Use new declaration syntax in ztele.inc.

This commit is contained in:
Richard Helgeby 2015-03-28 17:45:38 +01:00
parent f9aaf97580
commit 694df0e908

View File

@ -25,35 +25,37 @@
* ============================================================================
*/
#pragma newdecls required
/**
* Array to store client's spawn location.
*/
new Float:g_vecZTeleSpawn[MAXPLAYERS + 1][3];
float g_vecZTeleSpawn[MAXPLAYERS + 1][3];
/**
* Array to store client's current location.
*/
new Float:g_vecZTeleOrigin[MAXPLAYERS + 1][3];
float g_vecZTeleOrigin[MAXPLAYERS + 1][3];
/**
* Array to store the tele count of each client.
*/
new g_iZTeleCount[MAXPLAYERS + 1];
int g_iZTeleCount[MAXPLAYERS + 1];
/**
* Array for storing ZTele timer handles per client.
*/
new Handle:tZTele[MAXPLAYERS + 1];
Handle tZTele[MAXPLAYERS + 1];
/**
* Array to store time left before teleport.
*/
new g_iZTeleTimeLeft[MAXPLAYERS + 1];
int g_iZTeleTimeLeft[MAXPLAYERS + 1];
/**
* Create commands specific to ZTele.
*/
ZTeleOnCommandsCreate()
void ZTeleOnCommandsCreate()
{
// Register ZTele command.
RegConsoleCmd(SAYHOOKS_KEYWORD_ZTELE, ZTeleCommand, "Teleport back to spawn if you are stuck.");
@ -67,7 +69,7 @@ ZTeleOnCommandsCreate()
*
* @param client The client index.
*/
ZTeleClientInit(client)
void ZTeleClientInit(int client)
{
ZTeleStopTimer(client);
}
@ -77,7 +79,7 @@ ZTeleClientInit(client)
*
* @param client The client index.
*/
ZTeleOnClientSpawn(client)
void ZTeleOnClientSpawn(int client)
{
// Reset tele count.
g_iZTeleCount[client] = 0;
@ -93,12 +95,12 @@ ZTeleOnClientSpawn(client)
*
* @param client The client index.
*/
ZTeleOnClientDeath(client)
void ZTeleOnClientDeath(int client)
{
ZTeleStopTimer(client);
}
ZTeleOnClientDisconnect(client)
void ZTeleOnClientDisconnect(int client)
{
ZTeleStopTimer(client);
}
@ -108,7 +110,7 @@ ZTeleOnClientDisconnect(client)
*
* @param client The client index.
*/
ZTeleOnClientInfected(client)
void ZTeleOnClientInfected(int client)
{
ZTeleStopTimer(client);
}
@ -121,7 +123,7 @@ ZTeleOnClientInfected(client)
* @param zombie (Optional) True to teleport instantly, false to use delay.
* @return True if teleport was successful, false otherwise.
*/
bool:ZTeleClient(client, bool:force = false)
bool ZTeleClient(int client, bool force = false)
{
// If the client is dead, then stop.
if (!IsPlayerAlive(client))
@ -156,7 +158,7 @@ bool:ZTeleClient(client, bool:force = false)
return false;
}
new bool:infected = InfectIsClientInfected(client);
bool infected = InfectIsClientInfected(client);
if (!infected && !ZTeleCanHumanTeleport())
{
// Tell client that feature is restricted at this time.
@ -207,10 +209,10 @@ bool:ZTeleClient(client, bool:force = false)
*
* @param client The client index.
*/
ZTeleTeleportClient(client)
void ZTeleTeleportClient(int client)
{
// Teleport client.
TeleportEntity(client, g_vecZTeleSpawn[client], NULL_VECTOR, Float:{0.0, 0.0, 0.0});
TeleportEntity(client, g_vecZTeleSpawn[client], NULL_VECTOR, view_as<float>({0.0, 0.0, 0.0}));
}
/**
@ -222,13 +224,13 @@ ZTeleTeleportClient(client)
* @param client The client index.
* @param slot The menu slot selected. (starting from 0)
*/
public ZTeleForceHandle(Handle:menu_ztele_force, MenuAction:action, client, slot)
public int ZTeleForceHandle(Handle menu_ztele_force, MenuAction action, int client, int slot)
{
// Client selected an option.
if (action == MenuAction_Select)
{
// Get the client index of the selected client.
new target = MenuGetClientIndex(menu_ztele_force, slot);
int target = MenuGetClientIndex(menu_ztele_force, slot);
// If the target is 0, then the client left before being selected from the menu.
if (target == 0)
@ -240,11 +242,11 @@ public ZTeleForceHandle(Handle:menu_ztele_force, MenuAction:action, client, slot
}
// Get the target's name for future use.
decl String:targetname[MAX_NAME_LENGTH];
char targetname[MAX_NAME_LENGTH];
GetClientName(target, targetname, sizeof(targetname));
// Force ZSpawn on the target.
new bool:success = ZTeleClient(target, true);
bool success = ZTeleClient(target, true);
// Tell admin the outcome of the action.
