Merged heads. Fixed conflicts in zadmin.inc.
This commit is contained in:
commit
9cac025358
@ -26,6 +26,7 @@
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// overlay_path text Overlay displayed at the player.
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// nvgs 0/1 Give night vision.
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// fov number Field of view value. 90 is default.
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// has_napalm 0/1 Allows player to throw napalm grenades. Humans only.
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// napalm_time decimal Napalm burn duration. Zombies only.
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// immunity_mode number Sets the immunity mode.
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// immunity_amount decimal Sets the immunity value.
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@ -7,13 +7,12 @@
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"General round objective"
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{
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"en" "The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them."
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"ru" "Битва @greenЛюдей против Зомби@default, цель для зомби - инфицировать всех людей."
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}
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"General zmenu reminder"
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{
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"en" "For help on Zombie:Reloaded commands, type !zmenu in chat."
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"ru" "Напишите !zmenu в чате для просмотра всех команд."
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"#format" "{1:s},{2:s}"
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"en" "For help on Zombie:Reloaded commands, type \"{1}{2}\" in chat."
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}
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// ===========================
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@ -323,12 +322,58 @@
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"en" "You have been infected! Go pass it on to as many other players as you can."
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}
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"Infect human"
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{
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"en" "The merciful gods (known as admins) have resurrected your soul, find some cover!"
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}
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"Infect disconnect"
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{
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"en" "The last zombie has left the game, and has passed the infection on to you."
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"ru" "Последний зомби покинул игру и передал свою инфекцию вам."
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}
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// Commands
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"Infect command infect syntax"
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{
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"en" "Infect a client. Usage: zr_infect <filter> [respawn - 1/0]"
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}
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"Infect command human syntax"
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{
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"en" "Turn a client into a human. Usage: zr_human <filter> [respawn - 1/0] [protect - 1/0]"
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}
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"Infect command infect successful"
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{
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"#format" "{1:s}"
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"en" "Player @green{1} @defaulthas been successfully infected."
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}
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"Infect command infect unsuccessful"
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{
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"#format" "{1:s}"
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"en" "Player @green{1} @defaultis already a zombie."
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}
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"Infect command human successful"
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{
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"#format" "{1:s}"
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"en" "Player @green{1} @defaulthas been successfully brought back as a human."
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}
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"Infect command human unsuccessful"
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{
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"#format" "{1:s}"
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"en" "Player @green{1} @defaultis already a human."
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}
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"Infect command zombie has not spawned"
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{
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"en" "The mother zombie must spawn before player infection states can be changed."
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}
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// ===========================
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// Damage (core)
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// ===========================
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@ -346,44 +391,44 @@
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"Menu main title"
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{
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"en" "ZR Commands:"
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"ru" "ZR Команды:"
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"#format" "{1:s},{2:s}"
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"en" "ZR Commands:\nPrefix command with \"{1}\" or \"{2}\" (quiet) when typing in chat."
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}
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"Menu main zadmin"
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{
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"#format" "{1:s}"
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"en" "ZAdmin ({1}) - Open admin menu."
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"en" "ZAdmin - Open admin menu. (Command: {1})"
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}
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"Menu main zclass"
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{
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"#format" "{1:s}"
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"en" "ZClass ({1}) - Configure your class settings."
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"en" "ZClass - Configure your class settings.(Command: {1})"
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}
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"Menu main zspawn"
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{
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"#format" "{1:s}"
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"en" "ZSpawn ({1}) - Join late? Use this to spawn."
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"en" "ZSpawn - Join late? Use this to spawn.(Command: {1})"
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}
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"Menu main ztele"
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{
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"#format" "{1:s}"
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"en" "ZTele ({1}) - Teleport back to your spawn location."
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"en" "ZTele - Teleport back to your spawn location.(Command: {1})"
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}
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"Menu main zhp"
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{
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"#format" "{1:s}"
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"en" "ZHP ({1}) - Toggle real HP display when infected."
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"en" "ZHP - Toggle real HP display when infected.(Command: {1})"
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}
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"Menu main zmarket"
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{
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"#format" "{1:s}"
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"en" "ZMarket ({1}) - Need a weapon? Buy them here."
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"en" "ZMarket - Need a weapon? Buy them here.(Command: {1})"
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}
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// ===========================
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@ -302,31 +302,6 @@ zr_damage_suicide_human "1"
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// Default: "kill, spectate, jointeam"
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zr_damage_suicide_cmds "kill, spectate, jointeam"
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// ----------------------------------------------------------------------------
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// Say Hooks (core)
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// ----------------------------------------------------------------------------
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// Stop certain in-game commands from appearing in chat. [See zr_sayhooks_quiet_filter&zr_sayhooks_quiet_flags]
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// Default: "1"
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zr_sayhooks_quiet "1"
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// Stops any failed in-game command from showing in chat. Ex: Typing !zspawn while alive. [Dependency: zr_sayhooks_quiet]
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// Default: "1"
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zr_sayhooks_quiet_filter "1"
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// Flag separate in-game commands to always hide from chat. [Dependency: zr_sayhooks_quiet]
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// In-Game Command Flags:
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// * Add numbers of desired flags together to produce final flag value.
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// --------------------------------------------------------------------
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// 1: !zmenu []
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// 2: !zadmin [X]
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// 4: !zclass []
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// 8: !zspawn [X]
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// 16: !ztele [X]
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// 32: !zhp [X]
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// 64: !zmarket []
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//
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// Default: "58" (Have [X] at the end)
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zr_sayhooks_quiet_flags "58"
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// ----------------------------------------------------------------------------
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// Overlays (core)
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// ----------------------------------------------------------------------------
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// How often to update overlays on players. [0.0 = Disabled]
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@ -356,6 +331,10 @@ zr_account_cashfill "1"
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// Amount of cash to set player's account to. [Dependency: zr_account_cashfill]
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// Default: "12000"
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zr_account_cashfill_value "12000"
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// Attacker receives amount of cash equivalent to the damage that was inflicted.
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// Default: "0"
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zr_account_cashdmg "0"
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// ----------------------------------------------------------------------------
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// Visual Effects (module)
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// ----------------------------------------------------------------------------
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@ -426,9 +405,9 @@ zr_veffects_fog_farz "2000"
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// Default: "1"
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zr_veffects_ragdoll_remove "1"
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// The ragdoll removal effect. [-1: Effectless removal | 0: Energy dissolve | 1: Heavy electrical dissolve | 2: Light electrical dissolve | 3: Core dissolve | Dependency: zr_veffects_ragdoll_remove]
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// Default: "1"
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zr_veffects_ragdoll_dissolve "1"
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// The ragdoll removal effect. ['-2' = Effectless removal | '-1' = Random effect | '0' = Energy dissolve | '1' = Heavy electrical dissolve | '2' = Light electrical dissolve | '3' = Core dissolve | Dependency: zr_veffects_ragdoll_remove]
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// Default: "-1"
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zr_veffects_ragdoll_dissolve "-1"
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// Time to wait before removing the ragdoll. [Dependency: zr_veffects_ragdoll_remove]
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// Default: "0.5"
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@ -118,9 +118,7 @@ public OnPluginStart()
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ToolsInit();
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CommandsInit();
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WeaponsInit();
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SayHooksInit();
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EventInit();
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ZMarketInit();
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}
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/**
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@ -69,6 +69,31 @@ AccountOnClientSpawn(client)
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AccountSetClientCash(client, cash);
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}
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/** Client has been hurt.
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*
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* @param attacker The attacker index.
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* @param dmg The amount of damage inflicted.
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*/
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AccountOnClientHurt(attacker, dmg_health)
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{
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// If attacker isn't valid, then stop.
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if (!ZRIsClientValid(attacker))
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{
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return;
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}
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// If cashdmg cvar is disabled, then stop.
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new bool:accountcashdmg = GetConVarBool(g_hCvarsList[CVAR_ACCOUNT_CASHDMG]);
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if (!accountcashdmg)
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{
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return;
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}
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// Get current cash, add the damage done to it, then set new value.
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new cash = AccountGetClientCash(attacker);
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AccountSetClientCash(attacker, cash + dmg_health);
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}
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/**
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* Get's a client's account value (cash)
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*
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@ -94,11 +119,6 @@ stock AccountSetClientCash(client, value)
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{
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value = 0;
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}
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// If value is above max, then set to max.
