Add support for DamageProxy plugin.

This commit is contained in:
2019-09-27 17:40:51 +02:00
parent e83239e053
commit 78993cbc70
9 changed files with 211 additions and 7 deletions

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@ -408,10 +408,11 @@ native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
* @param weapon Weapon index (orangebox and later) or -1 for unspecified
* @param damageForce Velocity of damage force
* @param damagePosition Origin of damage
* @param damageCustom User custom
*/
native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
float damage, int damageType=DMG_GENERIC, int weapon=-1,
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR);
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR, int damageCustom=0);
/**
* Forces a client to drop the specified weapon