From 9cb08e2ee78b6344f715826afe7ca5474f28c76f Mon Sep 17 00:00:00 2001 From: richard Date: Wed, 8 Oct 2008 14:06:37 +0200 Subject: [PATCH] Removed unneccesary comments. Improved a CVAR description. --- src/zr/classes.inc | 7 ------- src/zr/cvars.inc | 2 +- 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/src/zr/classes.inc b/src/zr/classes.inc index 7bc217c..5be85dd 100644 --- a/src/zr/classes.inc +++ b/src/zr/classes.inc @@ -125,7 +125,6 @@ GetClassIndex(String:name[]) new i; decl String:current_name[64]; - // Search through all classes for the specified name. for (i = 0; i < classCount; i++) { GetClassName(i, current_name, sizeof(current_name)); @@ -135,7 +134,6 @@ GetClassIndex(String:name[]) } } - // Class not found. return -1; } @@ -215,9 +213,6 @@ bool:GetClassNVGs(classindex) if (classes) { - // Check if the nvgs CVAR is negative. If not negative, use the CVAR instead of - // the class variable. Makes it possible to override nvgs in per-map configs. - new nvgs_override = GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS]); if (nvgs_override > -1) { @@ -229,8 +224,6 @@ bool:GetClassNVGs(classindex) } } - // Note to config: If classes are disabled, nvgs is disabled if it's non-zero. - return IntToBool(GetConVarInt(gCvars[CVAR_ZOMBIE_NVGS])); } diff --git a/src/zr/cvars.inc b/src/zr/cvars.inc index cab52d7..6aafdfa 100644 --- a/src/zr/cvars.inc +++ b/src/zr/cvars.inc @@ -91,7 +91,7 @@ CreateCvars() gCvars[CVAR_ZOMBIE_JUMP_DISTANCE] = CreateConVar("zr_zombie_jump_distance", "0.1", "How far the zombie jumps, (0: Regular jump distance)"); gCvars[CVAR_ZOMBIE_JUMP_HEIGHT] = CreateConVar("zr_zombie_jump_height", "10.0", "How high a zombie jumps (0: Regular jump height)"); gCvars[CVAR_ZOMBIE_KNOCKBACK] = CreateConVar("zr_zombie_knockback", "1", "How far zombies are pushed back when shot. If classes are enabled: This one is a multiplier for class knockback values (1: Default)"); - gCvars[CVAR_ZOMBIE_NVGS] = CreateConVar("zr_zombie_nvgs", "-1", "Zombies will receive nightvision. Also used to override class nvgs if non-negative. (-1: No override, 0: No night vision, 1: Night vision)"); + gCvars[CVAR_ZOMBIE_NVGS] = CreateConVar("zr_zombie_nvgs", "-1", "Zombies will be equipped with nightvision. Also used to override class nvgs if non-negative. (-1: No override/Nvgs on, 0: No nvgs, 1: Nvgs on)"); gCvars[CVAR_ZOMBIE_FOV] = CreateConVar("zr_zombie_fov", "110", "The field of vision of zombies (90: Default vision)"); gCvars[CVAR_ZOMBIE_REGEN] = CreateConVar("zr_zombie_regen", "0", "Zombies will regenerate health"); gCvars[CVAR_ZOMBIE_REGEN_HEALTH] = CreateConVar("zr_zombie_regen_health", "1", "How much health is regenerated when zr_zombie_regen is 1");