Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
This commit is contained in:
parent
41153af5f4
commit
7111a8c594
@ -17,7 +17,7 @@
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#define VERSION "3.0-dev"
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#define VERSION "3.0-dev"
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// Core include.
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// Core include
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#include "zr/zombiereloaded"
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#include "zr/zombiereloaded"
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// External api (not done)
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// External api (not done)
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@ -26,8 +26,8 @@
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// Cvars (core)
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// Cvars (core)
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#include "zr/cvars"
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#include "zr/cvars"
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// Log (TODO)
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// Log (core)
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// #include "zr/log"
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#include "zr/log"
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// Translations (core)
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// Translations (core)
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#include "zr/translation"
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#include "zr/translation"
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@ -196,9 +196,9 @@ public OnConfigsExecuted()
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{
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{
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ServerCommand("exec %s", mapconfig);
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ServerCommand("exec %s", mapconfig);
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if (LogFlagCheck(LOG_CORE_EVENTS))
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if (LogCheckFlag(LOG_CORE_EVENTS))
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{
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{
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LogMessage("Executed map config file: %s", mapconfig);
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LogMessageFormatted(-1, "", "", "Executed map config file: %s.", LOG_FORMAT_TYPE_SIMPLE, mapconfig);
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}
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}
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}
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}
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@ -274,9 +274,9 @@ public Action:Command_AnticampRemoveVolume(client, argc)
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volumes[vol_index][volume_in_use] = false;
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volumes[vol_index][volume_in_use] = false;
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ReplyToCommand(client, "Removed volume %d.", vol_index);
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ReplyToCommand(client, "Removed volume %d.", vol_index);
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_ANTICAMP))
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_ANTICAMP))
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{
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{
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ZR_LogMessageFormatted(client, "anticamp", "remove volume", "\"%L\" removed volume %d.", true, client, vol_index);
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LogMessageFormatted(client, "anticamp", "remove volume", "\"%L\" removed volume %d.", true, client, vol_index);
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}
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}
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}
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}
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else
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else
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@ -342,7 +342,6 @@ HurtPlayersInVolume(volume_index)
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new client_health;
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new client_health;
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decl String:client_name[64];
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decl String:client_name[64];
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decl String:buffer[192];
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decl String:buffer[192];
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new anticamp_echo = GetConVarBool(g_hCvarsList[CVAR_ANTICAMP_ECHO]);
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// x = client index.
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// x = client index.
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for (new x = 1; x <= MaxClients; x++)
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for (new x = 1; x <= MaxClients; x++)
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@ -367,11 +366,9 @@ HurtPlayersInVolume(volume_index)
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SetGlobalTransTarget(x);
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SetGlobalTransTarget(x);
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Format(buffer, sizeof(buffer), "%T", "Unfair camper slayed", LANG_SERVER, client_name, volume_index);
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Format(buffer, sizeof(buffer), "%T", "Unfair camper slayed", LANG_SERVER, client_name, volume_index);
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_ANTICAMP)) ZR_LogMessageFormatted(x, "anticamp", "kill", "%s", true, buffer);
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_ANTICAMP))
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if (anticamp_echo)
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{
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{
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FormatTextString(buffer, sizeof(buffer));
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LogMessageFormatted(x, "anticamp", "kill", "%s", true, buffer);
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ZR_PrintToAdminChat(buffer);
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}
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}
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}
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}
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}
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}
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@ -385,17 +382,17 @@ bool:IsPlayerInVolume(client, volume_index)
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new Float:player_loc_y = player_loc[client][1];
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new Float:player_loc_y = player_loc[client][1];
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new Float:player_loc_z = player_loc[client][2];
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new Float:player_loc_z = player_loc[client][2];
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new log;
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new log;
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log = LogFlagCheck(LOG_DEBUG_MAX_DETAIL, LOG_MODULE_ANTICAMP);
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log = LogCheckFlag(LOG_DEBUG_MAX_DETAIL, LOG_MODULE_ANTICAMP);
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if ((player_loc_x >= volumes[volume_index][x_min]) && (player_loc_x <= volumes[volume_index][x_max]))
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if ((player_loc_x >= volumes[volume_index][x_min]) && (player_loc_x <= volumes[volume_index][x_max]))
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{
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{
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if (log) ZR_LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches X values.", true, client);
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if (log) LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches X values.", true, client);
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if ((player_loc_y >= volumes[volume_index][y_min]) && (player_loc_y <= volumes[volume_index][y_max]))
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if ((player_loc_y >= volumes[volume_index][y_min]) && (player_loc_y <= volumes[volume_index][y_max]))
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{
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{
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if (log) ZR_LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches Y values.", true, client);
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if (log) LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches Y values.", true, client);
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if ((player_loc_z >= volumes[volume_index][z_min]) && (player_loc_z <= volumes[volume_index][z_max]))
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if ((player_loc_z >= volumes[volume_index][z_min]) && (player_loc_z <= volumes[volume_index][z_max]))
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{
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{
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if (log) ZR_LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches Z values.", true, client);
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if (log) LogMessageFormatted(client, "anticamp", "IsPlayerInVolume", "Client %d matches Z values.", true, client);
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return true;
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return true;
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}
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}
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}
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}
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@ -72,10 +72,10 @@ public Action:Command_Infect(client, argc)
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for (new x = 0; x < tcount; x++)
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for (new x = 0; x < tcount; x++)
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{
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{
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InfectPlayer(targets[x]);
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InfectPlayer(targets[x]);
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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{
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GetClientName(targets[x], target_name, sizeof(target_name));
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GetClientName(targets[x], target_name, sizeof(target_name));
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ZR_LogMessageFormatted(client, "admin commands", "infect", "\"%s\" infected \"%s\".", true, client_name, target_name);
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LogMessageFormatted(client, "admin commands", "infect", "\"%s\" infected \"%s\".", true, client_name, target_name);
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}
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}
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}
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}
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@ -122,10 +122,10 @@ public Action:Command_Respawn(client, argc)
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team = GetClientTeam(targets[x]);
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team = GetClientTeam(targets[x]);
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if (team == CS_TEAM_T || team == CS_TEAM_CT)
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if (team == CS_TEAM_T || team == CS_TEAM_CT)
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{
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{
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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{
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GetClientName(targets[x], target_name, sizeof(target_name));
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GetClientName(targets[x], target_name, sizeof(target_name));
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ZR_LogMessageFormatted(targets[x], "admin commands", "spawn", "\"%s\" spawned player \"%s\".", true, client_name, target_name);
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LogMessageFormatted(targets[x], "admin commands", "spawn", "\"%s\" spawned player \"%s\".", true, client_name, target_name);
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}
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}
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RespawnSpawnClient(targets[x]);
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RespawnSpawnClient(targets[x]);
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@ -16,6 +16,7 @@ enum CvarsList
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{
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{
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Handle:CVAR_ENABLE,
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Handle:CVAR_ENABLE,
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Handle:CVAR_LOG,
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Handle:CVAR_LOG,
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Handle:CVAR_LOGFLAGS,
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Handle:CVAR_ROUNDEND_OVERLAY,
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Handle:CVAR_ROUNDEND_OVERLAY,
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Handle:CVAR_ROUNDEND_OVERLAY_ZOMBIE,
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Handle:CVAR_ROUNDEND_OVERLAY_ZOMBIE,
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Handle:CVAR_ROUNDEND_OVERLAY_HUMAN,
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Handle:CVAR_ROUNDEND_OVERLAY_HUMAN,
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@ -85,7 +86,6 @@ enum CvarsList
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Handle:CVAR_INFECT_SHAKE_DURATION,
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Handle:CVAR_INFECT_SHAKE_DURATION,
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Handle:CVAR_ANTICAMP,
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Handle:CVAR_ANTICAMP,
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Handle:CVAR_ANTICAMP_UPDATE_INTERVAL,
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Handle:CVAR_ANTICAMP_UPDATE_INTERVAL,
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Handle:CVAR_ANTICAMP_ECHO,
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}
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}
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/**
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/**
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@ -123,7 +123,8 @@ CvarsInit()
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// Log (core)
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// Log (core)
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// ===========================
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// ===========================
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g_hCvarsList[CVAR_LOG] = CreateConVar("zr_log", "331", "");
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g_hCvarsList[CVAR_LOG] = CreateConVar("zr_log", "1", "");
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g_hCvarsList[CVAR_LOGFLAGS] = CreateConVar("zr_logflags", "331", "");
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// Old Desc: Logging flags. Log messages to sourcemod logs, server console or client console. Use zr_log_flags to see a list of flags. (0: Disable)
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// Old Desc: Logging flags. Log messages to sourcemod logs, server console or client console. Use zr_log_flags to see a list of flags. (0: Disable)
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// ===========================
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// ===========================
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@ -349,8 +350,6 @@ CvarsInit()
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// Old Desc: Enables or disables hurt volumes for preventing unfair camping. (0: Disable)
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// Old Desc: Enables or disables hurt volumes for preventing unfair camping. (0: Disable)
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g_hCvarsList[CVAR_ANTICAMP_UPDATE_INTERVAL] = CreateConVar("zr_anticamp_update_interval", "1", "");
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g_hCvarsList[CVAR_ANTICAMP_UPDATE_INTERVAL] = CreateConVar("zr_anticamp_update_interval", "1", "");
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// Old Desc: How often to update player locations (in seconds).
