added cvar to determine winning team when time runs out
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@ -326,8 +326,11 @@ public Action:RoundEndTimer(Handle:timer)
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return;
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}
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// Terminate the round with humans as the winner.
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RoundEndTerminateRound(ROUNDEND_DELAY, HumansWin);
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new bool:zombies_win = GetConVarBool(g_hCvarsList[CVAR_ROUNDEND_ZOMBIES_WIN]);
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if (zombies_win)
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RoundEndTerminateRound(ROUNDEND_DELAY, ZombiesWin);
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else
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RoundEndTerminateRound(ROUNDEND_DELAY, HumansWin);
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}
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/**
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