From 75e654992ca96172ca3c56a7ff109a78cbf4673d Mon Sep 17 00:00:00 2001 From: Greyscale Date: Thu, 16 Apr 2009 01:18:08 +0200 Subject: [PATCH] Moved ZHP to its own module, plugin now uses InfectPlayer. --- .../translations/zombiereloaded.phrases.txt | 112 ++++--- src/zombiereloaded.sp | 13 +- src/zr/commands.inc | 2 +- src/zr/event.inc | 7 +- src/zr/menu.inc | 5 +- src/zr/sayhooks.inc | 26 +- src/zr/spawnprotect.inc | 289 +++++++++--------- src/zr/zadmin.inc | 2 +- src/zr/zombie.inc | 84 +---- src/zr/zombiereloaded.inc | 8 +- 10 files changed, 240 insertions(+), 308 deletions(-) diff --git a/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt b/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt index b609ef3..66e073b 100644 --- a/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt +++ b/cstrike/addons/sourcemod/translations/zombiereloaded.phrases.txt @@ -1,7 +1,7 @@ "Phrases" { // =========================== - // Chat Messages + // General // =========================== "Round objective" @@ -77,19 +77,6 @@ "en" "Switched zombie class to \"{1}\"" "ru" "Класс зомби переключен на \"{1}\"" } - - "Spawn protection begin" - { - "#format" "{1:d}" - "en" "Zombies are present, you have {1} seconds to find a safe place before you lose immunity." - "ru" "Зомби на свободе, у вас {1} секунд, чтобы найти безопасное место, пока не потеряли иммунитет." - } - - "Spawn protection end" - { - "en" "You are now susceptible to zombie infection." - "ru" "Теперь вы восприимчивы к зомби инфекции." - } "!ztele amount" { @@ -152,18 +139,6 @@ "en" "Teleport successful." } - "!zhp enabled" - { - "en" "HP display enabled, your real HP will be displayed persistently after infection." - "ru" "Отображение здоровья включено, ваше реальное здоровье будет показано после инфицирования." - } - - "!zhp disabled" - { - "en" "HP display disabled." - "ru" "Отображение здоровья включено." - } - // =========================== // Generic // =========================== @@ -317,6 +292,60 @@ "en" "Unrestrict All Group Weapons" } + // =========================== + // Spawn Protect + // =========================== + + // General + + "Spawn protection begin" + { + "#format" "{1:d}" + "en" "Zombies are present, you have {1} seconds to find a safe place before you lose immunity." + "ru" "Зомби на свободе, у вас {1} секунд, чтобы найти безопасное место, пока не потеряли иммунитет." + } + + "Spawn protection end" + { + "en" "You are now susceptible to zombie infection." + "ru" "Теперь вы восприимчивы к зомби инфекции." + } + + // HUD + + "Spawn Protect" + { + "#format" "{1:d}" + "en" "Zombie protection ends in: {1} seconds." + } + + // =========================== + // ZHP + // =========================== + + // General + + "ZHP enable" + { + "en" "HP display enabled, your real HP will be displayed after infection." + } + + "ZHP disable" + { + "en" "HP display disabled." + "ru" "Отображение здоровья включено." + } + + // HUD + + "Display HP" + { + "#format" "{1:d}" + "en" "HP: {1}" + "ru" "Здоровье: {1}" + } + + "Suicide text" { "en" "Nice try n00b!" @@ -403,36 +432,36 @@ "en" "Rebuy" "ru" "Купить снова" } - + // =========================== // Class menu // =========================== - + "!zclass title" { "en" "Class Selection:" } - + "!zclass zombie" { "en" "Select Zombie Class" } - + "!zclass human" { "en" "Select Human Class" } - + "!zclass admin" { "en" "Select Admin Class" } - + "!zclass admin mode enabled" { "en" "Admin mode is enabled!" } - + "!zclass admin mode toggle" { "en" "Toggle Admin Mode" @@ -589,23 +618,6 @@ "en" "Toggle Logging Flags:" } - // =========================== - // HudHints - // =========================== - - "Display HP" - { - "#format" "{1:d}" - "en" "HP: {1}" - "ru" "Здоровье: {1}" - } - - "Spawn Protect" - { - "#format" "{1:d}" - "en" "Zombie protection ends in: {1} seconds." - } - // =========================== // Server Messages // =========================== diff --git