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// Old Desc: How often to update player locations (in seconds).
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g_hCvarsList[CVAR_ANTICAMP_ECHO] = CreateConVar("zr_anticamp_echo", "1", "");
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// Old Desc: Log kills done by anticamp to admin chat.
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// TODO: Recode.
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// TODO: Recode.
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//HookConVarChange(g_hCvarsList[CVAR_ENABLE], EnableHook);
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//HookConVarChange(g_hCvarsList[CVAR_ENABLE], EnableHook);
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@ -402,43 +401,3 @@ public LimitTeamsHook(Handle:convar, const String:oldValue[], const String:newVa
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{
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{
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SetConVarInt(FindConVar("mp_limitteams"), 0);
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SetConVarInt(FindConVar("mp_limitteams"), 0);
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}
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}
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LogHasFlag(flag)
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{
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if (GetConVarInt(g_hCvarsList[CVAR_LOG]) & flag)
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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/**
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* Check if a log message should be written depending on log flags. If module
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* overrides are enalbed only logs with it's module flag set will be logged.
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*
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* @param logtype Log type flag.
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* @param module Specifies what module the log event belongs to.
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*
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* @return True if the event should be logged, false otherwise.
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*/
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LogFlagCheck(logtype, modulefilter = 0)
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{
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if (modulefilter && (logtype & LOG_MODULES_ENABLED))
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{
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if (logtype & modulefilter)
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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else
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{
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return LogHasFlag(logtype);
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}
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}
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@ -294,9 +294,9 @@ public Action:DamageSuicideIntercept(client, argc)
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ZR_ReplyToCommand(client, "Damage suicide intercept");
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ZR_ReplyToCommand(client, "Damage suicide intercept");
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// Log attempt.
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// Log attempt.
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if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_DAMAGE))
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_DAMAGE))
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{
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{
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ZR_LogMessageFormatted(client, "Damage", "Suicide Intercept", "Player %N attempted suicide.", LOG_FORMAT_TYPE_FULL, client);
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LogMessageFormatted(client, "Damage", "Suicide Intercept", "Player %N attempted suicide.", LOG_FORMAT_TYPE_FULL, client);
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}
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}
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// Block command.
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// Block command.
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@ -65,9 +65,9 @@ HitgroupsLoad()
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// If file isn't found, stop plugin.
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// If file isn't found, stop plugin.
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if (!FileToKeyValues(kvHitgroups, path))
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if (!FileToKeyValues(kvHitgroups, path))
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{
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{
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if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_HITGROUPS))
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if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_HITGROUPS))
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{
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{
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ZR_LogMessageFormatted(-1, "Hitgroups", "Config Validation", "Missing file hitgroups.txt, disabling hitgroup-based modules.", LOG_FORMAT_TYPE_FULL);
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LogMessageFormatted(-1, "Hitgroups", "Config Validation", "Missing file hitgroups.txt, disabling hitgroup-based modules.", LOG_FORMAT_TYPE_FULL);
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}
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}
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return;
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return;
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@ -83,7 +83,7 @@ HitgroupsLoad()
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HitgroupsValidateConfig()
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HitgroupsValidateConfig()
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{
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{
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// If log flag check fails, don't log.
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// If log flag check fails, don't log.
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if (!LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_HITGROUPS))
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if (!LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_HITGROUPS))
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{
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{
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return;
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return;
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}
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}
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@ -91,7 +91,7 @@ HitgroupsValidateConfig()
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KvRewind(kvHitgroups);
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KvRewind(kvHitgroups);
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if (!KvGotoFirstSubKey(kvHitgroups))
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if (!KvGotoFirstSubKey(kvHitgroups))
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{
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{
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ZR_LogMessageFormatted(-1, "Hitgroups", "Config Validation", "No hitgroups listed in hitgroups.txt, disabling hitgroup-based modules.", LOG_FORMAT_TYPE_FULL);
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LogMessageFormatted(-1, "Hitgroups", "Config Validation", "No hitgroups listed in hitgroups.txt, disabling hitgroup-based modules.", LOG_FORMAT_TYPE_FULL);
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}
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}
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}
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}
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189
src/zr/log.inc
Normal file
189
src/zr/log.inc
Normal file
@ -0,0 +1,189 @@
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/*
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* ============================================================================
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*
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* Zombie:Reloaded
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*
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* File: log.inc
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* Description: Logging API.
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*
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* ============================================================================
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*/
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/**
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* @section Log message max lengths.
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*/
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#define LOG_MAX_LENGTH_FILE 2048
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#define LOG_MAX_LENGTH_CHAT 192
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/**
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* @endsection
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*/
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/**
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* @section Log format types
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*/
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#define LOG_FORMAT_TYPE_SIMPLE 0 /** Simple log message. */
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#define LOG_FORMAT_TYPE_FULL 1 /** Full log message, printed in normal log. */
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#define LOG_FORMAT_TYPE_ERROR 2 /** Full log message, printed in error log. */
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/**
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* @endsection
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*/
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/**
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* @section Logging flags.
