From 6a5ad3ef4b3d6dcb3fdf0c1add99e35f19ef5e1a Mon Sep 17 00:00:00 2001 From: Oleg Tsvetkov Date: Sat, 11 Jun 2016 15:20:40 +0300 Subject: [PATCH] Removed mention of ZRTools in the comments. --- src/zr/damage.inc | 8 ++++---- src/zr/napalm.inc | 4 ++-- src/zr/weapons/restrict.inc | 4 ++-- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/zr/damage.inc b/src/zr/damage.inc index 1717fe5..955ce34 100644 --- a/src/zr/damage.inc +++ b/src/zr/damage.inc @@ -121,8 +121,8 @@ DamageOnClientInfected(client, bool:motherinfect) * @param damage The amount of damage inflicted. * @param hitbox The hitbox index. * @param hitgroup The hitgroup index. - * @return Return ZRTools_Handled to stop bullet from hitting client. - * ZRTools_Continue to allow bullet to hit client. + * @return Return Plugin_Handled to stop bullet from hitting client. + * Plugin_Continue to allow bullet to hit client. */ public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup) { @@ -213,8 +213,8 @@ public Action:DamageTraceAttack(client, &attacker, &inflictor, &Float:damage, &d * @param damage The amount of damage inflicted. * @param damagetype The type of damage inflicted. * @param ammotype The ammo type of the attacker's weapon. - * @return Return ZRTools_Handled to stop the damage to client. - * ZRTools_Continue to allow damage to client. + * @return Return Plugin_Handled to stop the damage to client. + * Plugin_Continue to allow damage to client. */ public Action:DamageOnTakeDamage(client, &attacker, &inflictor, &Float:damage, &damagetype) { diff --git a/src/zr/napalm.inc b/src/zr/napalm.inc index f9cd4b6..f71759a 100644 --- a/src/zr/napalm.inc +++ b/src/zr/napalm.inc @@ -65,8 +65,8 @@ NapalmOnOffsetsFound() * * @param client The client index. * @param damagetype The type of damage inflicted. - * @return Return ZRTools_Handled to stop the damage to client. - * ZRTools_Continue to allow damage to client. + * @return Return Plugin_Handled to stop the damage to client. + * Plugin_Continue to allow damage to client. * Return -1 to not return anything and let the damage module continue as usual. */ NapalmOnTakeDamage(client, damagetype) diff --git a/src/zr/weapons/restrict.inc b/src/zr/weapons/restrict.inc index 72e7b4f..533a23a 100644 --- a/src/zr/weapons/restrict.inc +++ b/src/zr/weapons/restrict.inc @@ -583,8 +583,8 @@ stock bool:RestrictIsTypeUniform(bool:restricted, index) * Hook callback, called when a player is trying to pick up a weapon. * @param client The client index. * @param weapon The weapon index. - * @return Return ZRTools_Handled to stop weapon pickup. - * ZRTools_Continue to allow weapon pickup. + * @return Return Plugin_Handled to stop weapon pickup. + * Plugin_Continue to allow weapon pickup. */ public Action:RestrictCanUse(client, weapon) {