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else if (value > ACCOUNT_CASH_MAX)
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{
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value = ACCOUNT_CASH_MAX;
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}
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// Set client's cash.
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SetEntData(client, g_iToolsAccount, value, 4);
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@ -168,13 +168,13 @@ public Action:AntiStickTimer(Handle:timer)
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continue;
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}
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if (AntiStickClientCollisionGroup(x, false))
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if (AntiStickClientCollisionGroup(x, false) == ANTISTICK_COLLISIONS_ON)
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{
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AntiStickClientCollisionGroup(x, true, ANTISTICK_COLLISIONS_OFF);
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CreateTimer(0.5, AntiStickSolidify, x, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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}
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if (AntiStickClientCollisionGroup(stuckindex, false))
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if (AntiStickClientCollisionGroup(stuckindex, false) == ANTISTICK_COLLISIONS_ON)
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{
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AntiStickClientCollisionGroup(stuckindex, true, ANTISTICK_COLLISIONS_OFF);
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CreateTimer(0.5, AntiStickSolidify, stuckindex, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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@ -192,7 +192,7 @@ public Action:AntiStickTimer(Handle:timer)
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public Action:AntiStickSolidify(Handle:timer, any:client)
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{
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// Validate player is in-game, alive, and is being unstuck.
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if (!IsClientInGame(client) || !IsPlayerAlive(client) || AntiStickClientCollisionGroup(client, false))
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if (!IsClientInGame(client) || !IsPlayerAlive(client) || AntiStickClientCollisionGroup(client, false) == ANTISTICK_COLLISIONS_ON)
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{
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return Plugin_Stop;
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}
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@ -35,6 +35,12 @@ CommandsInit()
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LogOnCommandsCreate();
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ClassOnCommandsCreate();
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WeaponsOnCommandsCreate();
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InfectOnCommandsCreate();
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MenuOnCommandsCreate();
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ZAdminOnCommandsCreate();
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ZSpawnOnCommandsCreate();
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ZTeleOnCommandsCreate();
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ZHPOnCommandsCreate();
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VolOnCommandsCreate();
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// Forward event to modules. (hook commands)
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@ -97,7 +103,7 @@ CommandsInit()
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for (new x = 0; x < tcount; x++)
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{
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InfectClient(targets[x]);
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InfectHumanToZombie(targets[x]);
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if (LogCheckFlag(LOG_GAME_EVENTS, LOG_MODULE_COMMANDS))
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{
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GetClientName(targets[x], target_name, sizeof(target_name));
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@ -98,6 +98,7 @@ enum CvarsList
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Handle:CVAR_INFECT_SHAKE_DURATION,
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Handle:CVAR_ACCOUNT_CASHFILL,
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Handle:CVAR_ACCOUNT_CASHFILL_VALUE,
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Handle:CVAR_ACCOUNT_CASHDMG,
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Handle:CVAR_VEFFECTS_LIGHTSTYLE,
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Handle:CVAR_VEFFECTS_LIGHTSTYLE_VALUE,
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Handle:CVAR_VEFFECTS_SKY,
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@ -143,6 +144,7 @@ enum CvarsList
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Handle:CVAR_ZSPAWN_TEAM_ZOMBIE,
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Handle:CVAR_ZSPAWN_TIMELIMIT,
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Handle:CVAR_ZSPAWN_TIMELIMIT_TIME,
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Handle:CVAR_ZSPAWN_TIMELIMIT_ZOMBIE,
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Handle:CVAR_ZTELE_ZOMBIE,
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Handle:CVAR_ZTELE_HUMAN_BEFORE,
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Handle:CVAR_ZTELE_HUMAN_AFTER,
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@ -303,16 +305,6 @@ CvarsCreate()
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g_hCvarsList[CVAR_DAMAGE_SUICIDE_HUMAN] = CreateConVar("zr_damage_suicide_human", "1", "Intercept suicide commands attempted by humans.");
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g_hCvarsList[CVAR_DAMAGE_SUICIDE_CMDS] = CreateConVar("zr_damage_suicide_cmds", "kill, spectate, jointeam", "List of client commands to intercept as suicide attempts. [Delimiter: \", \"]");
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// ===========================
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// Say Hooks (core)
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// ===========================
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g_hCvarsList[CVAR_SAYHOOKS_QUIET] = CreateConVar("zr_sayhooks_quiet", "1", "Stop certain in-game commands from appearing in chat. [See zr_sayhooks_quiet_filter&zr_sayhooks_quiet_flags]");
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g_hCvarsList[CVAR_SAYHOOKS_QUIET_FILTER] = CreateConVar("zr_sayhooks_quiet_filter", "1", "Stops any failed in-game command from showing in chat. Ex: Typing !zspawn while alive. [Dependency: zr_sayhooks_quiet]");
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g_hCvarsList[CVAR_SAYHOOKS_QUIET_FLAGS] = CreateConVar("zr_sayhooks_quiet_flags", "58", "Flag separate in-game commands to always hide from chat. [Dependency: zr_sayhooks_quiet]\n In-Game Command Flags:\n * Add numbers of desired flags together to produce final flag value.\n --------------------------------------------------------------------\n 1: !zmenu\n 2: !zadmin\n 4: !zclass\n 8: !zspawn\n 16: !ztele\n 32: !zhp\n 64: !zmarket");
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// Flags (default: 2 + 8 + 16 + 32)
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// ===========================
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// Overlays (core)
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// ===========================
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@ -332,6 +324,7 @@ CvarsCreate()
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// ===========================
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g_hCvarsList[CVAR_ACCOUNT_CASHFILL] = CreateConVar("zr_account_cashfill", "1", "Reset player's cash each spawn.");
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g_hCvarsList[CVAR_ACCOUNT_CASHFILL_VALUE] = CreateConVar("zr_account_cashfill_value", "12000", "Amount of cash to set player's account to. [Dependency: zr_account_cashfill]");
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g_hCvarsList[CVAR_ACCOUNT_CASHDMG] = CreateConVar("zr_account_cashdmg", "0", "Attacker receives amount of cash equivalent to the damage that was inflicted.");
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// ===========================
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@ -362,7 +355,7 @@ CvarsCreate()
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// Ragdoll
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g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_REMOVE] = CreateConVar("zr_veffects_ragdoll_remove", "1", "Remove players' ragdolls from the game after a delay.");
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g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DISSOLVE] = CreateConVar("zr_veffects_ragdoll_dissolve", "1", "The ragdoll removal effect. [-1: Effectless removal | 0: Energy dissolve | 1: Heavy electrical dissolve | 2: Light electrical dissolve | 3: Core dissolve | Dependency: zr_veffects_ragdoll_remove]");
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g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DISSOLVE] = CreateConVar("zr_veffects_ragdoll_dissolve", "-1", "The ragdoll removal effect. ['-2' = Effectless removal | '-1' = Random effect | '0' = Energy dissolve | '1' = Heavy electrical dissolve | '2' = Light electrical dissolve | '3' = Core dissolve | Dependency: zr_veffects_ragdoll_remove]");
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g_hCvarsList[CVAR_VEFFECTS_RAGDOLL_DELAY] = CreateConVar("zr_veffects_ragdoll_delay", "0.5", "Time to wait before removing the ragdoll. [Dependency: zr_veffects_ragdoll_remove]");
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// ===========================
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@ -409,7 +402,7 @@ CvarsCreate()
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// Napalm (module)
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// ===========================
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g_hCvarsList[CVAR_NAPALM_IGNITE] = CreateConVar("zr_napalm_ignite", "1", "Ignite grenade in mid-air after player throws it. [Dependency: Human Attribute 'napalm']");
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g_hCvarsList[CVAR_NAPALM_IGNITE] = CreateConVar("zr_napalm_ignite", "1", "Ignite grenade in mid-air after player throws it. [Dependency: Human Attribute 'hasnapalm']");
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||||
// ===========================
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// Jump Boost (module)
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@ -437,6 +430,7 @@ CvarsCreate()
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g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT] = CreateConVar("zr_zspawn_timelimit", "1", "Put a time limit on the use of ZSpawn.");
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g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_TIME] = CreateConVar("zr_zspawn_timelimit_time", "120.0", "Time from the start of the round to allow ZSpawn. [Dependency: zr_zspawn_timelimit]");
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g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_ZOMBIE] = CreateConVar("zr_zspawn_timelimit_zombie", "1", "Spawn player on the zombie team AFTER the timelimit is up. ['-1' = Block ZSpawn | '0' = Spawn as human | '1' = Spawn as zombie | Dependency: zr_zspawn_timelimit]");
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||||
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// ===========================
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||||
|
@ -81,12 +81,8 @@ EventHook(bool:unhook = false)
|
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*/
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public Action:EventRoundStart(Handle:event, const String:name[], bool:dontBroadcast)
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{
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// Print round objective to all clients.
