Disabled voice module by default. Increased ammo reserve sizes.

This commit is contained in:
richard 2009-11-19 07:58:19 +01:00
parent c1b92dca1d
commit 934dc138d6
2 changed files with 12 additions and 12 deletions

View File

@ -28,16 +28,16 @@ phys_pushscale 3
// Ammo Reserve Settings // Ammo Reserve Settings
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
ammo_50AE_max 500 // deagle ammo_50AE_max 800 // deagle
ammo_762mm_max 300 // scout, ak47, g3sg1, aug ammo_762mm_max 800 // scout, ak47, g3sg1, aug
ammo_556mm_box_max 300 // m249 ammo_556mm_box_max 800 // m249
ammo_556mm_max 300 // galil, sg552, famas, m4a1, sg550 ammo_556mm_max 800 // galil, sg552, famas, m4a1, sg550
ammo_338mag_max 100 // awp ammo_338mag_max 200 // awp
ammo_9mm_max 500 // mp5navy, tmp, glock, elite ammo_9mm_max 800 // mp5navy, tmp, glock, elite
ammo_buckshot_max 64 // m3, xm1014 ammo_buckshot_max 800 // m3, xm1014
ammo_45acp_max 500 // ump45, mac10, usp ammo_45acp_max 800 // ump45, mac10, usp
ammo_357sig_max 500 // P228 ammo_357sig_max 800 // P228
ammo_57mm_max 500 // p90, fiveseven ammo_57mm_max 800 // p90, fiveseven
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

View File

@ -402,8 +402,8 @@ CvarsCreate()
// =========================== // ===========================
// Voice // Voice
g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "1", "Modify sv_alltalk to obey zombie/human teams instead of t/ct."); g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "0", "(Incomplete) Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "Only allow humans to communicate, block verbal zombie communication."); g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "(Incomplete) Only allow humans to communicate, block verbal zombie communication.");
// Zombie Sounds // Zombie Sounds
g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie."); g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie.");