Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file. Removed old code in commands.inc.
This commit is contained in:
@ -126,7 +126,7 @@ enum CvarsList
|
||||
Handle:CVAR_AMBIENTSOUNDS_LENGTH,
|
||||
Handle:CVAR_AMBIENTSOUNDS_VOLUME,
|
||||
Handle:CVAR_ANTISTICK,
|
||||
Handle:CVAR_ANTISTICK_INTERVAL,
|
||||
Handle:CVAR_ANTISTICK_FILE_PATH,
|
||||
Handle:CVAR_SPAWNPROTECT,
|
||||
Handle:CVAR_SPAWNPROTECT_TIME,
|
||||
Handle:CVAR_SPAWNPROTECT_SPEED,
|
||||
@ -387,8 +387,8 @@ CvarsCreate()
|
||||
// ===========================
|
||||
// Anti-Stick (module)
|
||||
// ===========================
|
||||
g_hCvarsList[CVAR_ANTISTICK] = CreateConVar("zr_antistick", "1", "Automatically unstick players when stuck within each others' collision hull.");
|
||||
g_hCvarsList[CVAR_ANTISTICK_INTERVAL] = CreateConVar("zr_antistick_interval", "0.5", "Time between each check for stuck players. [Dependency: zr_antistick]");
|
||||
g_hCvarsList[CVAR_ANTISTICK] = CreateConVar("zr_antistick", "1", "Automatically unstick players when stuck within each others' collision hull.");
|
||||
g_hCvarsList[CVAR_ANTISTICK_FILE_PATH] = CreateConVar("zr_antistick_file_path", "data/antistick.dat", "File to store antistick model hull data. [Dependency: zr_antistick]");
|
||||
|
||||
// ===========================
|
||||
// Spawn Protect (module)
|
||||
|
Reference in New Issue
Block a user