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TranslationPrintToChatAll(true, false, "General round objective");
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// Forward event to sub-modules.
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OverlaysOnRoundStart();
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WeaponsOnRoundStart();
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RoundStartOnRoundStart();
|
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RoundEndOnRoundStart();
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InfectOnRoundStart();
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@ -94,6 +90,23 @@ public Action:EventRoundStart(Handle:event, const String:name[], bool:dontBroadc
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AntiStickOnRoundStart();
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ZSpawnOnRoundStart();
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VolOnRoundStart();
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// Fire post round_start event.
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CreateTimer(0.0, EventRoundStartPost);
|
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}
|
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/**
|
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* Event callback (round_start)
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* The round is starting. *Post
|
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*
|
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* @param event The event handle.
|
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* @param name Name of the event.
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* @dontBroadcast If true, event is broadcasted to all clients, false if not.
|
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*/
|
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public Action:EventRoundStartPost(Handle:timer, any:index)
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{
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// Forward event to modules.
|
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WeaponsOnRoundStartPost();
|
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}
|
||||
|
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/**
|
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@ -180,7 +193,15 @@ public Action:EventPlayerSpawn(Handle:event, const String:name[], bool:dontBroad
|
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ZHPOnClientSpawn(index);
|
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VolOnPlayerSpawn(index);
|
||||
|
||||
TranslationPrintToChat(index, "General zmenu reminder");
|
||||
// Get public chat trigger prefix.
|
||||
decl String:publictrigger[4];
|
||||
SayHooksGetPublicChatTrigger(publictrigger, sizeof(publictrigger));
|
||||
|
||||
// If public chat trigger is disabled, then don't print message.
|
||||
if (!StrEqual(publictrigger, "N/A", false))
|
||||
{
|
||||
TranslationPrintToChat(index, "General zmenu reminder", publictrigger, SAYHOOKS_KEYWORD_ZMENU);
|
||||
}
|
||||
|
||||
// Fire post player_spawn event.
|
||||
CreateTimer(0.0, EventPlayerSpawnPost, index);
|
||||
@ -228,6 +249,7 @@ public Action:EventPlayerHurt(Handle:event, const String:name[], bool:dontBroadc
|
||||
// Forward event to modules.
|
||||
ClassAlphaUpdate(index);
|
||||
InfectOnClientHurt(index, attacker, weapon);
|
||||
AccountOnClientHurt(attacker, dmg_health);
|
||||
SEffectsOnClientHurt(index);
|
||||
KnockbackOnClientHurt(index, attacker, weapon, hitgroup, dmg_health);
|
||||
NapalmOnClientHurt(index, attacker, weapon);
|
||||
|
@ -212,7 +212,7 @@ stock HitgroupToIndex(hitgroup)
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the name of a hitgroup at a given index.
|
||||
* Gets the name of a hitgroup at a given index. (static)
|
||||
* @param index The hitgroup index.
|
||||
* @param hitgroup The string to return name in.
|
||||
* @param maxlen The max length of the string.
|
||||
@ -227,7 +227,7 @@ stock HitgroupsGetName(index, String:hitgroup[], maxlen)
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve hitgroup index.
|
||||
* Retrieve hitgroup index. (static)
|
||||
*
|
||||
* @param index The array index.
|
||||
* @return The hitgroup index.
|
||||
@ -242,7 +242,22 @@ stock HitgroupsGetIndex(index)
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve hitgroup damage value.
|
||||
* Set hitgroup damage value. (dynamic)
|
||||
*
|
||||
* @param index The array index.
|
||||
* @param candamage True to allow damage to hitgroup, false to block damage.
|
||||
*/
|
||||
stock HitgroupsSetDamage(index, bool:candamage)
|
||||
{
|
||||
// Get array handle of hitgroup at given index.
|
||||
new Handle:arrayHitgroup = GetArrayCell(arrayHitgroups, index);
|
||||
|
||||
// Return true if hitgroup can be damaged, false if not.
|
||||
SetArrayCell(arrayHitgroup, _:HITGROUPS_DATA_DAMAGE, candamage);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve hitgroup damage value. (dynamic)
|
||||
*
|
||||
* @param index The array index.
|
||||
* @return True if hitgroup can be damaged, false if not.
|
||||
@ -257,7 +272,22 @@ stock bool:HitgroupsCanDamage(index)
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve hitgroup knockback value.
|
||||
* Set hitgroup knockback value. (dynamic)
|
||||
*
|
||||
* @param index The array index.
|
||||
* @param knockback The knockback multiplier for the hitgroup.
|
||||
*/
|
||||
stock HitgroupsSetKnockback(index, Float:knockback)
|
||||
{
|
||||
// Get array handle of hitgroup at given index.
|
||||
new Handle:arrayHitgroup = GetArrayCell(arrayHitgroups, index);
|
||||
|
||||
// Return the knockback multiplier for the hitgroup.
|
||||
SetArrayCell(arrayHitgroup, _:HITGROUPS_DATA_KNOCKBACK, knockback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve hitgroup knockback value. (dynamic)
|
||||
*
|
||||
* @param index The array index.
|
||||
* @return The knockback multiplier of the hitgroup.
|
||||
|
@ -100,6 +100,15 @@ InfectLoad()
|
||||
AddFileToDownloadsTable(sound);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create commands specific to infect here.
|
||||
*/
|
||||
InfectOnCommandsCreate()
|
||||
{
|
||||
RegAdminCmd("zr_infect", InfectInfectCommand, ADMFLAG_GENERIC, "Infect a client. Usage: zr_infect <filter> [respawn - 1/0]");
|
||||
RegAdminCmd("zr_human", InfectHumanCommand, ADMFLAG_GENERIC, "Turn a client into a human. Usage: zr_human <filter> [respawn - 1/0]");
|
||||
}
|
||||
|
||||
/**
|
||||
* Client is joining the server.
|
||||
*
|
||||
@ -119,6 +128,12 @@ InfectClientInit(client)
|
||||
*/
|
||||
InfectOnClientDisconnect(client)
|
||||
{
|
||||
// If client is still connecting, then stop.
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// If zombie hasn't spawned, then stop.
|
||||
if (!g_bZombieSpawned)
|
||||
{
|
||||
@ -192,7 +207,7 @@ InfectOnClientDisconnect(client)
|
||||
new randclient = GetArrayCell(arrayEligibleClients, randindex);
|
||||
|
||||
// Infect player.
|
||||
InfectClient(randclient);
|
||||
InfectHumanToZombie(randclient);
|
||||
|
||||
// Tell client they have been randomly been chosen to replace disconnecting zombie.
|
||||
TranslationPrintToChat(randclient, "Infect disconnect");
|
||||
@ -311,7 +326,7 @@ InfectOnClientHurt(client, attacker, const String:weapon[])
|
||||
}
|
||||
|
||||
// Infect client.
|
||||
InfectClient(client, attacker);
|
||||
InfectHumanToZombie(client, attacker);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -470,7 +485,7 @@ public Action:InfectMotherZombie(Handle:timer)
|
||||
client = GetArrayCell(arrayEligibleClients, randindex);
|
||||
|
||||
// Infect player.
|
||||
InfectClient(client, _, true);
|
||||
InfectHumanToZombie(client, _, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -509,7 +524,7 @@ public Action:InfectMotherZombie(Handle:timer)
|
||||
client = GetArrayCell(arrayEligibleClients, randindex);
|
||||
|
||||
// Infect player.
|
||||
InfectClient(client, _, true);
|
||||
InfectHumanToZombie(client, _, true);
|
||||
|
||||
// Remove player from eligible zombie list.
