Implemented the new class system. Class menu missing, only default classes working.
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@ -63,8 +63,8 @@ new bool:motherZombie[MAXPLAYERS+1];
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new bool:gZombie[MAXPLAYERS+1];
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new bool:gBlockMotherInfect[MAXPLAYERS+1];
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new bool:bZVision[MAXPLAYERS+1];
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new bool:bZVisionOn[MAXPLAYERS+1];
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new String:ZVisionOverlay[MAXPLAYERS+1][PLATFORM_MAX_PATH];
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//new bool:bZVisionOn[MAXPLAYERS+1];
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//new String:ZVisionOverlay[MAXPLAYERS+1][PLATFORM_MAX_PATH];
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new bool:dispHP[MAXPLAYERS+1];
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new bool:pProtect[MAXPLAYERS+1];
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new bool:gKilledByWorld[MAXPLAYERS+1] = {false, ...};
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@ -211,18 +211,6 @@ bool:IsPlayerInList(client)
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return false;
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}
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bool:IntToBool(intval)
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{
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if (intval == 0)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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bool:IsClientPlayer(client)
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{
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if (client > 0 && client <= maxclients)
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