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ZMarketMenuTypes(client);
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// This stops the "Unknown command" message in client's console.
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return Plugin_Handled;
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}
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/**
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* Checks if a client is in a buyzone.
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*
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