|
||||
RemoveFromArray(arrayEligibleClients, randindex);
|
||||
@ -524,14 +539,16 @@ public Action:InfectMotherZombie(Handle:timer)
|
||||
}
|
||||
|
||||
/**
|
||||
* Infects a player. Execute events, sets attributes and flags that indicate
|
||||
* that the player is a zombie.
|
||||
* Infects a client. Execute events, sets attributes and flags that indicate
|
||||
* that the client is a zombie.
|
||||
*
|
||||
* @param client The player to infect.
|
||||
* @param client The client to infect.
|
||||
* @param attacker (Optional) The attacker who did the infect.
|
||||
* @param motherinfect (Optional) Indicates a mother zombie infect.
|
||||
* @param respawnoverride (Optional) Set to true to override respawn cvar.
|
||||
* @param respawn (Optional) Value to override with.
|
||||
*/
|
||||
InfectClient(client, attacker = -1, bool:motherinfect = false)
|
||||
InfectHumanToZombie(client, attacker = -1, bool:motherinfect = false, bool:respawnoverride = false, bool:respawn = false)
|
||||
{
|
||||
// Mark player as zombie.
|
||||
bZombie[client] = true;
|
||||
@ -631,8 +648,16 @@ InfectClient(client, attacker = -1, bool:motherinfect = false)
|
||||
ZTeleTeleportClient(client);
|
||||
}
|
||||
}
|
||||
// Check override.
|
||||
else
|
||||
{
|
||||
if (respawnoverride && respawn)
|
||||
{
|
||||
ZTeleTeleportClient(client);
|
||||
}
|
||||
}
|
||||
|
||||
// Format infection message.
|
||||
// Set client as translation target.
|
||||
SetGlobalTransTarget(client);
|
||||
|
||||
// Print message to client.
|
||||
@ -646,6 +671,46 @@ InfectClient(client, attacker = -1, bool:motherinfect = false)
|
||||
ZHPOnClientInfected(client);
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns a zombie back into a human. Execute events, sets attributes and flags that indicate
|
||||
* that the client is a human.
|
||||
*
|
||||
* @param client The client to make human.
|
||||
* @param respawn Teleport client back to spawn if true.
|
||||
* @param protect Start spawn protection on new human.
|
||||
*/
|
||||
InfectZombieToHuman(client, bool:respawn = false, bool:protect = false)
|
||||
{
|
||||
// Mark player as human.
|
||||
bZombie[client] = false;
|
||||
|
||||
// Switch the player to counter-terrorists.
|
||||
CS_SwitchTeam(client, CS_TEAM_CT);
|
||||
|
||||
// Set client as translation target.
|
||||
SetGlobalTransTarget(client);
|
||||
|
||||
// Print message to client.
|
||||
TranslationPrintToChat(client, "Infect human");
|
||||
|
||||
// Forward event to modules.
|
||||
ClassOnClientInfected(client, false);
|
||||
RoundEndOnClientInfected();
|
||||
ZTeleOnClientInfected(client);
|
||||
|
||||
// Check if we should respawn the client.
|
||||
if (respawn)
|
||||
{
|
||||
ZTeleTeleportClient(client);
|
||||
}
|
||||
|
||||
// Check if we should spawn protect the client.
|
||||
if (protect)
|
||||
{
|
||||
SpawnProtectStart(client);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates effects on a newly infected client.
|
||||
*
|
||||
@ -754,3 +819,139 @@ bool:InfectIsClientHuman(client)
|
||||
// Return opposite of client's zombie flag.
|
||||
return !bZombie[client];
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zr_infect)
|
||||
* Infects a client.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:InfectInfectCommand(client, argc)
|
||||
{
|
||||
// If not enough arguments given, then stop.
|
||||
if (argc < 1)
|
||||
{
|
||||
TranslationReplyToCommand(client, "Infect command infect syntax");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (!g_bZombieSpawned)
|
||||
{
|
||||
TranslationReplyToCommand(client, "Infect command zombie has not spawned");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:target[MAX_NAME_LENGTH], String:targetname[MAX_NAME_LENGTH];
|
||||
new targets[MAXPLAYERS], bool:tn_is_ml, result;
|
||||
|
||||
// Get targetname.
|
||||
GetCmdArg(1, target, sizeof(target));
|
||||
|
||||
// Find a target.
|
||||
result = ProcessTargetString(target, client, targets, sizeof(targets), COMMAND_FILTER_ALIVE | COMMAND_FILTER_NO_MULTI, targetname, sizeof(targetname), tn_is_ml);
|
||||
|
||||
// Check if there was a problem finding a client.
|
||||
if (result <= 0)
|
||||
{
|
||||
ZRReplyToTargetError(client, result);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Check if client is a human before turning into zombie.
|
||||
if (InfectIsClientHuman(targets[0]))
|
||||
{
|
||||
new bool:respawnoverride, bool:respawn;
|
||||
decl String:strRespawn[8];
|
||||
|
||||
// Get respawn parameter.
|
||||
GetCmdArg(2, strRespawn, sizeof(strRespawn));
|
||||
|
||||
// If parameter exists then cast it into a bool and feed it to infect function.
|
||||
if (strRespawn[0])
|
||||
{
|
||||
respawnoverride = true;
|
||||
respawn = bool:StringToInt(strRespawn);
|
||||
}
|
||||
|
||||
// Turn client into a zombie.
|
||||
InfectHumanToZombie(targets[0], _, _, respawnoverride, respawn);
|
||||
|
||||
// Tell admin command was successful.
|
||||
TranslationReplyToCommand(client, "Infect command infect successful", targetname);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Tell admin command was unsuccessful.
|
||||
TranslationReplyToCommand(client, "Infect command infect unsuccessful", targetname);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zr_human)
|
||||
* Turns a client into a human.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:InfectHumanCommand(client, argc)
|
||||
{
|
||||
// If not enough arguments given, then stop.
|
||||
if (argc < 1)
|
||||
{
|
||||
TranslationReplyToCommand(client, "Infect command human syntax");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (!g_bZombieSpawned)
|
||||
{
|
||||
TranslationReplyToCommand(client, "Infect command zombie has not spawned");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
decl String:target[MAX_NAME_LENGTH], String:targetname[MAX_NAME_LENGTH];
|
||||
new targets[MAXPLAYERS], bool:tn_is_ml, result;
|
||||
|
||||
// Get targetname.
|
||||
GetCmdArg(1, target, sizeof(target));
|
||||
|
||||
// Find a target.
|
||||
result = ProcessTargetString(target, client, targets, sizeof(targets), COMMAND_FILTER_ALIVE | COMMAND_FILTER_NO_MULTI, targetname, sizeof(targetname), tn_is_ml);
|
||||
|
||||
// Check if there was a problem finding a client.
|
||||
if (result <= 0)
|
||||
{
|
||||
ZRReplyToTargetError(client, result);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Check if client is a human before turning into zombie.
|
||||
if (InfectIsClientInfected(targets[0]))
|
||||
{
|
||||
new bool:respawn, bool:protect;
|
||||
decl String:strRespawn[8], String:strProtect[8];
|
||||
|
||||
// Get respawn&protect parameters
|
||||
GetCmdArg(2, strRespawn, sizeof(strRespawn));
|
||||
GetCmdArg(3, strProtect, sizeof(strProtect));
|
||||
|
||||
// If parameter exists then cast it into a bool and feed it to "humanize" function.
|
||||
respawn = (strRespawn[0]) ? (bool:StringToInt(strRespawn)) : false;
|
||||
protect = (strProtect[0]) ? (bool:StringToInt(strProtect)) : false;
|
||||
|
||||
// Turn client into a zombie.
|
||||
InfectZombieToHuman(targets[0], respawn, protect);
|
||||
|
||||
// Tell admin command was successful.
|
||||
TranslationReplyToCommand(client, "Infect command human successful", targetname);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Tell admin command was unsuccessful.
|
||||
TranslationReplyToCommand(client, "Infect command human unsuccessful", targetname);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
@ -25,6 +25,38 @@
|
||||
* ============================================================================
|
||||
*/
|
||||
|
||||
/**
|
||||
* Create commands specific to ZMenu.