if (success)
@ -283,7 +285,7 @@ public ZTeleForceHandle(Handle:menu_ztele_force, MenuAction:action, client, slot
* @param client The client index.
* @param argc Argument count.
*/
public Action:ZTeleForceCommand(client, argc)
public Action ZTeleForceCommand(int client, int argc)
{
// Check if privileged.
if (!ZRIsClientPrivileged(client, OperationType_Generic))
@ -299,8 +301,11 @@ public Action:ZTeleForceCommand(client, argc)
return Plugin_Handled;
}
decl String:target[MAX_NAME_LENGTH], String:targetname[MAX_NAME_LENGTH];
new targets[MAXPLAYERS], bool:tn_is_ml, result;
char target[MAX_NAME_LENGTH];
char targetname[MAX_NAME_LENGTH];
int targets[MAXPLAYERS];
bool tn_is_ml;
int result;
// Get targetname.
GetCmdArg(1, target, sizeof(target));
@ -316,10 +321,10 @@ public Action:ZTeleForceCommand(client, argc)
}
// x = Client index.
for (new x = 0; x < result; x++)
for (int x = 0; x < result; x++)
{
// Give client the item.
new bool:success = ZTeleClient(targets[x], true);
bool success = ZTeleClient(targets[x], true);
// Tell admin the outcome of the command if only 1 client was targetted.
if (result == 1)
@ -348,7 +353,7 @@ public Action:ZTeleForceCommand(client, argc)
* @param client The client index.
* @param argc Argument count.
*/
public Action:ZTeleCommand(client, argc)
public Action ZTeleCommand(int client, int argc)
{
// If client is console, then stop and tell them this feature is for players only.
if (ZRIsConsole(client))
@ -370,7 +375,7 @@ public Action:ZTeleCommand(client, argc)
* @param timer The timer handle.
* @param client The client index.
*/
public Action:ZTeleTimer(Handle:timer, any:client)
public Action ZTeleTimer(Handle timer, int client)
{
// If client leaves, then stop timer.
if (!IsClientInGame(client))
@ -378,18 +383,18 @@ public Action:ZTeleTimer(Handle:timer, any:client)
return Plugin_Stop;
}
new bool:zteleautocancel = GetConVarBool(g_hCvarsList[CVAR_ZTELE_AUTOCANCEL]);
bool zteleautocancel = GetConVarBool(g_hCvarsList[CVAR_ZTELE_AUTOCANCEL]);
if (zteleautocancel)
{
// If client has been running around after using ZTele, then stop timer.
new Float:vecClient[3];
float vecClient[3];
GetClientAbsOrigin(client, vecClient);
new Float:distance = GetVectorDistance(vecClient, g_vecZTeleOrigin[client]);
new Float:autocanceldistance = GetConVarFloat(g_hCvarsList[CVAR_ZTELE_AUTOCANCEL_DISTANCE]);
float distance = GetVectorDistance(vecClient, g_vecZTeleOrigin[client]);
float autocanceldistance = GetConVarFloat(g_hCvarsList[CVAR_ZTELE_AUTOCANCEL_DISTANCE]);
// Convert cvar units
new Float:unitdistance = ZRConvertUnitsFloat(autocanceldistance, CONVERSION_FEET_TO_UNITS);
float unitdistance = ZRConvertUnitsFloat(autocanceldistance, CONVERSION_FEET_TO_UNITS);
// Check if distance has been surpassed.
if (distance > unitdistance)
@ -422,7 +427,7 @@ public Action:ZTeleTimer(Handle:timer, any:client)
g_iZTeleCount[client]++;
// Get max teleports per round.
new ztelemax = InfectIsClientInfected(client) ? GetConVarInt(g_hCvarsList[CVAR_ZTELE_MAX_ZOMBIE]) : GetConVarInt(g_hCvarsList[CVAR_ZTELE_MAX_HUMAN]);
int ztelemax = InfectIsClientInfected(client) ? GetConVarInt(g_hCvarsList[CVAR_ZTELE_MAX_ZOMBIE]) : GetConVarInt(g_hCvarsList[CVAR_ZTELE_MAX_HUMAN]);
// Tell client spawn protection is over.
TranslationPrintCenterText(client, "ZTele countdown end", g_iZTeleCount[client], ztelemax);
@ -438,12 +443,12 @@ public Action:ZTeleTimer(Handle:timer, any:client)
return Plugin_Continue;
}
bool ZTeleClientInProgress(client)
bool ZTeleClientInProgress(int client)
{
return tZTele[client] != INVALID_HANDLE;
}
ZTeleStopTimer(client)
void ZTeleStopTimer(int client)
{
if (ZTeleClientInProgress(client))
{
@ -452,7 +457,7 @@ ZTeleStopTimer(client)
tZTele[client] = INVALID_HANDLE;
}
bool ZTeleMustBeHuman(client)
bool ZTeleMustBeHuman(int client)
{
bool infected = InfectIsClientInfected(client);
bool ztelezombie = GetConVarBool(g_hCvarsList[CVAR_ZTELE_ZOMBIE]);
@ -508,3 +513,5 @@ int ZTeleGetClientDelay(int client)
{
InfectIsClientInfected(client) ? ZTeleGetZombieDelay() : ZTeleGetHumanDelay();
}
#pragma newdecls optional