Added group class attribute, not implemented. Capitalized all class attribute names.

This commit is contained in:
richard
2009-08-13 18:31:21 +02:00
parent 3a82d3d9b0
commit 6a14b952af
5 changed files with 423 additions and 337 deletions

View File

@ -651,8 +651,13 @@ The list below explains all available class attributes in detail:
setting must be set to "motherzombies" for this flag to take
effect.
Remember that these flags can be used in a combination (1 + 2), so
it's a mother zombie class for admins only.
These flags can be used in a combination (1 + 2), so it could be a
mother zombie class for admins only.
group text Name of a valid SourceMod group.
---------------------------------------------------------------------------
Rescrict class to members of this SourceMod group. Useful for making
VIP-only classes. Leave blank to allow everyone to use this class.
name text Unique, not empty, max 64 charact.
---------------------------------------------------------------------------
@ -750,8 +755,8 @@ The list below explains all available class attributes in detail:
kill_bonus number 0 - 16
---------------------------------------------------------------------------
Zombie classes only. How many EXTRA points to give the killer of a
zombie. If this is 0, the default value of 1 point will be given.
Zombie classes only. How many extra points to give the killer of this
zombie. If this is 0, the default value of 1 point will be given.
speed decimal 10.0 - 2000.0
---------------------------------------------------------------------------
@ -798,29 +803,30 @@ Attribute flags:
team 2 2
team_default 3 4
flags 4 8
name 5 16
description 6 32
model_path 7 64
alpha_initial 8 128
alpha_damaged 9 256
alpha_damage 10 512
overlay_path 11 1024
nvgs 12 2048
fov 13 4096
has_napalm 14 8192
napalm_time 15 16384
immunity_mode 16 32768
immunity_amount 17 65536
no_fall_damage 18 131072
health 19 262144
health_regen_interval 20 524288
health_regen_amount 21 1048576
infect_gain 22 2097152
kill_bonus 23 4194304
speed 24 8388608
knockback 25 16777216
jump_height 26 33554432
jump_distance 27 67108864
group 5 16
name 6 32
description 7 64
model_path 8 128
alpha_initial 9 256
alpha_damaged 10 512
alpha_damage 11 1024
overlay_path 12 2048
nvgs 13 4096
fov 14 8192
has_napalm 15 16384
napalm_time 16 32768
immunity_mode 17 65536
immunity_amount 18 131072
no_fall_damage 19 262144
health 20 524288
health_regen_interval 21 1048576
health_regen_amount 22 2097152
infect_gain 23 4194304
kill_bonus 24 8388608
speed 25 16777216
knockback 26 33554432
jump_height 27 67108864
jump_distance 28 134217728
The error flags are stored in a bit field (explained in the log configuration
in section 3.2).