Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole.

This commit is contained in:
richard
2008-11-13 17:03:28 +01:00
parent 0d4b57e629
commit 99373d5720
5 changed files with 9 additions and 8 deletions

View File

@ -207,7 +207,7 @@ ZR_DebugPrintToConsole(client, String:message[])
{
if (client)
{ /* Client console */
PrintToConsole(client, message);
if (IsClientInGame(client)) PrintToConsole(client, message);
LogMessage("Debug log (client %i) -- %s", client, message);
}
else