Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file. Removed old code in commands.inc.
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@ -507,9 +507,9 @@ zr_ambientsounds_volume "0.8"
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// Default: "1"
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zr_antistick "1"
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// Time between each check for stuck players. [Dependency: zr_antistick]
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// Default: "0.5"
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zr_antistick_interval "0.5"
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// File to store antistick model hull data. [Dependency: zr_antistick]
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// Default: "data/antistick.dat"
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zr_antistick_file_path "data/antistick.dat"
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// ----------------------------------------------------------------------------
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