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*/
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#define LOG_CORE_EVENTS 1 /** Config validation, other core events. */
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#define LOG_GAME_EVENTS 2 /** Admin commands, suicide prevention, anticamp kills. */
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#define LOG_PLAYER_COMMANDS 4 /** Commands executed by non-admins: zspawn, teleport, class change. */
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#define LOG_DEBUG 8 /** Debug messages. */
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#define LOG_DEBUG_DETAIL 16 /** Debug messages with more detail. May cause spam. */
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#define LOG_DEBUG_MAX_DETAIL 32 /** Low level debug messages. Causes spam! Only enable for a limited period right before and after testing. */
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#define LOG_TO_ADMINS 64 /** Copy kinds of log events to admin chat. */
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#define LOG_TO_CLIENT 128 /** Copy all log events related to a player, to the players console. */
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#define LOG_IGNORE_CONSOLE 256 /** Don't log messages from the console (client 0). */
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#define LOG_MODULES_ENABLED 512 /** Enable module based log control. Module logs overrides previous flags, including debug flags. */
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#define LOG_MODULE_CORE 1024 /** The core of the plugin (startup, loading configs, etc.). Not really a module. */
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#define LOG_MODULE_COMMANDS 2048 /** commands.inc */
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#define LOG_MODULE_CLASSES 4096 /** Class system - playerclasses/ *.inc */
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#define LOG_MODULE_ZOMBIE 8192 /** zombie.inc */
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#define LOG_MODULE_SAYTRIGGERS 16384 /** sayhooks.inc */
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#define LOG_MODULE_AMBIENTSOUNDS 32768 /** ambientsounds.inc */
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#define LOG_MODULE_OVERLAYS 65536 /** overlays.inc */
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#define LOG_MODULE_TELEPORT 131072 /** teleport.inc */
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#define LOG_MODULE_WEAPONS 262144 /** Weapons module - weapons/ *.inc */
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#define LOG_MODULE_HITGROUPS 524288 /** hitgroups.inc */
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#define LOG_MODULE_ANTICAMP 1048576 /** anticamp.inc */
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#define LOG_MODULE_DAMAGE 2097152 /** damage.inc */
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#define LOG_MODULE_OFFSETS 4194304 /** offsets.inc */
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/*
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* @endsection
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*/
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/**
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* Logs a formatted message with module and block info depending, on the type.
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*
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* @param client Specifies the client who triggered the event/command. Use
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* -1 for core events like validation, etc.
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* @param module what module the log event belongs to.
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* @param block What function or code block the log is triggered from.
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||||||
|
* @param message Log message. Formatted string.
|
||||||
|
* @param type Optional. What logging type or style to use. Options:
|
||||||
|
* LOG_FORMAT_TYPE_SIMPLE - Simple, no module or block info.
|
||||||
|
* LOG_FORMAT_TYPE_FULL - Full, with module and block info, printed in normal log.
|
||||||
|
* LOG_FORMAT_TYPE_ERROR - Full, printed in error log.
|
||||||
|
* @param any... Formatting parameters.
|
||||||
|
*/
|
||||||
|
LogMessageFormatted(client, const String:module[], const String:block[], const String:message[], type = LOG_FORMAT_TYPE_FULL, any:...)
|
||||||
|
{
|
||||||
|
// If logging is disabled, then stop.
|
||||||
|
new bool:log = GetConVarBool(g_hCvarsList[CVAR_LOG]);
|
||||||
|
if (!log)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
decl String:buffer[LOG_MAX_LENGTH_FILE];
|
||||||
|
decl String:text[LOG_MAX_LENGTH_FILE];
|
||||||
|
|
||||||
|
if (client == 0 && LogCheckFlag(LOG_IGNORE_CONSOLE))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case LOG_FORMAT_TYPE_SIMPLE:
|
||||||
|
{
|
||||||
|
VFormat(buffer, sizeof(buffer), message, 6);
|
||||||
|
Format(text, sizeof(text), "%s", message);
|
||||||
|
LogMessage(text);
|
||||||
|
}
|
||||||
|
case LOG_FORMAT_TYPE_FULL:
|
||||||
|
{
|
||||||
|
VFormat(buffer, sizeof(buffer), message, 6);
|
||||||
|
Format(text, sizeof(text), "\"%s\" : \"%s\" -- %s", module, block, buffer);
|
||||||
|
LogMessage(text);
|
||||||
|
}
|
||||||
|
case LOG_FORMAT_TYPE_ERROR:
|
||||||
|
{
|
||||||
|
VFormat(buffer, sizeof(buffer), message, 6);
|
||||||
|
Format(text, sizeof(text), "\"%s\" : \"%s\" -- %s", module, block, buffer);
|
||||||
|
LogError(text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If log to admin flag is enabled, then print to admins.
|
||||||
|
if (LogCheckFlag(LOG_TO_ADMINS))
|
||||||
|
{
|
||||||
|
// Print text to admins.
|
||||||
|
LogToAdmins(text);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ZRIsValidClient(client) && LogCheckFlag(LOG_TO_CLIENT))
|
||||||
|
{
|
||||||
|
// Set client as translation target.
|
||||||
|
SetGlobalTransTarget(client);
|
||||||
|
|
||||||
|
// Print to client.
|
||||||
|
PrintToConsole(client, "%t %s", "ZR", text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LogToAdmins(String:message[])
|
||||||
|
{
|
||||||
|
decl String:buffer[LOG_MAX_LENGTH_CHAT];
|
||||||
|
|
||||||
|
// x = client index.
|
||||||
|
for (new x = 1; x < MaxClients; x++)
|
||||||
|
{
|
||||||
|
// If client isn't in-game, then stop.
|
||||||
|
if (!IsClientInGame(x))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If client isn't an admin, then stop.
|
||||||
|
if (!ZRIsClientAdmin(x))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set client as translation target.
|
||||||
|
SetGlobalTransTarget(x);
|
||||||
|
|
||||||
|
// Format message to admin, then print.
|
||||||
|
Format(buffer, sizeof(buffer), "%t %s", "ZR", message);
|
||||||
|
PrintToChat(x, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if the zr_logflags cvar has a certain flag.
|
||||||
|
*
|
||||||
|
* @param flag The flag.
|
||||||
|
*/
|
||||||
|
bool:LogHasFlag(flag)
|
||||||
|
{
|
||||||
|
// Get log flags.
|
||||||
|
new logflags = GetConVarInt(g_hCvarsList[CVAR_LOGFLAGS]);
|
||||||
|
|
||||||
|
// Return true if flag is found, false if not.
|
||||||
|
return bool:(logflags & flag);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check if a log message should be written depending on log flags. If module
|
||||||
|
* overrides are enabled only logs with it's module flag set will be logged.
|
||||||
|
*
|
||||||
|
* @param logtype Log type flag.
|
||||||
|
* @param module Specifies what module the log event belongs to.
|
||||||
|
* @return True if the event should be logged, false otherwise.