|
||||
*/
|
||||
MenuOnCommandsCreate()
|
||||
{
|
||||
// Register ZMenu command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZMENU, ZMenuCommand, "Opens ZR's main menu.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zmenu)
|
||||
* Opens ZR's main menu.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZMenuCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Send main menu.
|
||||
MenuMain(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Show main menu to client.
|
||||
*
|
||||
@ -38,16 +70,23 @@ MenuMain(client)
|
||||
// Make client global translations target.
|
||||
SetGlobalTransTarget(client);
|
||||
|
||||
decl String:publictrigger[4];
|
||||
decl String:silenttrigger[4];
|
||||
|
||||
// Get public/silent chat triggers.
|
||||
SayHooksGetPublicChatTrigger(publictrigger, sizeof(publictrigger));
|
||||
SayHooksGetSilentChatTrigger(silenttrigger, sizeof(silenttrigger));
|
||||
|
||||
// Set menu title.
|
||||
SetMenuTitle(menu_main, "%t\n ", "Menu main title");
|
||||
SetMenuTitle(menu_main, "%t\n ", "Menu main title", publictrigger, silenttrigger);
|
||||
|
||||
// Initialize menu lines.
|
||||
decl String:zadmin[64];
|
||||
decl String:zclass[64];
|
||||
decl String:zspawn[64];
|
||||
decl String:ztele[64];
|
||||
decl String:zhp[64];
|
||||
decl String:zmarket[64];
|
||||
decl String:zadmin[256];
|
||||
decl String:zclass[256];
|
||||
decl String:zspawn[256];
|
||||
decl String:ztele[256];
|
||||
decl String:zhp[256];
|
||||
decl String:zmarket[256];
|
||||
|
||||
// Translate each line into client's language.
|
||||
Format(zadmin, sizeof(zadmin), "%t", "Menu main zadmin", SAYHOOKS_KEYWORD_ZMENU);
|
||||
|
@ -53,7 +53,7 @@ NapalmOnClientHurt(client, attacker, const String:weapon[])
|
||||
}
|
||||
|
||||
// If the attacker can't throw napalm grenades, then stop.
|
||||
if (ClassGetHasNapalm(attacker))
|
||||
if (!ClassGetHasNapalm(attacker))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -27,6 +27,9 @@
|
||||
|
||||
ClassOnCommandsCreate()
|
||||
{
|
||||
// Register ZClass command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZCLASS, ZClassCommand, "Opens class selection menu.");
|
||||
|
||||
// Create base class commands.
|
||||
RegConsoleCmd("zr_class_dump", ClassDumpCommand, "Dumps class data at a specified index in the specified cache. Usage: zr_class_dump <cachetype> <index|targetname>");
|
||||
RegConsoleCmd("zr_class_dump_multipliers", ClassDumpMultipliersCommand, "Dumps class attribute multipliers for the specified team. Usage: zr_class_dump_multipliers <\"zombies\"|\"humans\">");
|
||||
@ -43,6 +46,29 @@ ClassOnCommandsHook()
|
||||
ClassOverlayOnCommandsHook();
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zclass)
|
||||
* Opens class selection menu.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZClassCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Send class menu.
|
||||
ClassMenuMain(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback. (zr_class_dump)
|
||||
* Dumps class data at a specified index in the specified cache.
|
||||
|
@ -155,13 +155,13 @@ RespawnSpawnClient(client, bool:zombie = false)
|
||||
// Infect if zombie is true.
|
||||
if (zombie)
|
||||
{
|
||||
InfectClient(client);
|
||||
InfectHumanToZombie(client);
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetConVarBool(g_hCvarsList[CVAR_RESPAWN_TEAM_ZOMBIE_WORLD]) && bKilledByWorld[client])
|
||||
{
|
||||
InfectClient(client);
|
||||
InfectHumanToZombie(client);
|
||||
bKilledByWorld[client] = false;
|
||||
}
|
||||
}
|
||||
|
@ -35,6 +35,9 @@
|
||||
*/
|
||||
RoundStartOnRoundStart()
|
||||
{
|
||||
// Print round objective to all clients.
|
||||
TranslationPrintToChatAll(true, false, "General round objective");
|
||||
|
||||
// Kill all objective entities.
|
||||
RoundStartKillObjectives();
|
||||
}
|
||||
|
@ -25,6 +25,17 @@
|
||||
* ============================================================================
|
||||
*/
|
||||
|
||||
/**
|
||||
* @section SM core config info.
|
||||
*/
|
||||
#define SAYHOOKS_CORE_KVNAME "Core"
|
||||
#define SAYHOOKS_CORE_KVPATH "configs/core.cfg"
|
||||
#define SAYHOOKS_CHAT_PUBLIC_DEFAULT "!"
|
||||
#define SAYHOOKS_CHAT_SILENT_DEFAULT "/"
|
||||
/**
|
||||
* @endsection
|
||||
*/
|
||||
|
||||
/**
|
||||
* Max number of characters in a chat text string.
|
||||
*/
|
||||
@ -33,176 +44,85 @@
|
||||
/**
|
||||
* @section Say command key words.
|
||||
*/
|
||||
#define SAYHOOKS_KEYWORD_ZMENU "!zmenu"
|
||||
#define SAYHOOKS_KEYWORD_ZADMIN "!zadmin"
|
||||
#define SAYHOOKS_KEYWORD_ZCLASS "!zclass"
|
||||
#define SAYHOOKS_KEYWORD_ZSPAWN "!zspawn"
|
||||
#define SAYHOOKS_KEYWORD_ZTELE "!ztele"
|
||||
#define SAYHOOKS_KEYWORD_ZHP "!zhp"
|
||||
#define SAYHOOKS_KEYWORD_ZMARKET "!zmarket"
|
||||
#define SAYHOOKS_KEYWORD_ZMENU "zmenu"
|
||||
#define SAYHOOKS_KEYWORD_ZADMIN "zadmin"
|
||||
#define SAYHOOKS_KEYWORD_ZCLASS "zclass"
|
||||
#define SAYHOOKS_KEYWORD_ZSPAWN "zspawn"
|
||||
#define SAYHOOKS_KEYWORD_ZTELE "ztele"
|
||||
#define SAYHOOKS_KEYWORD_ZHP "zhp"
|
||||
#define SAYHOOKS_KEYWORD_ZMARKET "zmarket"
|
||||
/**
|
||||
* @endsection
|
||||
*/
|
||||
|
||||
/**
|
||||
* @section Say hook quiet flags.
|
||||
*/
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZMENU 1
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZADMIN 2
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZCLASS 4
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZSPAWN 8
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZTELE 16
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZHP 32
|
||||
#define SAYHOOKS_KEYWORD_FLAG_ZMARKET 64
|
||||
/**
|
||||
* @endsection
|
||||
*/
|
||||
|
||||
/**
|
||||
* Say hooks module init function.
|
||||
*/
|
||||
SayHooksInit()
|
||||
{
|
||||
// Hook client's say commands.
|
||||
RegConsoleCmd("say", SayHooksCmdSay);
|
||||
RegConsoleCmd("say_team", SayHooksCmdSay);
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback. (say, say_team)
|
||||
* Catches all client's say text and takes action on key words.
|
||||
* Hack function to get the public chat trigger value.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc The number of arguments in command string.
|
||||
* @param trigger The string to store value in.
|
||||
* @param maxlen The maximum length of the string.
|
||||
*/
|
||||
public Action:SayHooksCmdSay(client, argc)
|
||||
SayHooksGetPublicChatTrigger(String:trigger[], maxlen)
|
||||
{
|
||||
decl String:args[SAYHOOKS_MAX_CHAT_LENGTH];
|
||||
// Create kv handle.
|
||||
new Handle:kvCore = CreateKeyValues(SAYHOOKS_CORE_KVNAME);
|
||||
|
||||
// Get client's command string (typically 'say "text"')
|
||||
GetCmdArgString(args, sizeof(args));
|
||||
// Build path to file.
|
||||
decl String:filepath[PLATFORM_MAX_PATH];
|
||||
BuildPath(Path_SM, filepath, PLATFORM_MAX_PATH, SAYHOOKS_CORE_KVPATH);
|
||||
|
||||
// Strip away certain characters.
|
||||
ReplaceString(args, sizeof(args), "\"", ""); // Strip quotes
|
||||
ReplaceString(args, sizeof(args), " ", ""); // Strip all whitespace.
