fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
This commit is contained in:
@ -33,7 +33,6 @@ new g_iToolsLMV;
|
||||
new g_iToolsHasNightVision;
|
||||
new g_iToolsNightVisionOn;
|
||||
new g_iToolsFOV;
|
||||
new Handle:g_hToolsSetAbsVelocity = INVALID_HANDLE;
|
||||
|
||||
/**
|
||||
* @endsection
|
||||
@ -95,14 +94,7 @@ ToolsFindOffsets()
|
||||
Handle hGameConf = LoadGameConfigFile("zombiereloaded");
|
||||
if (hGameConf != INVALID_HANDLE)
|
||||
{
|
||||
StartPrepSDKCall(SDKCall_Player);
|
||||
if (PrepSDKCall_SetFromConf(hGameConf, SDKConf_Signature, "CBaseEntity_SetAbsVelocity"))
|
||||
{
|
||||
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
|
||||
g_hToolsSetAbsVelocity = EndPrepSDKCall();
|
||||
}
|
||||
else
|
||||
LogEvent(false, LogType_Error, LOG_CORE_EVENTS, LogModule_Tools, "Offsets", "SDKCall \"CBaseEntity::SetAbsVelocity\" was not found.");
|
||||
// Reserved
|
||||
|
||||
CloseHandle(hGameConf);
|
||||
}
|
||||
|
Reference in New Issue
Block a user