a/src/zombiereloaded.sp b/src/zombiereloaded.sp index f43dd42..7b889b7 100644 --- a/src/zombiereloaded.sp +++ b/src/zombiereloaded.sp @@ -45,6 +45,9 @@ // Spawn protect #include "zr/spawnprotect" +// ZHP +#include "zr/zhp" + #include "zr/zadmin" #include "zr/damagecontrol" #include "zr/commands" @@ -173,12 +176,12 @@ public OnClientPutInServer(client) bZVision[client] = !IsFakeClient(client); - new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP_DEFAULT]); - dispHP[client] = zhp; - // Forward event to modules. - WeaponsClientInit(client); ClassClientInit(client); + WeaponsClientInit(client); + SpawnProtectClientInit(client); + ZHPClientInit(client); + if (!IsFakeClient(client)) AmbienceStart(client); ClientHookAttack(client); @@ -199,8 +202,8 @@ public OnClientDisconnect(client) PlayerLeft(client); // Forward event to modules. - WeaponsOnClientDisconnect(client); ClassOnClientDisconnect(client); + WeaponsOnClientDisconnect(client); ZTeleResetClient(client); AmbienceStop(client); diff --git a/src/zr/commands.inc b/src/zr/commands.inc index 9d4c68c..5ede913 100644 --- a/src/zr/commands.inc +++ b/src/zr/commands.inc @@ -70,7 +70,7 @@ public Action:Command_Infect(client, argc) for (new x = 0; x < tcount; x++) { - Zombify(targets[x], 0); + InfectPlayer(targets[x]); if (LogFlagCheck(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS)) { GetClientName(targets[x], target_name, sizeof(target_name)); diff --git a/src/zr/event.inc b/src/zr/event.inc index 9936754..6899a23 100644 --- a/src/zr/event.inc +++ b/src/zr/event.inc @@ -232,7 +232,7 @@ public Action:PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast) // Check if spawn protection is disabled and the weapon is a knife. if (!pProtect[index] && StrEqual(weapon, "knife")) { - Zombify(index, attacker); + InfectPlayer(index, attacker); } } } @@ -265,7 +265,7 @@ public Action:PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast) // Forward event to modules. ClassAlphaUpdate(index); - UpdateHPDisplay(index); + ZHPOnPlayerHurt(index); } public Action:PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast) @@ -300,7 +300,8 @@ public Action:PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast) SetEntityHealth(attacker, health + healthgain); - UpdateHPDisplay(attacker); + // Forward event to modules. + ZHPOnHealthInfectGain(attacker); } } else diff --git a/src/zr/menu.inc b/src/zr/menu.inc index e959935..5524fea 100644 --- a/src/zr/menu.inc +++ b/src/zr/menu.inc @@ -99,7 +99,10 @@ public MainMenuHandle(Handle:menu_main, MenuAction:action, client, slot) } case 6: { - ZHP(client); + // Toggle ZHP. + ZHPToggle(client); + + // Resend menu. MainMenu(client); } } diff --git a/src/zr/sayhooks.inc b/src/zr/sayhooks.inc index bfd90a3..64665b2 100644 --- a/src/zr/sayhooks.inc +++ b/src/zr/sayhooks.inc @@ -65,7 +65,8 @@ public Action:SayCommand(client, argc) else if (StrEqual(args, "!zhp", false)) { - ZHP(client); + // Toggle ZHP. + ZHPToggle(client); } else if (StrContains(args, "teleport", false) != -1 || StrContains(args, "stuck", false) != -1 @@ -165,27 +166,4 @@ ZSpawn(client) RespawnPlayer(client); AddPlayerToList(client); -} - -ZHP(client) -{ - new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]); - if (!zhp) - { - ZR_PrintToChat(client, "Feature is disabled"); - - return; - } - - if (dispHP[client]) - { - ZR_PrintToChat(client, "!zhp disabled"); - } - else - { - ZR_PrintToChat(client, "!zhp enabled"); - UpdateHPDisplay(client); - } - - dispHP[client] = !dispHP[client]; } \ No newline at end of file diff --git a/src/zr/spawnprotect.inc b/src/zr/spawnprotect.inc index 376ea88..4a5a31b 100644 --- a/src/zr/spawnprotect.inc +++ b/src/zr/spawnprotect.inc @@ -1,145 +1,146 @@ -/* - * ============================================================================ - * - * Zombie:Reloaded - * - * File: spawnprotect.inc - * Description: Protects late-joining players from zombies for x