Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file. Removed old code in commands.inc.
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@ -9,13 +9,6 @@
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"Offsets"
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{
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"EyeAngles"
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{
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"windows" "206"
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"linux" "207"
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}
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"TraceAttack"
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{
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"windows" "58"
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@ -848,6 +848,46 @@
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"en" "Force ZTele"
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}
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// ===========================
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// AntiStick (module)
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// ===========================
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// Commands
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"AntiStick command set width syntax"
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{
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"en" "Sets the width of a model's hull. (See zr_antistick_list_models) Usage: zr_antistick_set_width <model/player> <width>"
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}
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"AntiStick command list models list"
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{
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"en" "Showing all players' model data...\n------------------------------------------------"
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}
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"AntiStick command list models name"
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{
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"#format" "{1:s},{2:s},{3:f}"
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"en" "Player Name: {1} | Model Name: {2} | Model Hull Width: {3}"
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}
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"AntiStick command set width successful"
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{
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"#format" "{1:s},{2:f}"
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"en" "Model hull width for model \"{1}\" has been changed to \"{2}.\""
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}
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"AntiStick command set width invalid model"
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{
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"#format" "{1:s}"
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"en" "Invalid model/player specified: \"{1}\""
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}
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"AntiStick command set width invalid width"
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{
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"#format" "{1:f}"
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"en" "Invalid model hull width specified: \"{1}\""
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}
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// ===========================
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// Spawn Protect (module)
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// ===========================
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@ -507,9 +507,9 @@ zr_ambientsounds_volume "0.8"
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// Default: "1"
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zr_antistick "1"
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// Time between each check for stuck players. [Dependency: zr_antistick]
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// Default: "0.5"
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zr_antistick_interval "0.5"
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// File to store antistick model hull data. [Dependency: zr_antistick]
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// Default: "data/antistick.dat"
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zr_antistick_file_path "data/antistick.dat"
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// ----------------------------------------------------------------------------
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