Changed all CloseHandle's on timers to KillTimer()
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21b29e8bb3
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a8a4f4fbb0
@ -38,13 +38,13 @@ public Action:RoundStart(Handle:event, const String:name[], bool:dontBroadcast)
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if (tRound != INVALID_HANDLE)
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if (tRound != INVALID_HANDLE)
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{
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{
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CloseHandle(tRound);
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KillTimer(tRound);
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tRound = INVALID_HANDLE;
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tRound = INVALID_HANDLE;
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}
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}
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if (tInfect != INVALID_HANDLE)
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if (tInfect != INVALID_HANDLE)
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{
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{
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CloseHandle(tInfect);
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KillTimer(tInfect);
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tInfect = INVALID_HANDLE;
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tInfect = INVALID_HANDLE;
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}
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}
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@ -57,7 +57,7 @@ public Action:RoundFreezeEnd(Handle:event, const String:name[], bool:dontBroadca
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if (tRound != INVALID_HANDLE)
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if (tRound != INVALID_HANDLE)
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{
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{
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CloseHandle(tRound);
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KillTimer(tRound);
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}
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}
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new Float:roundlen = GetConVarFloat(FindConVar("mp_roundtime")) * 60.0;
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new Float:roundlen = GetConVarFloat(FindConVar("mp_roundtime")) * 60.0;
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@ -65,7 +65,7 @@ public Action:RoundFreezeEnd(Handle:event, const String:name[], bool:dontBroadca
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if (tInfect != INVALID_HANDLE)
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if (tInfect != INVALID_HANDLE)
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{
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{
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CloseHandle(tInfect);
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KillTimer(tInfect);
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}
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}
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new Float:min = GetConVarFloat(gCvars[CVAR_SPAWN_MIN]);
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new Float:min = GetConVarFloat(gCvars[CVAR_SPAWN_MIN]);
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@ -81,13 +81,13 @@ public Action:RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
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{
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{
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if (tRound != INVALID_HANDLE)
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if (tRound != INVALID_HANDLE)
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{
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{
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CloseHandle(tRound);
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KillTimer(tRound);
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tRound = INVALID_HANDLE;
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tRound = INVALID_HANDLE;
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}
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}
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if (tInfect != INVALID_HANDLE)
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if (tInfect != INVALID_HANDLE)
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{
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{
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CloseHandle(tInfect);
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KillTimer(tInfect);
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tInfect = INVALID_HANDLE;
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tInfect = INVALID_HANDLE;
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}
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}
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@ -156,7 +156,7 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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if (tHandles[index][x] != INVALID_HANDLE)
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if (tHandles[index][x] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[index][x]);
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KillTimer(tHandles[index][x]);
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tHandles[index][x] = INVALID_HANDLE;
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tHandles[index][x] = INVALID_HANDLE;
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}
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}
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}
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}
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@ -224,7 +224,7 @@ public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
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if (tHandles[index][TPROTECT] != INVALID_HANDLE)
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if (tHandles[index][TPROTECT] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[index][TPROTECT]);
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KillTimer(tHandles[index][TPROTECT]);
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}
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}
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pTimeLeft[index] = protect;
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pTimeLeft[index] = protect;
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@ -200,7 +200,7 @@ Zombify_Mother(client)
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{
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{
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if (tHandles[client][TMOAN] != INVALID_HANDLE)
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if (tHandles[client][TMOAN] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[client][TMOAN]);
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KillTimer(tHandles[client][TMOAN]);
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}
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}
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tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT);
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tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT);
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}
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}
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@ -209,13 +209,13 @@ Zombify_Mother(client)
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{
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{
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pProtect[client] = false;
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pProtect[client] = false;
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CloseHandle(tHandles[client][TPROTECT]);
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KillTimer(tHandles[client][TPROTECT]);
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tHandles[client][TPROTECT] = INVALID_HANDLE;
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tHandles[client][TPROTECT] = INVALID_HANDLE;
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}
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}
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if (tHandles[client][TZHP] != INVALID_HANDLE)
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if (tHandles[client][TZHP] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[client][TZHP]);
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KillTimer(tHandles[client][TZHP]);
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tHandles[client][TZHP] = INVALID_HANDLE;
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tHandles[client][TZHP] = INVALID_HANDLE;
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}
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}
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@ -281,7 +281,7 @@ Zombify(client, attacker)
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{
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{
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if (tHandles[client][TMOAN] != INVALID_HANDLE)
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if (tHandles[client][TMOAN] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[client][TMOAN]);
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KillTimer(tHandles[client][TMOAN]);
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}
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}
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tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT);
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tHandles[client][TMOAN] = CreateTimer(interval, ZombieMoanTimer, client, TIMER_REPEAT);
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}
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}
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@ -290,13 +290,13 @@ Zombify(client, attacker)
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{
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{
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pProtect[client] = false;
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pProtect[client] = false;
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CloseHandle(tHandles[client][TPROTECT]);
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KillTimer(tHandles[client][TPROTECT]);
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tHandles[client][TPROTECT] = INVALID_HANDLE;
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tHandles[client][TPROTECT] = INVALID_HANDLE;
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}
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}
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if (tHandles[client][TZHP] != INVALID_HANDLE)
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if (tHandles[client][TZHP] != INVALID_HANDLE)
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{
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{
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CloseHandle(tHandles[client][TZHP]);
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KillTimer(tHandles[client][TZHP]);
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tHandles[client][TZHP] = INVALID_HANDLE;
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tHandles[client][TZHP] = INVALID_HANDLE;
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}
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}
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