|
||||
// Load kv into memory.
|
||||
new bool:success = FileToKeyValues(kvCore, filepath);
|
||||
|
||||
new chatflag = SayHooksChatToFlag(args);
|
||||
|
||||
// If chatflag is invalid, then continue.
|
||||
if (!chatflag)
|
||||
// If the file couldn't be loaded, then return the default value.
|
||||
if (!success)
|
||||
{
|
||||
return Plugin_Continue;
|
||||
strcopy(trigger, maxlen, SAYHOOKS_CHAT_PUBLIC_DEFAULT);
|
||||
return;
|
||||
}
|
||||
|
||||
// Define success as true until otherwise changed.
|
||||
new bool:success = true;
|
||||
// Rewind and find value.
|
||||
KvRewind(kvCore);
|
||||
KvGetString(kvCore, "PublicChatTrigger", trigger, maxlen, SAYHOOKS_CHAT_PUBLIC_DEFAULT);
|
||||
|
||||
switch(chatflag)
|
||||
// If trigger is disabled, then display as "N/A".
|
||||
if (!trigger[0])
|
||||
{
|
||||
// Client triggered ZMenu flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZMENU:
|
||||
{
|
||||
// Send main menu.
|
||||
MenuMain(client);
|
||||
strcopy(trigger, maxlen, "N/A");
|
||||
}
|
||||
// Client triggered ZAdmin flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZADMIN:
|
||||
{
|
||||
success = ZRAdminMenu(client);
|
||||
}
|
||||
// Client triggered ZClass flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZCLASS:
|
||||
{
|
||||
// Send class menu.
|
||||
ClassMenuMain(client);
|
||||
}
|
||||
// Client triggered ZSpawn flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZSPAWN:
|
||||
{
|
||||
// Spawns a late-joining client into the game.
|
||||
success = ZSpawnClient(client);
|
||||
}
|
||||
// Client triggered ZTele flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZTELE:
|
||||
{
|
||||
success = ZTeleClient(client);
|
||||
}
|
||||
// Client triggered ZHP flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZHP:
|
||||
{
|
||||
// Toggle ZHP.
|
||||
success = ZHPToggle(client);
|
||||
}
|
||||
// Client triggered ZMarket flag.
|
||||
case SAYHOOKS_KEYWORD_FLAG_ZMARKET:
|
||||
{
|
||||
success = ZMarketMenuTypes(client);
|
||||
}
|
||||
}
|
||||
|
||||
// If quiet cvar is disabled, then continue.
|
||||
new bool:quiet = GetConVarBool(g_hCvarsList[CVAR_SAYHOOKS_QUIET]);
|
||||
if (!quiet)
|
||||
{
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
// If filter is enabled, and the command failed to be executed, then stop.
|
||||
new bool:filter = GetConVarBool(g_hCvarsList[CVAR_SAYHOOKS_QUIET_FILTER]);
|
||||
if (filter && !success)
|
||||
{
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// If word is flagged to be quieted, then stop.
|
||||
new quietflags = GetConVarInt(g_hCvarsList[CVAR_SAYHOOKS_QUIET_FLAGS]);
|
||||
if (quietflags & chatflag)
|
||||
{
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert chat text into a defined flag.
|
||||
* Hack function to get the silent chat trigger value.
|
||||
*
|
||||
* @param chat The chat text to convert.
|
||||
* @return Returns flag for word given, returns 0 if matches none.
|
||||
* @param trigger The string to store value in.
|
||||
* @param maxlen The maximum length of the string.
|
||||
*/
|
||||
SayHooksChatToFlag(const String:chat[])
|
||||
SayHooksGetSilentChatTrigger(String:trigger[], maxlen)
|
||||
{
|
||||
// Return flag for chatstring.
|
||||
// Create kv handle.
|
||||
new Handle:kvCore = CreateKeyValues(SAYHOOKS_CORE_KVNAME);
|
||||
|
||||
if (StrEqual(chat, SAYHOOKS_KEYWORD_ZMENU, false))
|
||||
// Build path to file.
|
||||
decl String:filepath[PLATFORM_MAX_PATH];
|
||||
BuildPath(Path_SM, filepath, PLATFORM_MAX_PATH, SAYHOOKS_CORE_KVPATH);
|
||||
|
||||
// Load kv into memory.
|
||||
new bool:success = FileToKeyValues(kvCore, filepath);
|
||||
|
||||
// If the file couldn't be loaded, then return the default value.
|
||||
if (!success)
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZMENU;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZADMIN, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZADMIN;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZCLASS, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZCLASS;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZSPAWN, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZSPAWN;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZTELE, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZTELE;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZHP, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZHP;
|
||||
}
|
||||
else if (StrEqual(chat, SAYHOOKS_KEYWORD_ZMARKET, false))
|
||||
{
|
||||
return SAYHOOKS_KEYWORD_FLAG_ZMARKET;
|
||||
strcopy(trigger, maxlen, SAYHOOKS_CHAT_SILENT_DEFAULT);
|
||||
return;
|
||||
}
|
||||
|
||||
// Return 0.
|
||||
return 0;
|
||||
// Rewind and find value.
|
||||
KvRewind(kvCore);
|
||||
KvGetString(kvCore, "SilentChatTrigger", trigger, maxlen, SAYHOOKS_CHAT_SILENT_DEFAULT);
|
||||
|
||||
// If trigger is disabled, then display as "N/A".
|
||||
if (!trigger[0])
|
||||
{
|
||||
strcopy(trigger, maxlen, "N/A");
|
||||
}
|
||||
}
|
@ -73,8 +73,43 @@ SpawnProtectOnClientSpawn(client)
|
||||
*/
|
||||
SpawnProtectOnClientSpawnPost(client)
|
||||
{
|
||||
// If client isn't on a team, then stop.
|
||||
if (!ZRIsClientOnTeam(client))
|
||||
// If protect cvar is disabled, then stop.
|
||||
new bool:protect = GetConVarBool(g_hCvarsList[CVAR_SPAWNPROTECT]);
|
||||
if (!protect)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Start spawn protection.
|
||||
SpawnProtectStart(client);
|
||||
}
|
||||
|
||||
/**
|
||||
* Client has been killed.
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
SpawnProtectOnClientDeath(client)
|
||||
{
|
||||
// If timer is running, kill it.
|
||||
if (tSpawnProtect[client] != INVALID_HANDLE)
|
||||
{
|
||||
KillTimer(tSpawnProtect[client]);
|
||||
}
|
||||
|
||||
// Reset timer handle.
|
||||
tSpawnProtect[client] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Start spawn protection on a client.
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
SpawnProtectStart(client)
|
||||
{
|
||||
// If client is dead, then stop.
|
||||
if (!IsPlayerAlive(client))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -85,13 +120,6 @@ SpawnProtectOnClientSpawnPost(client)
|
||||
return;
|
||||
}
|
||||
|
||||
// If protect cvar is disabled, then stop.
|
||||
new bool:protect = GetConVarBool(g_hCvarsList[CVAR_SPAWNPROTECT]);
|
||||
if (!protect)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// If client is a zombie, then stop.
|
||||
if (InfectIsClientInfected(client))
|
||||
{
|
||||
@ -123,23 +151,6 @@ SpawnProtectOnClientSpawnPost(client)
|
||||
tSpawnProtect[client] = CreateTimer(1.0, SpawnProtectTimer, client, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Client has been killed.
