GENERAL: Fix consecutive motherzm infections.
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@ -542,6 +542,9 @@ public Action:InfectMotherZombie(Handle:timer)
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// Get the client stored in the array index.
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new client = GetArrayCell(arrayEligibleClients, n);
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// If client hasn't been chosen last round.
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if (!g_bInfectMotherLast[client])
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{
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// If client hasn't been chosen this cycle, put into aCandidatesMain array.
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if (!SteamidCacheClientExists(g_hInfectMotherCycle, client))
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{
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@ -549,13 +552,14 @@ public Action:InfectMotherZombie(Handle:timer)
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candidatesMain++;
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}
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// If client hasn't been chosen last round, put into aCandidatesAlt array.
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else if (!g_bInfectMotherLast[client])
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// Else put into aCandidatesAlt array.
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else
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{
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PushArrayCell(aCandidatesAlt, client);
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candidatesAlt++;
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}
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}
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}
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// Remove mother zombie last flag from all players.
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for (int client = 0; client <= MAXPLAYERS; client++)
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@ -586,6 +590,7 @@ public Action:InfectMotherZombie(Handle:timer)
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RemoveFromArray(aCandidatesMain, i);
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candidatesMain--;
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}
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// Infect one of the alternate candidates.
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else if (candidatesAlt)
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{
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@ -606,6 +611,7 @@ public Action:InfectMotherZombie(Handle:timer)
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// Enable the cycle reset.
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resetcycle = true;
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}
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// We have no candidates at all, abort!
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else
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{
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