seconds. - * - * ============================================================================ - */ - -/** - * Array for storing spawn protect timer handles per client. - */ -new Handle:tSpawnProtect[MAXPLAYERS + 1]; - -/** - * Array for flagging client to be protected. - */ -new bool:pSpawnProtect[MAXPLAYERS + 1]; - -/** - * Array for storing time left for spawn protection per client. - */ -new pSpawnProtectTime[MAXPLAYERS + 1]; - -/** - * Client is joining the server. - * - * @param client The client index. - */ -SpawnProtectClientInit(client) -{ - tSpawnProtect[client] = INVALID_HANDLE; -} - -/** - * Player is spawning into the game. - * - * @param client The client index. - */ -SpawnProtectPlayerSpawn(client) -{ - // Disable spawn protection on client. - pSpawnProtect[client] = false; - - // If zombie hasn't spawned, then stop. - if (!zombieSpawned) - { - return; - } - - // If protect cvar is invalid or 0, then stop. - new protect = GetConVarInt(gCvars[CVAR_PROTECT]); - if (protect <= 0) - { - return; - } - - // Get respawn team. - decl String:respawnteam[32]; - GetConVarString(gCvars[CVAR_RESPAWN_TEAM], respawnteam, sizeof(respawnteam)); - - // If the respawn team is not set to zombie, and either cvar zr_suicide_world_damage or the client - // wasn't killed by world is false, then continue to protect client. - if (!StrEqual(respawnteam, "zombie", false) && !(GetConVarBool(gCvars[CVAR_SUICIDE_WORLD_DAMAGE]) && gKilledByWorld[client])) - { - // Set spawn protect flag on client. - pSpawnProtect[client] = true; - - // Set improved attributes - // (Move to cvar?) - SetPlayerAlpha(client, 0); - SetPlayerSpeed(client, 600.0); - - // Set time left to zr_protect's value. - pSpawnProtectTime[client] = protect; - - // Tell client they are being protected. - ZR_PrintToChat(client, "Spawn protection begin", protect); - - // Send time left in a hud message. - ZR_HudHint(client, "Spawn Protect", pSpawnProtectTime[client]); - - // If timer is currently running, kill it. - if (tSpawnProtect[client] != INVALID_HANDLE) - { - KillTimer(tSpawnProtect[client]); - } - - // Start repeating timer. - tSpawnProtect[client] = CreateTimer(1.0, SpawnProtectTimer, client, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT); - } -} - -/** - * Timer callback function, countdown for spawn protection. - * - * @param timer The timer handle. - * @param client The client index. - */ -public Action:SpawnProtectTimer(Handle:timer, any:client) -{ - // If client leaves, then stop timer. - if (!IsClientInGame(client)) - { - return Plugin_Stop; - } - - // If client has become a zombie, then stop timer. - if (!IsPlayerHuman(client)) - { - return Plugin_Stop; - } - - // Decrement time left. - pSpawnProtectTime[client]--; - - // Print time left to client. - ZR_HudHint(client, "Spawn Protect", pSpawnProtectTime[client]); - - // Time has expired. - if (pSpawnProtectTime[client] <= 0) - { - // Remove protect flag. - pSpawnProtect[client] = false; - - // Tell client spawn protection is over. - ZR_HudHint(client, "Spawn protection end"); - - // Fix attributes. - // TODO: Set class attributes. - SetPlayerAlpha(client, 255); - SetPlayerSpeed(client, 300.0); - - // Clear timer handle. - tSpawnProtect[client] = INVALID_HANDLE; - - // Stop timer. - return Plugin_Stop; - } - - // Allow timer to continue repeating. - return Plugin_Continue; +/* + * ============================================================================ + * + * Zombie:Reloaded + * + * File: spawnprotect.inc + * Description: Protects late-joining players from zombies for x seconds. + * + * ============================================================================ + */ + +/** + * Array for storing spawn protect timer handles per client. + */ +new Handle:tSpawnProtect[MAXPLAYERS + 1]; + +/** + * Array for flagging client to be protected. + */ +new bool:pSpawnProtect[MAXPLAYERS + 1]; + +/** + * Array for storing time left for spawn protection per client. + */ +new