|
||||||
|
*/
|
||||||
|
bool:LogCheckFlag(logtype, modulefilter = 0)
|
||||||
|
{
|
||||||
|
if (modulefilter && (logtype & LOG_MODULES_ENABLED))
|
||||||
|
{
|
||||||
|
return bool:(logtype & modulefilter);
|
||||||
|
}
|
||||||
|
|
||||||
|
return LogHasFlag(logtype);
|
||||||
|
}
|
@ -18,6 +18,7 @@ new offsFOV;
|
|||||||
new offsBuyZone;
|
new offsBuyZone;
|
||||||
new offsColor;
|
new offsColor;
|
||||||
new offsRender;
|
new offsRender;
|
||||||
|
new offsActiveWeapon;
|
||||||
|
|
||||||
new Handle:g_hGameConf = INVALID_HANDLE;
|
new Handle:g_hGameConf = INVALID_HANDLE;
|
||||||
new Handle:g_hRemoveAllItems = INVALID_HANDLE;
|
new Handle:g_hRemoveAllItems = INVALID_HANDLE;
|
||||||
@ -89,14 +90,22 @@ FindOffsets()
|
|||||||
}
|
}
|
||||||
|
|
||||||
offsColor = FindSendPropInfo("CAI_BaseNPC", "m_clrRender");
|
offsColor = FindSendPropInfo("CAI_BaseNPC", "m_clrRender");
|
||||||
if(offsColor == -1) {
|
if(offsColor == -1)
|
||||||
|
{
|
||||||
SetFailState("Couldn't find \"m_clrRender\"!");
|
SetFailState("Couldn't find \"m_clrRender\"!");
|
||||||
}
|
}
|
||||||
|
|
||||||
offsRender = FindSendPropInfo("CBaseAnimating", "m_nRenderMode");
|
offsRender = FindSendPropInfo("CBaseAnimating", "m_nRenderMode");
|
||||||
if(offsRender == -1) {
|
if(offsRender == -1)
|
||||||
|
{
|
||||||
SetFailState("Couldn't find \"m_nRenderMode\"!");
|
SetFailState("Couldn't find \"m_nRenderMode\"!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
offsActiveWeapon = FindSendPropInfo("CBasePlayer", "m_hActiveWeapon");
|
||||||
|
if(offsActiveWeapon == -1)
|
||||||
|
{
|
||||||
|
SetFailState("Couldn't find \"m_hActiveWeapon\"!");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetupGameData()
|
SetupGameData()
|
||||||
@ -276,7 +285,6 @@ CSDropWeapon(client, weapon)
|
|||||||
|
|
||||||
SetPlayerAlpha(client, alpha)
|
SetPlayerAlpha(client, alpha)
|
||||||
{
|
{
|
||||||
SetEntData(client, offsColor + 3, alpha, 1, true);
|
|
||||||
SetEntData(client, offsRender, 3, 1, true);
|
SetEntData(client, offsRender, 3, 1, true);
|
||||||
|
SetEntData(client, offsColor + 3, alpha, 1, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -695,18 +695,18 @@ ClassGetDefaultSpawnClass(teamid, cachetype = ZR_CLASS_CACHE_MODIFIED)
|
|||||||
// in the specified team, and log a warning.
|
// in the specified team, and log a warning.
|
||||||
classindex = ClassGetFirstClass(teamid, _, cachetype);
|
classindex = ClassGetFirstClass(teamid, _, cachetype);
|
||||||
|
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "DefaultSpawnClass", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", _, classname, teamid);
|
LogMessageFormatted(-1, "Classes", "DefaultSpawnClass", "Warning: Failed to set \"%s\" as default spawn class for team %d. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.", _, classname, teamid);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Validate the new index.
|
// Validate the new index.
|
||||||
if (ClassValidateIndex(classindex))
|
if (ClassValidateIndex(classindex))
|
||||||
{
|
{
|
||||||
// Log a warning.
|
// Log a warning.
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "DefaultSpawnClass", "Warning: The default class name \"%s\" does not exist or matches the team ID.", _, classname);
|
LogMessageFormatted(-1, "Classes", "DefaultSpawnClass", "Warning: The default class name \"%s\" does not exist or matches the team ID.", _, classname);
|
||||||
}
|
}
|
||||||
|
|
||||||
return classindex;
|
return classindex;
|
||||||
|
@ -291,9 +291,9 @@ ClassLoad()
|
|||||||
if (ClassCount > ZR_CLASS_MAX)
|
if (ClassCount > ZR_CLASS_MAX)
|
||||||
{
|
{
|
||||||
// Maximum classes reached. Write a warning and exit the loop.
|
// Maximum classes reached. Write a warning and exit the loop.
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "Load", "Warning: Maximum classes reached (%d). Skipping other classes.", _, ZR_CLASS_MAX + 1);
|
LogMessageFormatted(-1, "Classes", "Load", "Warning: Maximum classes reached (%d). Skipping other classes.", _, ZR_CLASS_MAX + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@ -355,9 +355,9 @@ ClassLoad()
|
|||||||
// There's one or more invalid class attributes. Disable the class
|
// There's one or more invalid class attributes. Disable the class
|
||||||
// and log an error message.
|
// and log an error message.
|
||||||
ClassData[ClassCount][class_enabled] = false;
|
ClassData[ClassCount][class_enabled] = false;
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "Load", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", LOG_FORMAT_TYPE_ERROR, ClassCount, ClassErrorFlags);
|
LogMessageFormatted(-1, "Classes", "Load", "Warning: Invalid class at index %d, disabled class. Class error flags: %d.", LOG_FORMAT_TYPE_ERROR, ClassCount, ClassErrorFlags);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -565,9 +565,9 @@ ClassClientSetDefaultIndexes(client = -1)
|
|||||||
{
|
{
|
||||||
// Invalid class index. Fall back to default class in class config and
|
// Invalid class index. Fall back to default class in class config and
|
||||||
// log a warning.
|
// log a warning.
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default zombie class, falling back to default class. Check spelling in \"zr_classes_default_zombie\".", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default zombie class, falling back to default class. Check spelling in \"zr_classes_default_zombie\".", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use default class.
|
// Use default class.
|
||||||
@ -579,9 +579,9 @@ ClassClientSetDefaultIndexes(client = -1)
|
|||||||
{
|
{
|
||||||
// Invalid class index. Fall back to default class in class config and
|
// Invalid class index. Fall back to default class in class config and
|
||||||
// log a warning.
|
// log a warning.
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default human class, falling back to default class. Check spelling in \"zr_classes_default_human\".", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default human class, falling back to default class. Check spelling in \"zr_classes_default_human\".", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use default class.
|
// Use default class.
|
||||||
@ -593,9 +593,9 @@ ClassClientSetDefaultIndexes(client = -1)
|
|||||||
{
|
{
|
||||||
// Invalid class index. Fall back to default class in class config and
|
// Invalid class index. Fall back to default class in class config and
|
||||||
// log a warning.
|
// log a warning.
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_CLASSES))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default admin class, falling back to default class. Check spelling in \"zr_classes_default_admin\".", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Classes", "SetDefaultIndexes", "Warning: Failed to get default admin class, falling back to default class. Check spelling in \"zr_classes_default_admin\".", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use default class.
|
// Use default class.
|
||||||
|
@ -57,7 +57,7 @@ bool:AmbientSoundsValidateConfig()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// If logging is disabled for ambient sounds, then stop.
|
// If logging is disabled for ambient sounds, then stop.
|
||||||
if (!LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_AMBIENTSOUNDS))
|
if (!LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_AMBIENTSOUNDS))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -71,7 +71,7 @@ bool:AmbientSoundsValidateConfig()
|
|||||||
if (!FileExists(sound, true))
|
if (!FileExists(sound, true))
|
||||||
{
|
{
|
||||||
// Log invalid sound file error.
|
// Log invalid sound file error.
|
||||||
ZR_LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Invalid sound file specified in zr_ambientsounds_file.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Invalid sound file specified in zr_ambientsounds_file.", LOG_FORMAT_TYPE_ERROR);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,7 +80,7 @@ bool:AmbientSoundsValidateConfig()
|
|||||||
if (ambientvolume <= 0.0)
|
if (ambientvolume <= 0.0)
|
||||||
{
|
{
|
||||||
// Log invalid ambient sound volume error.
|
// Log invalid ambient sound volume error.
