diff --git a/bin/spcomp b/bin/spcomp index 04c6cb8..c4ad26c 100755 Binary files a/bin/spcomp and b/bin/spcomp differ diff --git a/changelog.txt b/changelog.txt index af700ca..b17824c 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,6 @@ +2009.02.21 - 2.5.1.29 + * Moved model precache to startup. This will probably fix the freeze on infection problem. + 2009.02.16 - 2.5.1.28 * Fixed ambience sound not always playing. Changed ambience module to play a ambience sound per client, when they connect. * Improved logging function. diff --git a/changes.txt b/changes.txt index 6242a70..59862a4 100644 --- a/changes.txt +++ b/changes.txt @@ -65,7 +65,9 @@ it; a top corner, and the bottom corner at the oposite side. Set default classes ~~~~~~~~~~~~~~~~~~~~ -Setting the default class with a cvar. Works with per-map configs. +Setting the default class with a cvar. Works with per-map configs. Use "random" +as classname to set random classes on all players when the map loads or they +connect. zr_classes_default diff --git a/src/zombiereloaded.sp b/src/zombiereloaded.sp index 72650ab..4bece7b 100644 --- a/src/zombiereloaded.sp +++ b/src/zombiereloaded.sp @@ -15,7 +15,7 @@ #undef REQUIRE_PLUGIN #include -#define VERSION "2.5.1.28" +#define VERSION "2.5.1.29" #include "zr/zombiereloaded" #include "zr/global" diff --git a/todo.txt b/todo.txt index 865124d..814ec6e 100644 --- a/todo.txt +++ b/todo.txt @@ -7,15 +7,15 @@ Section content is listed in order of importance. Some of these can be ideas too * Fix zvision not displayed if classes are disabled. -* Make admin commands to get or set classes: +* Make admin commands to get or set player classes: zr_classes_set zr_classes_get <#userid|name> * Make it possible to disable certain classes on certain maps. Only specify the class name to read the value: - zr_class_enabled [ <0/1>] + zr_class_enabled [<0/1>] -* Per-weapon clip sizes. +* Per-weapon clip sizes. A new module with detailed control of ammo (modes, limits, timers). * Remove dead bodies to improve performance (CVAR).