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
SpawnProtectOnClientDeath(client)
|
||||
{
|
||||
// If timer is running, kill it.
|
||||
if (tSpawnProtect[client] != INVALID_HANDLE)
|
||||
{
|
||||
KillTimer(tSpawnProtect[client]);
|
||||
}
|
||||
|
||||
// Reset timer handle.
|
||||
tSpawnProtect[client] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Timer callback function, countdown for spawn protection.
|
||||
*
|
||||
|
@ -28,7 +28,8 @@
|
||||
/**
|
||||
* @section Different dissolve types.
|
||||
*/
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_EFFECTLESS -1
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_EFFECTLESS -2
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_RANDOM -1
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_ENERGY 0
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_ELECTRICALH 1
|
||||
#define VEFFECTS_RAGDOLL_DISSOLVE_ELECTRICALL 2
|
||||
@ -101,6 +102,12 @@ RagdollRemove(ragdoll)
|
||||
return;
|
||||
}
|
||||
|
||||
// If random, set value to any between "energy" effect and "core" effect.
|
||||
if (dissolve == VEFFECTS_RAGDOLL_DISSOLVE_RANDOM)
|
||||
{
|
||||
dissolve = GetRandomInt(VEFFECTS_RAGDOLL_DISSOLVE_ENERGY, VEFFECTS_RAGDOLL_DISSOLVE_CORE);
|
||||
}
|
||||
|
||||
// Prep the ragdoll for dissolving.
|
||||
decl String:targetname[64];
|
||||
Format(targetname, sizeof(targetname), "zr_dissolve_%d", ragdoll);
|
||||
|
@ -35,9 +35,6 @@ new String:g_VAmbienceDefaultSky[PLATFORM_MAX_PATH];
|
||||
*/
|
||||
VAmbienceLoad()
|
||||
{
|
||||
// Apply all visual effects now
|
||||
VAmbienceApplyAll();
|
||||
|
||||
// Find map's default sky.
|
||||
new Handle:hSkyname = FindConVar("sv_skyname");
|
||||
if (hSkyname != INVALID_HANDLE)
|
||||
@ -45,6 +42,13 @@ VAmbienceLoad()
|
||||
// Store map's default sky before applying new one.
|
||||
GetConVarString(hSkyname, g_VAmbienceDefaultSky, sizeof(g_VAmbienceDefaultSky));
|
||||
}
|
||||
else
|
||||
{
|
||||
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_VEffects, "Sky Caching", "Couldn't find handle to cvar: \"sv_skyname\"");
|
||||
}
|
||||
|
||||
// Apply all visual effects now
|
||||
VAmbienceApplyAll();
|
||||
|
||||
// If sky is disabled, then stop.
|
||||
new bool:sky = GetConVarBool(g_hCvarsList[CVAR_VEFFECTS_SKY]);
|
||||
|
@ -69,7 +69,7 @@ WeaponAlphaOnClientDisconnect(client)
|
||||
/**
|
||||
* The round is starting.
|
||||
*/
|
||||
WeaponAlphaOnRoundStart()
|
||||
WeaponAlphaOnRoundStartPost()
|
||||
{
|
||||
// Allow weapon render mode to be modified.
|
||||
g_bWeaponAlpha = true;
|
||||
|
@ -118,6 +118,7 @@ WeaponsOnCommandsCreate()
|
||||
{
|
||||
// Forward event to sub-modules.
|
||||
RestrictOnCommandsCreate();
|
||||
ZMarketOnCommandsCreate();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -308,10 +309,10 @@ WeaponsOnClientSpawn(client)
|
||||
/**
|
||||
* The round is starting.
|
||||
*/
|
||||
WeaponsOnRoundStart()
|
||||
WeaponsOnRoundStartPost()
|
||||
{
|
||||
// Forward event to sub-modules
|
||||
WeaponAlphaOnRoundStart();
|
||||
WeaponAlphaOnRoundStartPost();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -25,22 +25,6 @@
|
||||
* ============================================================================
|
||||
*/
|
||||
|
||||
/* * Copyright (C) 2009 Greyscale, Richard Helgeby
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
**/
|
||||
|
||||
/**
|
||||
* Variable to store buyzone offset value.
|
||||
*/
|
||||
@ -67,10 +51,12 @@ new String:g_strZMarketLastWeapon[MAXPLAYERS + 1][WeaponsSlot][WEAPONS_MAX_LENGT
|
||||
new bool:g_bZMarketAutoRebuy[MAXPLAYERS + 1];
|
||||
|
||||
/**
|
||||
* Initialize market data.
|
||||
* Create commands specific to ZMarket.
|
||||
*/
|
||||
ZMarketInit()
|
||||
ZMarketOnCommandsCreate()
|
||||
{
|
||||
// Register ZMarket command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZMARKET, ZMarketCommand, "Opens custom buymenu.");
|
||||
}
|
||||
|
||||
/**
|
||||
@ -114,7 +100,12 @@ ZMarketClientInit(client)
|
||||
ZMarketOnClientDisconnect(client)
|
||||
{
|
||||
// Destroy ZMarket array data for client.
|
||||
if (g_hZMarketPurchaseCount[client] != INVALID_HANDLE)
|
||||
{
|
||||
CloseHandle(g_hZMarketPurchaseCount[client]);
|
||||
}
|
||||
|
||||
// Reset handle.
|
||||
g_hZMarketPurchaseCount[client] = INVALID_HANDLE;
|
||||
}
|
||||
|
||||
@ -131,7 +122,7 @@ ZMarketOnClientSpawn(client)
|
||||
// If auto-rebuy is enabled, then force client to rebuy weapons.
|
||||
if (g_bZMarketAutoRebuy[client])
|
||||
{
|
||||
ZMarketRebuy(client);
|
||||
ZMarketRebuy(client, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -520,7 +511,7 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
|
||||
}
|
||||
|
||||
new bool:zmarketbuyzone = GetConVarBool(g_hCvarsList[CVAR_WEAPONS_ZMARKET_BUYZONE]);
|
||||
if (zmarketbuyzone && !ZMarketIsClientInBuyZone(client))
|
||||
if (!rebuy && zmarketbuyzone && !ZMarketIsClientInBuyZone(client))
|
||||
{
|
||||
TranslationPrintToChat(client, "Weapons zmarket buyzone");
|
||||
return false;
|
||||
@ -620,9 +611,12 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
|
||||
// Add 1 to the client's purchase count.
|
||||
ZMarketSetPurchaseCount(client, weapon, 1, true);
|
||||
|
||||
if (slot != Slot_Invalid && slot != Slot_Projectile)
|
||||
{
|
||||
// Tell client they bought a weapon.
|
||||
TranslationPrintToChat(client, "Weapons zmarket purchase", weapon);
|
||||
}
|
||||
}
|
||||
else if (!rebuy)
|
||||
{
|
||||
// Get ammo type and stop if it's invalid.
|
||||
@ -647,7 +641,7 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
ZMarketRebuy(client)
|
||||
ZMarketRebuy(client, bool:rebuy = false)
|
||||
{
|
||||
// If client is a zombie, then stop.
|
||||
if (InfectIsClientInfected(client))
|
||||
@ -657,7 +651,7 @@ ZMarketRebuy(client)
|
||||
}
|
||||
|
||||
new bool:zmarketbuyzone = GetConVarBool(g_hCvarsList[CVAR_WEAPONS_ZMARKET_BUYZONE]);
|
||||
if (zmarketbuyzone && !ZMarketIsClientInBuyZone(client))
|
||||
if (!rebuy && zmarketbuyzone && !ZMarketIsClientInBuyZone(client))
|
||||
{
|
||||
TranslationPrintToChat(client, "Weapons zmarket buyzone");
|
||||
return;
|
||||
@ -676,6 +670,29 @@ ZMarketRebuy(client)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zmarket)
|
||||
* Opens custom buymenu.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZMarketCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Send ZMarket menu.
|
||||
ZMarketMenuTypes(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a client is in a buyzone.
|
||||
*
|
||||
|
@ -25,16 +25,56 @@
|
||||
* ============================================================================
|
||||
*/
|
||||
|
||||
/**
|
||||
* Create commands specific to ZAdmin.
|
||||
*/
|
||||
ZAdminOnCommandsCreate()
|
||||
{
|
||||
// Register ZAdmin command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZADMIN, ZAdminCommand, "Opens ZR admin menu.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zadmin)
|
||||
* Opens ZR admin menu.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZAdminCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Send admin menu.
|
||||
ZRAdminMenu(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Main admin menu.
|
||||
*
|
||||
* @param client The client index.
|
||||
*/
|
||||
bool:ZRAdminMenu(client)
|
||||
{
|
||||
// If client isn't an admin, then stop.
|
||||
if (!ZRIsClientAdmin(client))
|
||||
{
|
||||
TranslationPrintToChat(client, "Must be admin");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create menu handle.
|
||||
new Handle:menu = CreateMenu(ZRAdminMenuHandle);
|
||||
|
||||
// Set translation target as the client.