|
||||||
ZR_LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Ambient sound is either muted or invalid.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Ambient sound is either muted or invalid.", LOG_FORMAT_TYPE_ERROR);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -89,7 +89,7 @@ bool:AmbientSoundsValidateConfig()
|
|||||||
if (ambientlength <= 0.0)
|
if (ambientlength <= 0.0)
|
||||||
{
|
{
|
||||||
// Log invalid ambient sound length error.
|
// Log invalid ambient sound length error.
|
||||||
ZR_LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Ambient sound length is invalid.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Ambient Sounds", "Config Validation", "Ambient sound length is invalid.", LOG_FORMAT_TYPE_ERROR);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -167,7 +167,7 @@ public Action:Command_Teleport(client, argc)
|
|||||||
AbortTeleport(target_list[i]);
|
AbortTeleport(target_list[i]);
|
||||||
TeleportClient(target_list[i], true, true);
|
TeleportClient(target_list[i], true, true);
|
||||||
GetClientName(target_list[i], target_name, sizeof(target_name));
|
GetClientName(target_list[i], target_name, sizeof(target_name));
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) ZR_LogMessageFormatted(client, "teleport", "manual teleport", "\"%s\" teleported \"%s\" to spawn.", true, client_name, target_name);
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) LogMessageFormatted(client, "teleport", "manual teleport", "\"%s\" teleported \"%s\" to spawn.", true, client_name, target_name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -177,7 +177,7 @@ public Action:Command_Teleport(client, argc)
|
|||||||
{
|
{
|
||||||
AbortTeleport(client);
|
AbortTeleport(client);
|
||||||
TeleportClient(client, true, true);
|
TeleportClient(client, true, true);
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) ZR_LogMessageFormatted(client, "teleport", "manual teleport", "\"%s\" self-teleported to spawn.", true, client_name);
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) LogMessageFormatted(client, "teleport", "manual teleport", "\"%s\" self-teleported to spawn.", true, client_name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -262,7 +262,7 @@ public Action:Command_TeleportToLocation(client, argc)
|
|||||||
TeleportEntity(target_client, bufferLoc[client], NULL_VECTOR, empty_vector);
|
TeleportEntity(target_client, bufferLoc[client], NULL_VECTOR, empty_vector);
|
||||||
ZR_PrintToChat(client, "!ztele successful");
|
ZR_PrintToChat(client, "!ztele successful");
|
||||||
if (target_client != client) ZR_PrintToChat(target_client, "!ztele successful");
|
if (target_client != client) ZR_PrintToChat(target_client, "!ztele successful");
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) ZR_LogMessageFormatted(client, "teleport", "custom teleport", "\"%s\" teleported \"%s\".", true, client_name, target_name);
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_TELEPORT)) LogMessageFormatted(client, "teleport", "custom teleport", "\"%s\" teleported \"%s\".", true, client_name, target_name);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -6,10 +6,6 @@
|
|||||||
* ====================
|
* ====================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define LOG_FORMAT_TYPE_SIMPLE 0 // Simple log message, no module or block info.
|
|
||||||
#define LOG_FORMAT_TYPE_FULL 1 // Full log message, with module and block info.
|
|
||||||
#define LOG_FORMAT_TYPE_ERROR 2 // Full log message, but log to error log instead.
|
|
||||||
|
|
||||||
FormatTextString(String:text[], maxlen)
|
FormatTextString(String:text[], maxlen)
|
||||||
{
|
{
|
||||||
Format(text, maxlen, "@green[%t] @default%s", "ZR", text);
|
Format(text, maxlen, "@green[%t] @default%s", "ZR", text);
|
||||||
@ -114,62 +110,6 @@ stock ZR_TranslateMessage(String:buffer[], maxlen, any:...)
|
|||||||
VFormat(buffer, maxlen, "%t", 3);
|
VFormat(buffer, maxlen, "%t", 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Logs a formatted message with module and block info depending, on the type.
|
|
||||||
*
|
|
||||||
* @param client Specifies the client who triggered the event/command. Use
|
|
||||||
* -1 for core events like validation, etc.
|
|
||||||
* @param module what module the log event belongs to.
|
|
||||||
* @param block What function or code block the log is triggered from.
|
|
||||||
* @param message Log message. Formatted string.
|
|
||||||
* @param type Optional. What logging type or style to use. Options:
|
|
||||||
* LOG_FORMAT_TYPE_SIMPLE - Simple, no module or block info.
|
|
||||||
* LOG_FORMAT_TYPE_FULL - Full, with module and block info.
|
|
||||||
* LOG_FORMAT_TYPE_ERROR - Full, but log to error log instead.
|
|
||||||
* @param any... Formatting parameters.
|
|
||||||
*/
|
|
||||||
stock ZR_LogMessageFormatted(client, const String:module[], const String:block[], const String:message[], type = LOG_FORMAT_TYPE_FULL, any:...)
|
|
||||||
{
|
|
||||||
decl String:buffer[2048];
|
|
||||||
decl String:text[2048];
|
|
||||||
|
|
||||||
if (client == 0 && LogHasFlag(LOG_IGNORE_CONSOLE))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case LOG_FORMAT_TYPE_SIMPLE:
|
|
||||||
{
|
|
||||||
VFormat(buffer, sizeof(buffer), message, 6);
|
|
||||||
Format(text, sizeof(text), "%s", message);
|
|
||||||
LogMessage(text);
|
|
||||||
}
|
|
||||||
case LOG_FORMAT_TYPE_FULL:
|
|
||||||
{
|
|
||||||
VFormat(buffer, sizeof(buffer), message, 6);
|
|
||||||
Format(text, sizeof(text), "\"%s\" : \"%s\" -- %s", module, block, buffer);
|
|
||||||
LogMessage(text);
|
|
||||||
}
|
|
||||||
case LOG_FORMAT_TYPE_ERROR:
|
|
||||||
{
|
|
||||||
VFormat(buffer, sizeof(buffer), message, 6);
|
|
||||||
Format(text, sizeof(text), "\"%s\" : \"%s\" -- %s", module, block, buffer);
|
|
||||||
LogError(text);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (LogHasFlag(LOG_TO_ADMINS))
|
|
||||||
{
|
|
||||||
ZR_PrintToAdminChat(text);
|
|
||||||
}
|
|
||||||
if (client > 0 && LogHasFlag(LOG_TO_CLIENT) && IsClientConnected(client) && IsClientInGame(client))
|
|
||||||
{
|
|
||||||
PrintToConsole(client, "[ZR] %s", text);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
stock ZR_ReplyToCommand(client, any:...)
|
stock ZR_ReplyToCommand(client, any:...)
|
||||||
{
|
{
|
||||||
decl String:phrase[192];
|
decl String:phrase[192];
|
||||||
@ -184,10 +124,13 @@ stock ZR_ReplyToCommand(client, any:...)
