Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole.

This commit is contained in:
richard
2008-11-13 17:03:28 +01:00
parent 0d4b57e629
commit 99373d5720
5 changed files with 9 additions and 8 deletions

View File

@ -235,8 +235,8 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
}
else
{
SetPlayerAlpha(index, 255);
}
SetPlayerAlpha(index, 255);
}
new bool:randomclass = GetConVarBool(gCvars[CVAR_CLASSES_RANDOM]);