General: Fix neon's indents. (╯°□°)╯︵( .o.)
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@ -100,6 +100,7 @@ enum CvarsList
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Handle:CVAR_ROUNDEND_OVERLAY_ZOMBIE,
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Handle:CVAR_ROUNDEND_OVERLAY_ZOMBIE,
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Handle:CVAR_ROUNDEND_OVERLAY_HUMAN,
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Handle:CVAR_ROUNDEND_OVERLAY_HUMAN,
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Handle:CVAR_ROUNDEND_BALANCE_TEAMS,
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Handle:CVAR_ROUNDEND_BALANCE_TEAMS,
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Handle:CVAR_ROUNDEND_ZOMBIES_WIN,
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Handle:CVAR_INFECT_SPAWNTIME_MIN,
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Handle:CVAR_INFECT_SPAWNTIME_MIN,
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Handle:CVAR_INFECT_SPAWNTIME_MAX,
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Handle:CVAR_INFECT_SPAWNTIME_MAX,
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Handle:CVAR_INFECT_CONSECUTIVE_BLOCK,
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Handle:CVAR_INFECT_CONSECUTIVE_BLOCK,
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@ -328,9 +328,9 @@ public Action:RoundEndTimer(Handle:timer)
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new bool:zombies_win = GetConVarBool(g_hCvarsList[CVAR_ROUNDEND_ZOMBIES_WIN]);
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new bool:zombies_win = GetConVarBool(g_hCvarsList[CVAR_ROUNDEND_ZOMBIES_WIN]);
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if (zombies_win)
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if (zombies_win)
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RoundEndTerminateRound(ROUNDEND_DELAY, ZombiesWin);
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RoundEndTerminateRound(ROUNDEND_DELAY, ZombiesWin);
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else
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else
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RoundEndTerminateRound(ROUNDEND_DELAY, HumansWin);
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RoundEndTerminateRound(ROUNDEND_DELAY, HumansWin);
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}
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}
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/**
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/**
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