zspawn confirmed fixed. Added debug messages on OnClientDisconnect and PlayerDeath.
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		@@ -1,3 +1,7 @@
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					2008.11.11 - 2.5.1.11 - Richard
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					  * zspawn confirmed fixed.
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					  * Added debug messages on OnPlayerDisconnect and PlayerDeath. (zr_debug must be 2, might spam the console).
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2008.10.29 - 2.5.1.10 - Richard
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					2008.10.29 - 2.5.1.10 - Richard
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  * Improved handling of invalid handle errors on OnClientDisconnect and PlayerDeath.
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					  * Improved handling of invalid handle errors on OnClientDisconnect and PlayerDeath.
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    CloseHandle sometimes cause errors when destroying timers. Solution: KillTimer.
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					    CloseHandle sometimes cause errors when destroying timers. Solution: KillTimer.
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@@ -15,7 +15,7 @@
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#undef REQUIRE_PLUGIN
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					#undef REQUIRE_PLUGIN
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#include <market>
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					#include <market>
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#define VERSION "2.5.1.10"
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					#define VERSION "2.5.1.11"
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#include "zr/zombiereloaded"
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					#include "zr/zombiereloaded"
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#include "zr/global"
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					#include "zr/global"
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@@ -179,10 +179,18 @@ public OnClientDisconnect(client)
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    PlayerLeft(client);
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					    PlayerLeft(client);
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					    new debug_val = GetConVarInt(gCvars[CVAR_DEBUG]);
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					    new String:debug_msg[64];
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    for (new x = 0; x < MAXTIMERS; x++)
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					    for (new x = 0; x < MAXTIMERS; x++)
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    {
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					    {
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        if (tHandles[client][x] != INVALID_HANDLE)
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					        if (tHandles[client][x] != INVALID_HANDLE)
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        {
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					        {
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					            if (debug_val > 1)
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					            {
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					                Format(debug_msg, sizeof(debug_msg), "PlayerDeath - Killing timer %i with handle %x.", x, tHandles[client][x]);
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					                ZR_DebugPrintToConsole(0, debug_msg);
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					            }
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            KillTimer(tHandles[client][x]);
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					            KillTimer(tHandles[client][x]);
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            tHandles[client][x] = INVALID_HANDLE;
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					            tHandles[client][x] = INVALID_HANDLE;
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        }
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					        }
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@@ -434,10 +434,18 @@ public Action:PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
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            }
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					            }
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        }
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					        }
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					        new debug_val = GetConVarInt(gCvars[CVAR_DEBUG]);
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					        new String:debug_msg[64];
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        for (new x = 0; x < MAXTIMERS; x++)
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					        for (new x = 0; x < MAXTIMERS; x++)
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        {
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					        {
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            if (tHandles[index][x] != INVALID_HANDLE)
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					            if (tHandles[index][x] != INVALID_HANDLE)
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            {
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					            {
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					                if (debug_val > 1)
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					                {
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					                    Format(debug_msg, sizeof(debug_msg), "PlayerDeath - Killing timer %i with handle %x.", x, tHandles[index][x]);
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					                    ZR_DebugPrintToConsole(0, debug_msg);
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					                }
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                KillTimer(tHandles[index][x]);
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					                KillTimer(tHandles[index][x]);
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                tHandles[index][x] = INVALID_HANDLE;
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					                tHandles[index][x] = INVALID_HANDLE;
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            }
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					            }
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