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Adds support for printing long strings.
|
* Adds support for printing long strings.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @param text The text to print.
|
||||||
*/
|
*/
|
||||||
stock ZR_ReplyToCommandLong(client, const String:text[])
|
stock ZR_ReplyToCommandLong(client, const String:text[])
|
||||||
{
|
{
|
||||||
decl String:partbuffer[1000];
|
decl String:partbuffer[1024];
|
||||||
new pos;
|
new pos;
|
||||||
new cellswritten = 1; // Initialize for the loop.
|
new cellswritten = 1; // Initialize for the loop.
|
||||||
|
|
||||||
@ -198,18 +141,3 @@ stock ZR_ReplyToCommandLong(client, const String:text[])
|
|||||||
pos += cellswritten;
|
pos += cellswritten;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
stock ZR_PrintToAdminChat(String:message[])
|
|
||||||
{
|
|
||||||
decl String:buffer[256];
|
|
||||||
Format(buffer, sizeof(buffer), "[ZR] %s", message);
|
|
||||||
|
|
||||||
// x = client index.
|
|
||||||
for (new x = 1; x < MaxClients; x++)
|
|
||||||
{
|
|
||||||
if (IsClientInGame(x) && ZRIsClientAdmin(x))
|
|
||||||
{
|
|
||||||
PrintToChat(x, buffer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -86,9 +86,9 @@ RestrictOnMapStart()
|
|||||||
// If file isn't found, stop plugin.
|
// If file isn't found, stop plugin.
|
||||||
if (!FileToKeyValues(kvWeaponGroups, path))
|
if (!FileToKeyValues(kvWeaponGroups, path))
|
||||||
{
|
{
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Weapons", "Config Validation", "Missing file weapongroups.txt.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Weapons", "Config Validation", "Missing file weapongroups.txt.", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -137,7 +137,7 @@ RestrictDefaultRestrictions()
|
|||||||
RestrictValidateWeaponGroups()
|
RestrictValidateWeaponGroups()
|
||||||
{
|
{
|
||||||
// If log flag check fails, don't log.
|
// If log flag check fails, don't log.
|
||||||
if (!LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
if (!LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -165,7 +165,7 @@ RestrictValidateWeaponGroups()
|
|||||||
// If weapon is invalid, then log it.
|
// If weapon is invalid, then log it.
|
||||||
if (!WeaponsIsValidWeapon(groupweapon))
|
if (!WeaponsIsValidWeapon(groupweapon))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Weapon Restrict", "Config Validation", "Invalid weapon \"%s\" in group \"%s\" configured in weapongroups.txt.", LOG_FORMAT_TYPE_ERROR, groupweapon, weapongroup);
|
LogMessageFormatted(-1, "Weapon Restrict", "Config Validation", "Invalid weapon \"%s\" in group \"%s\" configured in weapongroups.txt.", LOG_FORMAT_TYPE_ERROR, groupweapon, weapongroup);
|
||||||
}
|
}
|
||||||
} while (KvGotoNextKey(kvWeaponGroups));
|
} while (KvGotoNextKey(kvWeaponGroups));
|
||||||
|
|
||||||
@ -174,7 +174,7 @@ RestrictValidateWeaponGroups()
|
|||||||
// If it couldn't traverse to the weapons, then log no weapons within group.
|
// If it couldn't traverse to the weapons, then log no weapons within group.
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Weapon Restrict", "Config Validation", "No weapons listed in weapon group \"%s\" in weapongroups.txt.", LOG_FORMAT_TYPE_ERROR, weapongroup);
|
LogMessageFormatted(-1, "Weapon Restrict", "Config Validation", "No weapons listed in weapon group \"%s\" in weapongroups.txt.", LOG_FORMAT_TYPE_ERROR, weapongroup);
|
||||||
}
|
}
|
||||||
} while (KvGotoNextKey(kvWeaponGroups));
|
} while (KvGotoNextKey(kvWeaponGroups));
|
||||||
}
|
}
|
||||||
@ -439,9 +439,9 @@ RestrictPrintRestrictOutput(client, WpnRestrictQuery:output, const String:weapon
|
|||||||
{
|
{
|
||||||
ZR_PrintToChat(0, "Restrict weapon", weapon);
|
ZR_PrintToChat(0, "Restrict weapon", weapon);
|
||||||
|
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(client, "Weapon Restrict", "Restrict", "\"%L\" restricted weapon: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
LogMessageFormatted(client, "Weapon Restrict", "Restrict", "\"%L\" restricted weapon: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Weapon group was successfully restricted.
|
// Weapon group was successfully restricted.
|
||||||
@ -452,9 +452,9 @@ RestrictPrintRestrictOutput(client, WpnRestrictQuery:output, const String:weapon
|
|||||||
|
|
||||||
ZR_PrintToChat(0, "Restrict custom weapon group", weapon, weaponlist);
|
ZR_PrintToChat(0, "Restrict custom weapon group", weapon, weaponlist);
|
||||||
|
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(client, "Weapon Restrict", "Restrict", "\"%L\" restricted weapon group: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
LogMessageFormatted(client, "Weapon Restrict", "Restrict", "\"%L\" restricted weapon group: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Weapon was already restricted.
|
// Weapon was already restricted.
|
||||||
@ -515,9 +515,9 @@ RestrictPrintUnrestrictOutput(client, WpnRestrictQuery:output, const String:weap
|
|||||||
{
|
{
|
||||||
ZR_PrintToChat(0, "Unrestrict weapon", weapon);
|
ZR_PrintToChat(0, "Unrestrict weapon", weapon);
|
||||||
|
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(client, "Weapon Restrict", "Unrestrict", "\"%L\" unrestricted weapon: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
LogMessageFormatted(client, "Weapon Restrict", "Unrestrict", "\"%L\" unrestricted weapon: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Weapon group was successfully unrestricted.
|
// Weapon group was successfully unrestricted.
|
||||||
@ -528,9 +528,9 @@ RestrictPrintUnrestrictOutput(client, WpnRestrictQuery:output, const String:weap
|
|||||||
|
|
||||||
ZR_PrintToChat(0, "Unrestrict custom weapon group", weapon, weaponlist);
|
ZR_PrintToChat(0, "Unrestrict custom weapon group", weapon, weaponlist);
|
||||||
|
|
||||||
if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(client, "Weapon Restrict", "Unrestrict", "\"%L\" unrestricted weapon group: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
LogMessageFormatted(client, "Weapon Restrict", "Unrestrict", "\"%L\" unrestricted weapon group: \"%s\".", LOG_FORMAT_TYPE_FULL, client, weapon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Weapon wasn't restricted.
|
// Weapon wasn't restricted.
|
||||||
|
@ -13,11 +13,28 @@
|
|||||||
* Maximum length of a weapon name string
|
* Maximum length of a weapon name string
|
||||||
*/
|
*/
|
||||||
#define WEAPONS_MAX_LENGTH 32
|
#define WEAPONS_MAX_LENGTH 32
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @endsection
|
* @endsection
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Number of weapon slots (For CS:S)
|
||||||
|
*/
|
||||||
|
#define WEAPONS_SLOTS_MAX 5
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Weapon types.
|
||||||
|
*/
|
||||||
|
enum WeaponsType
|
||||||
|
{
|
||||||
|
Type_Invalid = -1,
|
||||||
|
Type_Primary = 0,
|
||||||
|
Type_Secondary = 1,
|
||||||
|
Type_Melee = 2,
|
||||||
|
Type_Projectile = 3,
|
||||||
|
Type_Explosive = 4,
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Array to store keyvalue data.
|
* Array to store keyvalue data.
|
||||||
*/
|
*/
|
||||||
@ -71,9 +88,9 @@ WeaponsLoad()
|
|||||||
// If file isn't found, stop plugin.
|
// If file isn't found, stop plugin.
