Fixed incorrect class index validated when restored from cookies (forgot to substract by one). Specified filter settings on random spawn classes.
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@ -66,10 +66,10 @@ ClassClientInit(client)
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{
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// Set default class indexes on the player.
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ClassClientSetDefaultIndexes(client);
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// Forward event to sub-modules.
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ClassOverlayClientInit(client);
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}
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// Forward event to sub-modules
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ClassOverlayClientInit(client);
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}
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/**
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