From b1fda64d220bdd33db7bdeed5b1ed2224112e36e Mon Sep 17 00:00:00 2001 From: zaCade Date: Sat, 24 Mar 2018 15:12:47 +0100 Subject: [PATCH] General: Add missing cvars to cfg. --- .../cfg/sourcemod/zombiereloaded/zombiereloaded.cfg | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg b/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg index 9fe2d24..49fcc80 100644 --- a/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg +++ b/cstrike/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg @@ -341,6 +341,10 @@ zr_infect_consecutive_block "1" // Default: "1" zr_infect_weapons_drop "1" +// Time in seconds during which knife can not be used after becoming a zombie. +// Default: "1.0" +zr_infect_knife_cooldown "1.0" + // The maximum allowed distance between a client and an attacker for a successful infection. [0.0 = Disabled] // Default: "80.0" zr_infect_max_distance "80.0" @@ -664,6 +668,14 @@ zr_respawn_team_zombie_world "1" // Default: "1" zr_napalm_ignite "1" +// The burn-time is reset when being naded multiple times. [0: Original burn-time is used.] +// Default: "1" +zr_napalm_time_reset "1" + +// The amount of damage that's needed to apply full burn duration. +// Default: "75" +zr_napalm_time_scale "75" + // Minimum water-saturation before flame is extinguished. ['0' = Disabled | '1' = Feet | '2' = Waist | '3' = Full submersion] // Default: "0" zr_napalm_douse "0"