|
||||||
if (!FileToKeyValues(kvWeapons, path))
|
if (!FileToKeyValues(kvWeapons, path))
|
||||||
{
|
{
|
||||||
if (LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
if (LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Weapons", "Config Validation", "Missing file weapons.txt, disabling weapons-based modules.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Weapons", "Config Validation", "Missing file weapons.txt.", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -92,7 +109,7 @@ WeaponsLoad()
|
|||||||
WeaponsValidateConfig()
|
WeaponsValidateConfig()
|
||||||
{
|
{
|
||||||
// If log flag check fails, don't log.
|
// If log flag check fails, don't log.
|
||||||
if (!LogFlagCheck(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
if (!LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -100,7 +117,7 @@ WeaponsValidateConfig()
|
|||||||
KvRewind(kvWeapons);
|
KvRewind(kvWeapons);
|
||||||
if (!KvGotoFirstSubKey(kvWeapons))
|
if (!KvGotoFirstSubKey(kvWeapons))
|
||||||
{
|
{
|
||||||
ZR_LogMessageFormatted(-1, "Weapons", "Config Validation", "No weapons listed in weapons.txt, disabling weapons-based modules.", LOG_FORMAT_TYPE_ERROR);
|
LogMessageFormatted(-1, "Weapons", "Config Validation", "No weapons listed in weapons.txt.", LOG_FORMAT_TYPE_ERROR);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -276,3 +293,69 @@ Float:WeaponGetWeaponKnockback(const String:weapon[])
|
|||||||
|
|
||||||
return 1.0;
|
return 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* General weapon API.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Return an array that contains all client's weapon indexes.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @param weapons The weapon index array.
|
||||||
|
* -1 if no weapon in slot.
|
||||||
|
*/
|
||||||
|
WeaponsGetClientWeapons(client, weapons[WeaponsType])
|
||||||
|
{
|
||||||
|
// x = weapon slot.
|
||||||
|
for (new x = 0; x < WEAPONS_SLOTS_MAX; x++)
|
||||||
|
{
|
||||||
|
weapons[x] = GetPlayerWeaponSlot(client, x);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns weapon index of the client's deployed weapon.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @return The weapon index of the deployed weapon.
|
||||||
|
* -1 if no weapon is deployed.
|
||||||
|
*/
|
||||||
|
WeaponsGetDeployedWeaponIndex(client)
|
||||||
|
{
|
||||||
|
// Return the client's active weapon.
|
||||||
|
return GetEntDataEnt2(client, offsActiveWeapon);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns slot of client's deployed weapon.
|
||||||
|
*
|
||||||
|
* @param client The client index.
|
||||||
|
* @return The slot number of deployed weapon.
|
||||||
|
*/
|
||||||
|
WeaponsType:WeaponsGetDeployedWeaponSlot(client)
|
||||||
|
{
|
||||||
|
// Get all client's weapon indexes.
|
||||||
|
new weapons[WeaponsType];
|
||||||
|
WeaponsGetClientWeapons(client, weapons);
|
||||||
|
|
||||||
|
// Get client's deployed weapon.
|
||||||
|
new deployedweapon = WeaponsGetDeployedWeaponIndex(client);
|
||||||
|
|
||||||
|
// If client has no deployed weapon, then stop.
|
||||||
|
if (deployedweapon == -1)
|
||||||
|
{
|
||||||
|
return Type_Invalid;
|
||||||
|
}
|
||||||
|
|
||||||
|
// x = weapon slot.
|
||||||
|
for (new x = 0; x < WEAPONS_SLOTS_MAX; x++)
|
||||||
|
{
|
||||||
|
if (weapons[x] == deployedweapon)
|
||||||
|
{
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Type_Invalid;
|
||||||
|
}
|
@ -526,28 +526,28 @@ ZRLogFlagsMenu(client)
|
|||||||
decl String:z_log_module_damage[64];
|
decl String:z_log_module_damage[64];
|
||||||
decl String:z_log_module_offsets[64];
|
decl String:z_log_module_offsets[64];
|
||||||
|
|
||||||
Format(z_log_core, sizeof(z_log_core), "Log core events (%d)", LogHasFlag(LOG_CORE_EVENTS));
|
Format(z_log_core, sizeof(z_log_core), "Log core events (%d)", LogCheckFlag(LOG_CORE_EVENTS));
|
||||||
Format(z_log_game, sizeof(z_log_game), "Log game events (%d)", LogHasFlag(LOG_GAME_EVENTS));
|
Format(z_log_game, sizeof(z_log_game), "Log game events (%d)", LogCheckFlag(LOG_GAME_EVENTS));
|
||||||
Format(z_log_player, sizeof(z_log_player), "Log player commands (%d)", LogHasFlag(LOG_PLAYER_COMMANDS));
|
Format(z_log_player, sizeof(z_log_player), "Log player commands (%d)", LogCheckFlag(LOG_PLAYER_COMMANDS));
|
||||||
Format(z_log_debug, sizeof(z_log_debug), "Log debug messages (%d)", LogHasFlag(LOG_DEBUG));
|
Format(z_log_debug, sizeof(z_log_debug), "Log debug messages (%d)", LogCheckFlag(LOG_DEBUG));
|
||||||
Format(z_log_debug_detail, sizeof(z_log_debug_detail), "Log detailed debug messages (%d)", LogHasFlag(LOG_DEBUG_DETAIL));
|
Format(z_log_debug_detail, sizeof(z_log_debug_detail), "Log detailed debug messages (%d)", LogCheckFlag(LOG_DEBUG_DETAIL));
|
||||||
Format(z_log_debug_max, sizeof(z_log_debug_max), "Log low level debug messages (%d)", LogHasFlag(LOG_DEBUG_MAX_DETAIL));
|
Format(z_log_debug_max, sizeof(z_log_debug_max), "Log low level debug messages (%d)", LogCheckFlag(LOG_DEBUG_MAX_DETAIL));
|
||||||
Format(z_log_admins, sizeof(z_log_admins), "Also log to admin chat (%d)", LogHasFlag(LOG_TO_ADMINS));
|
Format(z_log_admins, sizeof(z_log_admins), "Also log to admin chat (%d)", LogCheckFlag(LOG_TO_ADMINS));
|
||||||
Format(z_log_client, sizeof(z_log_client), "Also log to client console (%d)", LogHasFlag(LOG_TO_CLIENT));
|
Format(z_log_client, sizeof(z_log_client), "Also log to client console (%d)", LogCheckFlag(LOG_TO_CLIENT));
|
||||||
Format(z_log_ignore_console, sizeof(z_log_ignore_console), "Don't log messages from the console (%d)", LogHasFlag(LOG_IGNORE_CONSOLE));
|
Format(z_log_ignore_console, sizeof(z_log_ignore_console), "Don't log messages from the console (%d)", LogCheckFlag(LOG_IGNORE_CONSOLE));
|
||||||
Format(z_log_modules_enabled, sizeof(z_log_modules_enabled), "Module based log control (%d)", LogHasFlag(LOG_MODULES_ENABLED));
|
