Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end.
This commit is contained in:
@ -108,7 +108,7 @@ WeaponsLoad()
|
||||
*/
|
||||
WeaponsValidateConfig()
|
||||
{
|
||||
// If log flag check fails, don't log.
|
||||
// If log flag check fails, then don't log.
|
||||
if (!LogCheckFlag(LOG_CORE_EVENTS, LOG_MODULE_WEAPONS))
|
||||
{
|
||||
return;
|
||||
|
Reference in New Issue
Block a user