Disabled voice module by default. Increased ammo reserve sizes.
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@ -28,16 +28,16 @@ phys_pushscale 3
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// Ammo Reserve Settings
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// Ammo Reserve Settings
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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ammo_50AE_max 500 // deagle
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ammo_50AE_max 800 // deagle
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ammo_762mm_max 300 // scout, ak47, g3sg1, aug
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ammo_762mm_max 800 // scout, ak47, g3sg1, aug
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ammo_556mm_box_max 300 // m249
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ammo_556mm_box_max 800 // m249
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ammo_556mm_max 300 // galil, sg552, famas, m4a1, sg550
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ammo_556mm_max 800 // galil, sg552, famas, m4a1, sg550
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ammo_338mag_max 100 // awp
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ammo_338mag_max 200 // awp
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ammo_9mm_max 500 // mp5navy, tmp, glock, elite
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ammo_9mm_max 800 // mp5navy, tmp, glock, elite
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ammo_buckshot_max 64 // m3, xm1014
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ammo_buckshot_max 800 // m3, xm1014
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ammo_45acp_max 500 // ump45, mac10, usp
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ammo_45acp_max 800 // ump45, mac10, usp
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ammo_357sig_max 500 // P228
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ammo_357sig_max 800 // P228
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ammo_57mm_max 500 // p90, fiveseven
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ammo_57mm_max 800 // p90, fiveseven
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@ -402,8 +402,8 @@ CvarsCreate()
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// ===========================
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// ===========================
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// Voice
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// Voice
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g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "1", "Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
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g_hCvarsList[CVAR_VOICE] = CreateConVar("zr_voice", "0", "(Incomplete) Modify sv_alltalk to obey zombie/human teams instead of t/ct.");
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g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "Only allow humans to communicate, block verbal zombie communication.");
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g_hCvarsList[CVAR_VOICE_ZOMBIES_MUTE] = CreateConVar("zr_voice_zombies_mute", "0", "(Incomplete) Only allow humans to communicate, block verbal zombie communication.");
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// Zombie Sounds
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// Zombie Sounds
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g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie.");
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g_hCvarsList[CVAR_SEFFECTS_MOAN] = CreateConVar("zr_seffects_moan", "30.0", "Time between emission of a moan sound from a zombie.");
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