Disabled voice module by default. Increased ammo reserve sizes.

This commit is contained in:
richard
2009-11-19 07:58:19 +01:00
parent c1b92dca1d
commit 934dc138d6
2 changed files with 12 additions and 12 deletions

View File

@ -402,8 +402,8 @@ CvarsCreate()
// ===========================
// Voice
g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "1", "Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "Only allow humans to communicate, block verbal zombie communication.");
g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "0", "(Incomplete) Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "(Incomplete) Only allow humans to communicate, block verbal zombie communication.");
// Zombie Sounds
g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie.");