Removed all non-forwarding code from events.inc and moved to appropriate modules.
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@ -129,6 +129,17 @@ public OverlaysQueryClientDXLevel(QueryCookie:cookie, client, ConVarQueryResult:
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g_iOverlaysDXL[client] = StringToInt(cvarValue);
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}
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/**
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* Client is spawning into the game.
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*
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* @param client The client index.
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*/
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OverlaysOnClientSpawn(client)
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{
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// Update overlay.
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OverlaysClientUpdateOverlay(client);
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}
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/**
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* The round is starting.
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*/
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