Format(z_log_modules_enabled, sizeof(z_log_modules_enabled), "Module based log control (%d)", LogCheckFlag(LOG_MODULES_ENABLED));
|
||||||
Format(z_log_module_zombie, sizeof(z_log_module_zombie), "Zombie (%d)", LogHasFlag(LOG_MODULE_ZOMBIE));
|
Format(z_log_module_zombie, sizeof(z_log_module_zombie), "Zombie (%d)", LogCheckFlag(LOG_MODULE_ZOMBIE));
|
||||||
Format(z_log_module_ambientsounds, sizeof(z_log_module_ambientsounds), "Ambient Sounds (%d)", LogHasFlag(LOG_MODULE_AMBIENTSOUNDS));
|
Format(z_log_module_ambientsounds, sizeof(z_log_module_ambientsounds), "Ambient Sounds (%d)", LogCheckFlag(LOG_MODULE_AMBIENTSOUNDS));
|
||||||
Format(z_log_module_overlays, sizeof(z_log_module_overlays), "Overlays (%d)", LogHasFlag(LOG_MODULE_OVERLAYS));
|
Format(z_log_module_overlays, sizeof(z_log_module_overlays), "Overlays (%d)", LogCheckFlag(LOG_MODULE_OVERLAYS));
|
||||||
Format(z_log_module_saytriggers, sizeof(z_log_module_saytriggers), "Chat commands (%d)", LogHasFlag(LOG_MODULE_SAYTRIGGERS));
|
Format(z_log_module_saytriggers, sizeof(z_log_module_saytriggers), "Chat commands (%d)", LogCheckFlag(LOG_MODULE_SAYTRIGGERS));
|
||||||
Format(z_log_module_teleport, sizeof(z_log_module_teleport), "Teleporter (%d)", LogHasFlag(LOG_MODULE_TELEPORT));
|
Format(z_log_module_teleport, sizeof(z_log_module_teleport), "Teleporter (%d)", LogCheckFlag(LOG_MODULE_TELEPORT));
|
||||||
Format(z_log_module_classes, sizeof(z_log_module_classes), "Classes (%d)", LogHasFlag(LOG_MODULE_CLASSES));
|
Format(z_log_module_classes, sizeof(z_log_module_classes), "Classes (%d)", LogCheckFlag(LOG_MODULE_CLASSES));
|
||||||
Format(z_log_module_weapons, sizeof(z_log_module_weapons), "Weapons (%d)", LogHasFlag(LOG_MODULE_WEAPONS));
|
Format(z_log_module_weapons, sizeof(z_log_module_weapons), "Weapons (%d)", LogCheckFlag(LOG_MODULE_WEAPONS));
|
||||||
Format(z_log_module_hitgroups, sizeof(z_log_module_hitgroups), "Hitgroups (%d)", LogHasFlag(LOG_MODULE_HITGROUPS));
|
Format(z_log_module_hitgroups, sizeof(z_log_module_hitgroups), "Hitgroups (%d)", LogCheckFlag(LOG_MODULE_HITGROUPS));
|
||||||
Format(z_log_module_commands, sizeof(z_log_module_commands), "Admin commands (%d)", LogHasFlag(LOG_MODULE_COMMANDS));
|
Format(z_log_module_commands, sizeof(z_log_module_commands), "Admin commands (%d)", LogCheckFlag(LOG_MODULE_COMMANDS));
|
||||||
Format(z_log_module_anticamp, sizeof(z_log_module_anticamp), "Anticamp (%d)", LogHasFlag(LOG_MODULE_ANTICAMP));
|
Format(z_log_module_anticamp, sizeof(z_log_module_anticamp), "Anticamp (%d)", LogCheckFlag(LOG_MODULE_ANTICAMP));
|
||||||
Format(z_log_module_damage, sizeof(z_log_module_damage), "Damage (Suicide Intercept) (%d)", LogHasFlag(LOG_MODULE_DAMAGE));
|
Format(z_log_module_damage, sizeof(z_log_module_damage), "Damage (Suicide Intercept) (%d)", LogCheckFlag(LOG_MODULE_DAMAGE));
|
||||||
Format(z_log_module_offsets, sizeof(z_log_module_offsets), "Offsets (properties) (%d)", LogHasFlag(LOG_MODULE_OFFSETS));
|
Format(z_log_module_offsets, sizeof(z_log_module_offsets), "Offsets (properties) (%d)", LogCheckFlag(LOG_MODULE_OFFSETS));
|
||||||
|
|
||||||
AddMenuItem(menu_log_flags, z_log_core, z_log_core, item_state);
|
AddMenuItem(menu_log_flags, z_log_core, z_log_core, item_state);
|
||||||
AddMenuItem(menu_log_flags, z_log_game, z_log_game, item_state);
|
AddMenuItem(menu_log_flags, z_log_game, z_log_game, item_state);
|
||||||
|
@ -13,36 +13,6 @@
|
|||||||
*/
|
*/
|
||||||
#define GENERAL_MIN_DXLEVEL 90
|
#define GENERAL_MIN_DXLEVEL 90
|
||||||
|
|
||||||
/**
|
|
||||||
* @section Logging flags.
|
|
||||||
*/
|
|
||||||
#define LOG_CORE_EVENTS 1 /** Executing config files, error messages, etc. */
|
|
||||||
#define LOG_GAME_EVENTS 2 /** Admin commands, suicide prevention, anticamp kills. */
|
|
||||||
#define LOG_PLAYER_COMMANDS 4 /** Commands executed by non-admins: zspawn, teleport, class change. */
|
|
||||||
#define LOG_DEBUG 8 /** Debug messages. */
|
|
||||||
#define LOG_DEBUG_DETAIL 16 /** Debug messages with more detail. May cause spam. */
|
|
||||||
#define LOG_DEBUG_MAX_DETAIL 32 /** Low level debug messages. Causes spam! Only enable for a limited period right before and after testing. */
|
|
||||||
#define LOG_TO_ADMINS 64 /** Copy kinds of log events to admin chat. */
|
|
||||||
#define LOG_TO_CLIENT 128 /** Copy all log events related to a player, to the players console. */
|
|
||||||
#define LOG_IGNORE_CONSOLE 256 /** Don't log messages from the console (client 0). */
|
|
||||||
#define LOG_MODULES_ENABLED 512 /** Enable module based log control. Module logs overrides previous flags, including debug flags. */
|
|
||||||
#define LOG_MODULE_CORE 1024 /** The core of the plugin (startup, loading configs, etc.). Not really a module. */
|
|
||||||
#define LOG_MODULE_COMMANDS 2048 /** commands.inc */
|
|
||||||
#define LOG_MODULE_CLASSES 4096 /** Class system - playerclasses/ *.inc */
|
|
||||||
#define LOG_MODULE_ZOMBIE 8192 /** zombie.inc */
|
|
||||||
#define LOG_MODULE_SAYTRIGGERS 16384 /** sayhooks.inc */
|
|
||||||
#define LOG_MODULE_AMBIENTSOUNDS 32768 /** ambientsounds.inc */
|
|
||||||
#define LOG_MODULE_OVERLAYS 65536 /** overlays.inc */
|
|
||||||
#define LOG_MODULE_TELEPORT 131072 /** teleport.inc */
|
|
||||||
#define LOG_MODULE_WEAPONS 262144 /** Weapons module - weapons/ *.inc */
|
|
||||||
#define LOG_MODULE_HITGROUPS 524288 /** hitgroups.inc */
|
|
||||||
#define LOG_MODULE_ANTICAMP 1048576 /** anticamp.inc */
|
|
||||||
#define LOG_MODULE_DAMAGE 2097152 /** damage.inc */
|
|
||||||
#define LOG_MODULE_OFFSETS 4194304 /** offsets.inc */
|
|
||||||
/*
|
|
||||||
* @endsection
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Global variable set to true if market plugin is installed
|
* Global variable set to true if market plugin is installed
|
||||||
*/
|
*/
|
||||||
|
Loading…
Reference in New Issue
Block a user