Disabled voice module by default. Increased ammo reserve sizes.
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@ -402,8 +402,8 @@ CvarsCreate()
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// ===========================
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// Voice
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g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "1", "Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
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g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "Only allow humans to communicate, block verbal zombie communication.");
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g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "0", "(Incomplete) Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
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g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "(Incomplete) Only allow humans to communicate, block verbal zombie communication.");
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// Zombie Sounds
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g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie.");
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