|
||||
SetGlobalTransTarget(client);
|
||||
|
||||
SetMenuTitle(menu, "%t\n ", "!zadmin title");
|
||||
@ -70,6 +110,15 @@ bool:ZRAdminMenu(client)
|
||||
}
|
||||
|
||||
public ZRAdminMenuHandle(Handle:menu, MenuAction:action, client, slot)
|
||||
/**
|
||||
* Menu callback (zadmin)
|
||||
* Handles options selected in the admin menu.
|
||||
*
|
||||
* @param menu The menu handle.
|
||||
* @param action Action client is doing in menu.
|
||||
* @param client The client index.
|
||||
* @param slot The menu slot selected. (starting from 0)
|
||||
*/
|
||||
{
|
||||
if (action == MenuAction_Select)
|
||||
{
|
||||
@ -152,7 +201,7 @@ public ZRAdminMenuHandle(Handle:menu, MenuAction:action, client, slot)
|
||||
{
|
||||
decl String:name[64];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
InfectClient(target);
|
||||
InfectHumanToZombie(target);
|
||||
ShowActivity2(client, "[ZR] ", "Infected %s", name);
|
||||
ZRInfectMenu(client);
|
||||
}
|
||||
|
@ -35,6 +35,15 @@ new Handle:tZHP[MAXPLAYERS + 1];
|
||||
*/
|
||||
new bool:pZHP[MAXPLAYERS + 1];
|
||||
|
||||
/**
|
||||
* Create commands specific to ZHP.
|
||||
*/
|
||||
ZHPOnCommandsCreate()
|
||||
{
|
||||
// Register ZHP command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZHP, ZHPCommand, "Shows real HP as zombie.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Client is joining the server.
|
||||
*
|
||||
@ -204,6 +213,29 @@ ZHPUpdateHUD(client)
|
||||
TranslationPrintHUDText(client, "Display HP", health);
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zhp)
|
||||
* Shows real HP as zombie.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZHPCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Toggle ZHP setting.
|
||||
ZHPToggle(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Timer callback. Repetitively calls ZHPUpdateHUD() until stopped.
|
||||
*
|
||||
|
@ -255,6 +255,54 @@ stock bool:ZRIsClientAdmin(client, AdminFlag:flag = Admin_Generic)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Replies to a client with a given message describing a targetting
|
||||
* failure reason. (formatted for ZR)
|
||||
*
|
||||
* Note: The translation phrases are found in common.phrases.txt.
|
||||
*
|
||||
* @param client Client index, or 0 for server.
|
||||
* @param reason COMMAND_TARGET reason.
|
||||
*/
|
||||
stock ZRReplyToTargetError(client, reason)
|
||||
{
|
||||
switch (reason)
|
||||
{
|
||||
case COMMAND_TARGET_NONE:
|
||||
{
|
||||
TranslationReplyToCommand(client, "No matching client");
|
||||
}
|
||||
case COMMAND_TARGET_NOT_ALIVE:
|
||||
{
|
||||
TranslationReplyToCommand(client, "Target must be alive");
|
||||
}
|
||||
case COMMAND_TARGET_NOT_DEAD:
|
||||
{
|
||||
TranslationReplyToCommand(client, "Target must be dead");
|
||||
}
|
||||
case COMMAND_TARGET_NOT_IN_GAME:
|
||||
{
|
||||
TranslationReplyToCommand(client, "Target is not in game");
|
||||
}
|
||||
case COMMAND_TARGET_IMMUNE:
|
||||
{
|
||||
TranslationReplyToCommand(client, "Unable to target");
|
||||
}
|
||||
case COMMAND_TARGET_EMPTY_FILTER:
|
||||
{
|
||||
TranslationReplyToCommand(client, "No matching clients");
|
||||
}
|
||||
case COMMAND_TARGET_NOT_HUMAN:
|
||||
{
|
||||
TranslationReplyToCommand(client, "Cannot target bot");
|
||||
}
|
||||
case COMMAND_TARGET_AMBIGUOUS:
|
||||
{
|
||||
TranslationReplyToCommand(client, "More than one client matched");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds support for printing strings longer than 1 KB to console. Max 4 KB.
|
||||
*
|
||||
|
@ -30,6 +30,15 @@
|
||||
*/
|
||||
new Handle:tZSpawn = INVALID_HANDLE;
|
||||
|
||||
/**
|
||||
* Create commands specific to ZSpawn.
|
||||
*/
|
||||
ZSpawnOnCommandsCreate()
|
||||
{
|
||||
// Register ZSpawn command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZSPAWN, ZSpawnCommand, "Spawn into the game after joining late.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Map is starting.
|
||||
*/
|
||||
@ -175,11 +184,20 @@ bool:ZSpawnClient(client)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if zspawn override is enabled, and if so get overidden value.
|
||||
new bool:teamoverride = GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_TEAM_OVERRIDE]);
|
||||
new bool:teamzombie = teamoverride ? GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_TEAM_ZOMBIE]) : GetConVarBool(g_hCvarsList[CVAR_RESPAWN_TEAM_ZOMBIE]);
|
||||
|
||||
// Block is the time limit is up.
|
||||
new bool:zspawntimelimit = GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT]);
|
||||
if (zspawntimelimit)
|
||||
{
|
||||
if (tZSpawn == INVALID_HANDLE)
|
||||
{
|
||||
new zspawntimelimitzombie = GetConVarInt(g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_ZOMBIE]);
|
||||
switch(zspawntimelimitzombie)
|
||||
{
|
||||
case -1:
|
||||
{
|
||||
// Get timelimit
|
||||
new Float:zspawntime = GetConVarFloat(g_hCvarsList[CVAR_ZSPAWN_TIMELIMIT_TIME]);
|
||||
@ -188,11 +206,17 @@ bool:ZSpawnClient(client)
|
||||
TranslationPrintToChat(client, "ZSpawn timelimit", RoundToNearest(zspawntime));
|
||||
return false;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
teamzombie = false;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
teamzombie = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if zspawn override is enabled, and if so get overidden value.
|
||||
new bool:teamoverride = GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_TEAM_OVERRIDE]);
|
||||
new bool:teamzombie = teamoverride ? GetConVarBool(g_hCvarsList[CVAR_ZSPAWN_TEAM_ZOMBIE]) : GetConVarBool(g_hCvarsList[CVAR_RESPAWN_TEAM_ZOMBIE]);
|
||||
|
||||
// Tell respawn module to respawn client.
|
||||
RespawnSpawnClient(client, teamzombie);
|
||||
@ -200,6 +224,29 @@ bool:ZSpawnClient(client)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zspawn)
|
||||
* Spawn into the game after joining late.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZSpawnCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Spawn client.
|
||||
ZSpawnClient(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Timer callback, resets handle.
|
||||
*
|
||||
|
@ -50,6 +50,15 @@ new Handle:tZTele[MAXPLAYERS + 1];
|
||||
*/
|
||||
new g_iZTeleTimeLeft[MAXPLAYERS + 1];
|
||||
|
||||
/**
|
||||
* Create commands specific to ZTele.
|
||||
*/
|
||||
ZTeleOnCommandsCreate()
|
||||
{
|
||||
// Register ZMenu command.
|
||||
RegConsoleCmd(SAYHOOKS_KEYWORD_ZTELE, ZTeleCommand, "Teleport back to spawn if you are stuck.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Client is joining the server.
|
||||
*
|
||||
@ -217,6 +226,29 @@ ZTeleTeleportClient(client)
|
||||
TeleportEntity(client, g_vecZTeleSpawn[client], NULL_VECTOR, NULL_VECTOR);
|
||||
}
|
||||
|
||||
/**
|
||||
* Command callback (zmenu)
|
||||
* Teleport back to spawn if you are stuck.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param argc Argument count.
|
||||
*/
|
||||
public Action:ZTeleCommand(client, argc)
|
||||
{
|
||||
// If client is console, then stop and tell them this feature is for players only.
|
||||
if (ZRIsConsole(client))
|
||||
{
|
||||
TranslationPrintToServer("Must be player");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
// Start teleportation process.
|
||||
ZTeleClient(client);
|
||||
|
||||
// This stops the "Unknown command" message in client's console.
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Timer callback, counts down teleport to the client.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user