GENERAL: Fix consecutive motherzm infections.

This commit is contained in:
zaCade 2017-10-12 02:18:52 +02:00
parent f58e0091dd
commit 6c35c59b81

View File

@ -542,6 +542,9 @@ public Action:InfectMotherZombie(Handle:timer)
// Get the client stored in the array index.
new client = GetArrayCell(arrayEligibleClients, n);
// If client hasn't been chosen last round.
if (!g_bInfectMotherLast[client])
{
// If client hasn't been chosen this cycle, put into aCandidatesMain array.
if (!SteamidCacheClientExists(g_hInfectMotherCycle, client))
{
@ -549,13 +552,14 @@ public Action:InfectMotherZombie(Handle:timer)
candidatesMain++;
}
// If client hasn't been chosen last round, put into aCandidatesAlt array.
else if (!g_bInfectMotherLast[client])
// Else put into aCandidatesAlt array.
else
{
PushArrayCell(aCandidatesAlt, client);
candidatesAlt++;
}
}
}
// Remove mother zombie last flag from all players.
for (int client = 0; client <= MAXPLAYERS; client++)
@ -586,6 +590,7 @@ public Action:InfectMotherZombie(Handle:timer)
RemoveFromArray(aCandidatesMain, i);
candidatesMain--;
}
// Infect one of the alternate candidates.
else if (candidatesAlt)
{
@ -606,6 +611,7 @@ public Action:InfectMotherZombie(Handle:timer)
// Enable the cycle reset.
resetcycle = true;
}
// We have no candidates at all, abort!
else
{