pSpawnProtectTime[MAXPLAYERS + 1]; + +/** + * Client is joining the server. + * + * @param client The client index. + */ +SpawnProtectClientInit(client) +{ + // Reset timer handle. + tSpawnProtect[client] = INVALID_HANDLE; +} + +/** + * Player is spawning into the game. + * + * @param client The client index. + */ +SpawnProtectPlayerSpawn(client) +{ + // Disable spawn protection on client. + pSpawnProtect[client] = false; + + // If zombie hasn't spawned, then stop. + if (!zombieSpawned) + { + return; + } + + // If protect cvar is invalid or 0, then stop. + new protect = GetConVarInt(gCvars[CVAR_PROTECT]); + if (protect <= 0) + { + return; + } + + // Get respawn team. + decl String:respawnteam[32]; + GetConVarString(gCvars[CVAR_RESPAWN_TEAM], respawnteam, sizeof(respawnteam)); + + // If the respawn team is not set to zombie, and either cvar zr_suicide_world_damage or the client + // wasn't killed by world is false, then continue to protect client. + if (!StrEqual(respawnteam, "zombie", false) && !(GetConVarBool(gCvars[CVAR_SUICIDE_WORLD_DAMAGE]) && gKilledByWorld[client])) + { + // Set spawn protect flag on client. + pSpawnProtect[client] = true; + + // Set improved attributes + // (Move to cvar?) + SetPlayerAlpha(client, 0); + SetPlayerSpeed(client, 600.0); + + // Set time left to zr_protect's value. + pSpawnProtectTime[client] = protect; + + // Tell client they are being protected. + ZR_PrintToChat(client, "Spawn protection begin", protect); + + // Send time left in a hud message. + ZR_HudHint(client, "Spawn Protect", pSpawnProtectTime[client]); + + // If timer is currently running, kill it. + if (tSpawnProtect[client] != INVALID_HANDLE) + { + KillTimer(tSpawnProtect[client]); + } + + // Start repeating timer. + tSpawnProtect[client] = CreateTimer(1.0, SpawnProtectTimer, client, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT); + } +} + +/** + * Timer callback function, countdown for spawn protection. + * + * @param timer The timer handle. + * @param client The client index. + */ +public Action:SpawnProtectTimer(Handle:timer, any:client) +{ + // If client leaves, then stop timer. + if (!IsClientInGame(client)) + { + return Plugin_Stop; + } + + // If client has become a zombie, then stop timer. + if (!IsPlayerHuman(client)) + { + return Plugin_Stop; + } + + // Decrement time left. + pSpawnProtectTime[client]--; + + // Print time left to client. + ZR_HudHint(client, "Spawn Protect", pSpawnProtectTime[client]); + + // Time has expired. + if (pSpawnProtectTime[client] <= 0) + { + // Remove protect flag. + pSpawnProtect[client] = false; + + // Tell client spawn protection is over. + ZR_HudHint(client, "Spawn protection end"); + + // Fix attributes. + // TODO: Set class attributes. + SetPlayerAlpha(client, 255); + SetPlayerSpeed(client, 300.0); + + // Clear timer handle. + tSpawnProtect[client] = INVALID_HANDLE; + + // Stop timer. + return Plugin_Stop; + } + + // Allow timer to continue repeating. + return Plugin_Continue; } \ No newline at end of file diff --git a/src/zr/zadmin.inc b/src/zr/zadmin.inc index c68697e..f9c33a0 100644 --- a/src/zr/zadmin.inc +++ b/src/zr/zadmin.inc @@ -397,7 +397,7 @@ public ZRInfectHandle(Handle:menu_infect, MenuAction:action, client, slot) { decl String:name[64]; GetClientName(target, name, sizeof(name)); - Zombify(target, 0); + InfectPlayer(target); ShowActivity2(client, "[ZR] ", "Infected %s", name); ZRInfectMenu(client); } diff --git a/src/zr/zombie.inc b/src/zr/zombie.inc index 0b00983..3b4e356 100644 --- a/src/zr/zombie.inc +++ b/src/zr/zombie.inc @@ -138,7 +138,7 @@ public Action:MotherZombie(Handle:timer) randclient = RandomPlayerFromList(); } while (!IsPlayerAlive(randclient) || gBlockMotherInfect[randclient]); - Zombify_Mother(randclient); + InfectPlayer(randclient, _, true); } else { @@ -151,7 +151,7 @@ public Action:MotherZombie(Handle:timer) randclient = RandomPlayerFromList(); } while (IsPlayerZombie(randclient) || !IsPlayerAlive(randclient) || gBlockMotherInfect[randclient]); - Zombify_Mother(randclient); + InfectPlayer(randclient, _, true); } } @@ -160,7 +160,7 @@ public Action:MotherZombie(Handle:timer) zombieSpawned = true; } -Zombify_Mother(client) +/*Zombify_Mother(client) { gZombie[client] = true; motherZombie[client] = true; @@ -193,21 +193,7 @@ Zombify_Mother(client) } tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT); } - - if (tHandles[client][TZHP] != INVALID_HANDLE) - { - KillTimer(tHandles[client][TZHP]); - tHandles[client][TZHP] = INVALID_HANDLE; - } - - new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]); - if (zhp) - { - UpdateHPDisplay(client); - - tHandles[client][TZHP] = CreateTimer(5.0, ZHPTimer, client, TIMER_REPEAT); - } -} +}*/ /** * Zombifies a player. Execute events, sets attributes and flags that indicate @@ -217,7 +203,7 @@ Zombify_Mother(client) * @param attacker Optional. The attacker who did the infect. * @param motherinfect Optional. Indicates a mother zombie infect. */ -Zombify(client, attacker = -1, bool:motherinfect = false) +InfectPlayer(client, attacker = -1, bool:motherinfect = false) { // Check if the attacker was specified. if (attacker > 0) @@ -262,23 +248,9 @@ Zombify(client, attacker = -1, bool:motherinfect = false) tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT); } - // Kill HP display timer. - if (tHandles[client][TZHP] != INVALID_HANDLE) - { - KillTimer(tHandles[client][TZHP]); - tHandles[client][TZHP] = INVALID_HANDLE; - } - - // Start HP display if enabled. - new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]); - if (zhp) - { - UpdateHPDisplay(client); - tHandles[client][TZHP] = CreateTimer(5.0, ZHPTimer, client, TIMER_REPEAT); - } - // Forward event to modules. - ClassOnClientInfected(client); + ClassOnClientInfected(client, motherinfect); + ZHPOnClientInfected(client); AbortTeleport(client); // Apply effects. @@ -425,7 +397,7 @@ PlayerLeft(client) } new randclient = GetArrayCell(aClients, GetRandomInt(0, size-1)); - Zombify_Mother(randclient); + InfectPlayer(randclient, _, true); ZR_PrintToChat(randclient, "Zombie replacement"); @@ -582,42 +554,6 @@ public Action:ZombieMoanTimer(Handle:timer, any:index) return Plugin_Continue; } -UpdateHPDisplay(client) -{ - new bool:zhp = GetConVarBool(gCvars[CVAR_ZHP]); - if (!zhp) - { - return; - } - - if (!IsPlayerZombie(client) || !dispHP[client]) - { - return; - } - - new health = GetClientHealth(client); - if (health < 0) - { - health = 0; - } - - ZR_HudHint(client, "Display HP", health); -} - -public Action:ZHPTimer(Handle:timer, any:index) -{ - if (!IsClientInGame(index)) - { - tHandles[index][TZHP] = INVALID_HANDLE; - - return Plugin_Stop; - } - - UpdateHPDisplay(index); - - return Plugin_Continue; -} - RespawnPlayer(client) { if (!IsClientInGame(client)) @@ -637,13 +573,13 @@ RespawnPlayer(client) if (StrEqual(team, "zombie", false)) { - Zombify(client, 0); + InfectPlayer(client); return; } if (GetConVarBool(gCvars[CVAR_SUICIDE_WORLD_DAMAGE]) && gKilledByWorld[client]) { - Zombify(client, 0); + InfectPlayer(client); gKilledByWorld[client] = false; } } diff --git a/src/zr/zombiereloaded.inc b/src/zr/zombiereloaded.inc index 6896e6e..ded5010 100644 --- a/src/zr/zombiereloaded.inc +++ b/src/zr/zombiereloaded.inc @@ -73,7 +73,6 @@ new bool:gBlockMotherInfect[MAXPLAYERS + 1]; new bool:bZVision[MAXPLAYERS + 1]; //new bool:bZVisionOn[MAXPLAYERS + 1]; //new String:ZVisionOverlay[MAXPLAYERS + 1][PLATFORM_MAX_PATH]; -new bool:dispHP[MAXPLAYERS + 1]; new bool:pProtect[MAXPLAYERS + 1]; new bool:gKilledByWorld[MAXPLAYERS + 1] = {false, ...}; @@ -95,14 +94,13 @@ new Handle:tInfect = INVALID_HANDLE; new Handle:pList = INVALID_HANDLE; -#define MAXTIMERS 6 +#define MAXTIMERS 5 #define TMOAN 0 #define TREGEN 1 #define TTELE 2 -#define TZHP 3 -#define TRESPAWN 4 -#define TZVISION 5 +#define TRESPAWN 3 +#define TZVISION 4 new Handle:tHandles[MAXPLAYERS + 1][MAXTIMERS];